Nes manuals written in a txt file by Steve Begin (sbegin@videotron.ca) ---------------------------------------------------------------------- YOSHI (1992 Nintendo of America Inc.) Instruction Booklet --PAGE 1-- This official seal is your assurance that Nintendo has reviewed this product and that it has met our standards for excellence in workmanship, reliability and entertainment value. Always look for this seal when buying games and accessories to ensure complete compatibility with your Nintendo Entertainment System. (Picture of the Official Nintendo Seal of Quality) All Nintendo products are licensed by sale for use only with other authorized products bearing the Official Nintendo Seal of Quality. --PAGE 2-- !WARNING! DO NOT USE WITH FRONT OR REAR PROJECTION TV Do not use a front or rear projection television with your Nintendo Entertainment System ("NES") and NES games. Your projection television screen may be permanently damaged if video games with stationary scenes or patterns are played on your projection television. Similar damage may occur if you place a video game on hold or pause. If you use your projection television with NES games, Nintendo will not be liable for any damage. This situation is not caused by a defect in the NES or NES games; other fixed or repetitive images may cause similar damage to a projection television. Please contact your TV manufacturer for further information. READ BEFORE USING YOUR NES A very small portion of the population may experience epileptic seizures when viewing certain kinds of flashing lights or patterns that are commonly present in our daily environment. These persons may experience seizures while watching some kinds of television pictures or playing certain video games. Players who have not had any previous seizures may nonetheless have an undetected epileptic condition. We suggest that you consult your physician if you have an epileptic condition or if you experience any of the following symptoms while playing video games: altered vision, muscle twitching, other involuntary movements, loss of awareness of your surroundings, mental confusion and/or convulsions. --PAGE 3-- Thanks for purchasing the Yoshi(tm) Game Pak for your Nintendo Entertainment System. Please read this instruction booklet carefully and follow the correct operating procedures. Keep this instruction booklet and the warranty safe for future reference. CONTENTS Hatch and match with Yoshi!...................4 How to play...................................5 Let's start playing...........................8 How to play solo (1-player game).............11 How to play an opponent (2-player game)......15 PRECAUTIONS 1) This is a high precision Game Pak. It should not be stored in places that are very hot or cold. Never hit it or drop it. Do not take it apart. 2) Avoid touching the connectors. Do not get them wet or dirty. Doing so may damage the Game Pak and/or the Control Deck. 3) Do not clean with benzene, paint thinner, alcohol or other such solvents. 4) Store the Game Pak in its protective sleeve when not in use. 5) Always check the Game Pak edge connector for foreign material before inserting the Game Pak into the Control Deck. Note: In the interest of product improvement, Nintendo Entertainment System specification and design are subject to change without notice. --PAGE 4-- HATCH AND MATCH WITH YOSHI! Yoshi is an action puzzle game starring Mario's dinosaur buddy Yoshi, and other familiar characters like Little Goomba and Blooper. Once again, Mario is going to have to battle away to save Yoshi, who is imprisoned in an egg. Match the egg shells to release Yoshi and score big points! (Picture of Yoshi hatching from an egg) --PAGE 5-- HOW TO PLAY It takes fast finger-work to make Mario shuffle the four trays and catch the rain of characters falling from the top of the screen. There are six different characters, including Little Goomba, Bloober and Boo Buddy. You must match a falling character with another of the same type to make them both disappear. If the characters don't match up, they will start to stack sky high-and you don't want that! If your stacks grow above the top line, the game will be over! Sometimes Yoshi's egg will fall with the other characters. Match up the top and bottom parts of Yoshi's egg and you will form an entire egg and clear away all the characters in between the halves. Yoshi will then hatch out of the egg, giving you bonus points. --PAGE 6-- USING THE CONTROLLER Use Controller [1] to play a 1-player game. Use Controller [1] and [2] to play a 2-player game. Controller 1/Controller 2 Control Pad: (left) Moves Mario to the left. (right) Moves Mario to the right. (down) Speeds up the fall of dropping characters. When the Menu screen is displayed: The (up arrow) and (down arrow) are used to select options. The (left arrow) and (right arrow) are used to select a setting in the different options. --PAGE 7-- A and B Buttons: These buttons switch the positions of the trays that Mario can move. (NFSB (*) : that means he can switch the positions of the trays he's holding!) Select Button: Press this button on the title screen to move the cursor. This button is not used during the game. Start Button: (1) Press this to start play. (2) Press this to pause play. Press this button during the game to pause the action. Press this button agains to restart the game from where you left off. (*) NFSB means Note From Steve Begin (me!) --PAGE 8-- LET'S START PLAYING Correctly insert the cartridge into the Nintendo Entertainment