Recent Posts

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Video Game Chat / Re: Scary Video game music
« Last post by n64forever on November 13, 2014, 01:32:53 AM »
While it's not exactly scary, I do like the foreboding sound of the organ theme on the final Bowser battle of Super Mario 64.

I've always thought it would make a killer postlude in church some Sunday.
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Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« Last post by n64forever on November 13, 2014, 01:31:46 AM »
OK--so I've got a pal with a Wii U who's literally counting down the days to this game, and he's told me bits and pieces of what's going to be in it, who's going to be a character, and how many players can play.

I just have one sort of statement to make--is there such a thing as too many characters?

I have the original N64 game, which has 12 different guys in it (well, 11 guys and a girl). That seemed like a decent amount (although I would have rather had Peach than Jiggly Puff and maybe Zelda or Bowser in place of Ness). There seemed to be too many in the Game Cube Melee version, but I did appreciate the wider variety (even though I was like "who are these Marth and Roy guys?" until looking them up on some game site 13 years back...it may have even been this one). With Brawl on the Wii, it's like you took every Disney character from every movie they made in their first 30 years and stuck them all together--there's too many for their own good.

I'm not against variety, but isn't it getting to be a bit too much? Especially when we have a lot of redundancy--Mario and Dr. Mario, three different Links, etc.

What will we have next--red-haired Peach from the original SMB 1, with the red hair somehow giving her a different set of abilities?

I personally think we should cap the character count at 16 (and 12 for Mario Kart, which I'd prefer less in only because you can't race 16 at once--or maybe you can in the new one; I've only played the Wii U version once).
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Video Game Chat / Re: N64 Controller Order
« Last post by n64forever on November 13, 2014, 01:24:49 AM »
Ah, yes, the funky smell of off-brand controllers.

I have a buddy who bought two knockoff Game Cube controllers for his Wii. He got these about a year ago and I was there when he opened the box. Suddenly, the entire room smelled like a huge swimming pool. These things reeked of chlorine. A few months later, they still smelled that way. I haven't played a game with him in a while so I can't tell you how they are one year later, but my pals and I still talk about those controllers now and then.

I'm not sure they even had a brand on them. They weren't terrible; I've seen worse third party controllers, but it was obvious they weren't genuine Nintendo.

In regard to the better quality joystick: I believe I heard somewhere you can find one that fits perfectly on an N64 controller if you can somehow track down one of those Lodge Net controllers that used to be in all the hotel rooms. Remember those services where you'd pay a pretty high fee for an hour or so of games? I'm pretty sure they used a much more durable stick on those, and I'm also positive most of those didn't get played with much. Those controllers don't fit a regular N64, so you'll have to do some surgery.

True story--when a bunch of my friends and I went to Chicago in high school, we brought along an N64. We had an all night gaming tournament in the guys hotel room, but first had to buy an RF mod at some random Game Stop type place which I believe was on North Michigan Avenue. I actually was the one who bought this and still have it to this day. I think it cost about ten bucks. The TVs in the hotel rooms back then only had the cable jacks on the back, and the one in this particular hotel room was really tight. We wound up borrowing a set of tweezers from one of the girls' makeup sets and eventually got it hooked up. I don't remember if they had the Lodge Net controller or not.

TheMightyThor: Easy, tiger!! That's definitely a great walkthrough, but I'm an older guy and will have to parse that into chunks!! :) I just may have to try it sometime when I get a spare evening--who knows, maybe I can finally make Link grow up after 16 years of having the game? Just for kicks, I should invite the guy who beat the first boss with me back in middle school over for old times sake. (He's actually still a pretty avid gamer whereas I'm more of a nostalgic/casual guy these days since I own a business now...but that doesn't stop me from getting into the action now and then!) I think I remember talking to that Malon girl at some point in the game--ironically, she looks a TON like the girl my aforementioned buddy had a crush on in sixth grade!!!
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Video Game Chat / Robocraft builds
« Last post by Suffix on November 12, 2014, 06:40:33 AM »
Internet-ional Man of Mystery, Suffix/Hagu here. I recently won a video-making contest for the build-your-own-vehicular-combat F2P game, Robocraft.

Some of you might even play it. If so... roll out your robots!



Here are mine, in order of garage bay.

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Mario Chat / Re: Kidnap Peach Yourself in Mario Sunshine + more interesting info
« Last post by Suffix on November 12, 2014, 05:36:11 AM »
Hahaha, "pun not intended." I didn't even think about it until I read that.
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Mario Chat / Re: Kidnap Peach Yourself in Mario Sunshine + more interesting info
« Last post by Glitchy on November 10, 2014, 11:07:32 PM »
The upskirt was kind of underwhelming, but still cool.

Lol, I knew someone was going to bring that up. It was unintentional, but glad you liked it.
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Mario Chat / Re: Kidnap Peach Yourself in Mario Sunshine + more interesting info
« Last post by Weegee on November 10, 2014, 06:29:11 PM »
The upskirt was kind of underwhelming, but still cool.
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Forum Games / Re: You support, you lose
« Last post by WarpRattler on November 10, 2014, 05:30:42 PM »
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Site Discussion / Re: ROM-based movies
« Last post by Deezer on November 10, 2014, 01:07:30 PM »
I uploaded one last night to test things out, and everything seems to be working out OK. I'll gradually be adding more. The bugs with embedded YT vids will automatically be listed at http://themushroomkingdom.net/bugs/youtube
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Mario Chat / Kidnap Peach Yourself in Mario Sunshine + more interesting info
« Last post by Glitchy on November 09, 2014, 10:00:43 PM »
Whats up everyone, I'm not sure if anyone remembers me but I haven't posted in awhile lol. I've been messing around with SMS again and I found a couple things. I just uploaded this video showing that its possible to actually kidnap peach yourself (with cheats): https://www.youtube.com/watch?v=C6HjL7hgSOI
I apologize if I'm late and everyone knew about this, but as far as I know there's only one other video on it. So I figured it was obscure enough to still be noteworthy.

I also figured out how to modify a cheat to get any number of shine sprites. From what I've tested, there may have been intended to actually be 122 total, because from 123 on the brightness in delfino plaza resets to 0 so the island literally becomes pitch black. It gradually gets lighter the higher you go up and I'm not 100% sure but it drops again and repeats continuously until 999 (It wont display 1000 no matter what, and it freezes when you get a shine). I might record a video of this if anyone's interested.
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