System. Turn the power switch of the NES ON to display the Title screen. Use either the Control Pad or the SELECT button to select a 1-player or 2- player game. Then press the START button to display the Menu screen. Menu Screen 1-player game (from the top rectangle to the bottom one) Type of game. Level. Speed. Type of music. --PAGE 9-- GAME: Use this to select the type of game to be played. A Type: In this game you attempt to score as many points as possible. B Type: In this game you attempt to clear as many stages as possible. LEVEL: Use this to select the level of difficulty of the game. The higher the number, the more difficult the game. A Type: At higher difficulty levels, the character will fall faster. B Type: You start out with more characters already piled up at higher difficulty levels. SPEED: Use this to select the speed at which the characters fall. L O W: The characters will fall slowly. HIGH : The characters will fall quickly. MUSIC: Use this to select the type of background music. OFF: The music will be turned off. --PAGE 10-- 2-Player Game When playing a 2-player game, each player will have a separate LEVEL and SPEED menu. This allows you to set your own individual level and speed to give a better player a handicap. After setting the Menu screen, press the START button to start play. --PAGE 11-- HOW TO PLAY SOLO (1-Player Game) A Type You can play this game until the characters stack up higher than the top line. As your score gets higher and you make more matches, the speed at which the characters fall increases. If you can get a character to land on one of its own kind, both will disappear and you will get 5 points. If you match and hatch Yoshi's egg, you'll get bonus points! Go for a super score! B Type You start this game with some characters already piled up! Your goal is to clear all characters from your screen to advance to the next stage. With each stage, the number of characters you must clear increases! Game Screen (big center rectangle) Character. (top-right rectangle) Current score. (rectangle under the Current score) Time. (B game only) (bottom-left rectangle) Speed. (rectangle over the speed) Level. (Yoshi's balloon in the bottom-right rectangle) Number of Yoshis hatched. (bottom of big center rectangle, under trays) Mario. --PAGE 12-- The Characters There are 6 kinds of characters that fall: Little Goomba (Mushroom-like creature) Bloober (White jellyfish) Yoshi's egg, upper half (Upper part of an egg) Piranha Plant (Red plant with sharp teeth!) Boo Buddy (Ghost) Yoshi's egg, lower half (lower part of an egg) Egg Hatching Hints From Yoshi! In the A Type game, the game level will increase after 40 characters have fallen. When the game advances to the next level, the falling speed of the characters will slow a little, but then it will gradually speed up again. Make it your aim to move up through the levels. Good luck! --PAGE 13-- How to Put the Egg Together Pieces of Yoshi's egg shell are mixed in with the falling characters. If you can line up the upper and lower halves of the egg in the same column, you'll create a while egg that will then hatch to reveal Yoshi! * If an upper shell half lands on one of Mario's trays, it will disappear. * If a lower shell half lands on one of Mario's trays, it will remain there. You can stack characters on top of it or try to match it to a top half. * If a lower shell lands on top of another lower shell, both pieces will disappear. --PAGE 14-- * If an upper shell half lands on top of a lower shell half, an egg will form and Yoshi will hatch from it! If you sandwich some characters between an upper shell half and a lower shell half, you will get a bonus depending on how many characters you sandwiched: Little Yoshi -- 0 to 1 characters -- 50 points Yoshi -- 2 to 4 characters -- 100 points Winged Yoshi -- 5 to 6 characters -- 200 points Star Yoshi -- 7 characters -- 500 points --PAGE 15-- HOW TO PLAY AN OPPONENT (2-PLAYER GAME) Two players start the game at the same time. To win, you need to clear all the characters on your trays before your opponent does. You receive an egg each time you clear your screen. However, if your characters pile up over the top line, you lose and your opponent will get an egg. The first person to receive 3 eggs wins the game. Game Screen (Top left of the screen, top to bottom lines) Your Score, Your Level, Your Speed. (Top right of the screen, top to bottom lines) Opponent's Score, Opponent's Level, Opponent's Speed. --PAGE 16-- How to Attack in the Challenge Mode You can send extra characters over to your opponent if you sandwich characters between upper and lower halves of Yoshi's egg. The number of characters you sandwich will fall as extra characters on your opponent's screen. (Pictures that illustrate the last paragraph) YOUR SCREEN: The characters you sandwiched is sent to your opponent's screen. OPPONENT'S SCREEN: The characters increases by one. Three characters begin to fall. Challenge Result Screen (Upper part of the screen) Victory Eggs The Battle Result screen will be displayed when the game ends. --PAGE 17-- MEMO........................ ............................ ............................ (Picture of Mario trying to stack the characters in his hands) --PAGE 18-- Warranty and service information 90-day limited warranty (not written) --BACK COVER PAGE-- Need help with installation, maintenance, or service? Call 1-800-255-3700. (Logo of Nintendo) Nintendo of America Inc. P.O. Box 957, Redmond, WA 98073-0957 U.S.A. Printed in Japan