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Forum Games / Re: The Miscellaneous GIF Thread
« Last post by bobbysq1337 on July 15, 2014, 11:28:10 AM »
http://gfycat.com/BarrenWanGermanpinscher

(ssb4 character spoilers from yesterday)
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Video Game Chat / Re: NES Infinite Vertical "Scroll"
« Last post by jdaster64 on July 14, 2014, 09:52:52 PM »
My guess would be a lot of NES-era games only check to see if the lower eight bits of objects' positions match up (within a tile's width or such); doing so would effectively treat two objects that were 256 pixels apart vertically as being in the same location.  In the case of Super Mario Bros., I believe most objects are 'killed' once they fall two rows of blocks beneath the screen (i.e. 256 pixels from the top), however, checking just the lower eight bits means you can cause a collision to register by jumping just above the top of the screen.
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Video Game Chat / NES Infinite Vertical "Scroll"
« Last post by Trainman on July 14, 2014, 08:05:06 PM »
Why in basically all NES games do characters or objects that go above or below the screen by half a block temporarily get separated in half and appear on the opposite side of the screen vertically?

Examples include:

- SMB where if a Mushroom falls off-screen, and you jump off-screen right above it, you obtain it, or you can stomp an enemy right as it starts going off-screen if you do the same jump above it.
- Excitebike (seen in a TAS), where if the rider goes too high (then eventually off-screen), he teleports in from the bottom of the screen.
- Cheetahmen (referencing the AVGN episode covering it), where when he does a jumping glitch and goes too far up the screen, he dies, but the death animation is split in half between the top and bottom.

It would seem to me that that is just the way the NES is since this occurs across a wide range of games. Though, it does seem to happen only in sidescrollers (or at least games that allow you TO go off-screen one way or another.
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Mario Chat / Re: Mario Kart 8 toys at McDonald's
« Last post by n64forever on July 14, 2014, 06:50:11 PM »
I saw these at Wal Mart yesterday. I don't eat at McDonald's anymore but saw the toys at the entrance where the McDonald's is, so I checked them out. They looked pretty nice for McDonald's toys and reminded me of those little cars they used to give away--the kind you'd slide back and forth to make go. The ones from my day (late 80s) had Ronald McDonald and his pals in one set, Mickey Mouse and his pals in the other.

Yes, I do remember the Super Mario Bros 3 Happy Meal. (I'm old). I still have my spring-loaded Mario. I don't remember the TV ad for it, but I did watch the one above and I feel the issue isn't with the kids racing, but with the Happy Meal Box character. I know he's new (there was an article in the news about him) and I feel he's a poor choice of mascot. Bringing back Ronald would have been easier, but I know there'd be an uproar over a clown trying to sell kids bad food.

The character himself makes little sense, especially the fact there are two of him in the same ad. I can see some semblance of playing MarioKart there, but only because I knew this was for MarioKart before watching the ad. Also, if there is a focus on GoGurt being part of the Happy Meal, it's not a good way to emphasize it. (Still, I'm glad they're offering it over those awful looking apple slices, which I'd wager get thrown away over half the time).

Not a good ad by any means. The Happy Meal guy needs canned, just like that annoying fraggle-like "I Am Hungry" dude they had for a short time in the 90s (I remember him being in the McDonald's calendars, not sure if he was on TV or not since I stopped watching kids shows once I hit double digits in age). They'd be better having Ronald and someone else (Hamburglar?) race against each other and throw bananas or something.
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Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« Last post by The Chef on July 14, 2014, 05:46:01 PM »
Namco seems less and less keen to acknowledge Ms. Pac-Man these days. They weren't the ones who made it, after all.
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Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« Last post by CrossEyed7 on July 14, 2014, 04:54:42 PM »
I'm still hoping Ms. Pac-Man is an alternate skin.
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Forum Games / Re: What's on your Paste?
« Last post by CrossEyed7 on July 14, 2014, 04:34:32 PM »
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Video Game Chat / Re: Super Smash Bros. 4 Wii U and 3DS
« Last post by The Chef on July 14, 2014, 01:29:33 PM »
If Fire Emblem can get 4 reps (not that I dislike Fire Emblem, I'm actually quite happy for all the Fire Emblem fans who wanted more girls and/or spellcasters), surely DK can get at least 3, right?
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Forum Games / Re: What's on your Paste?
« Last post by Weegee on July 14, 2014, 01:07:53 PM »
Also appearing as a trophy is Ubisoft’s Rayman, despite the fact that he is not a playable character. Why exactly he has been included is a bit of a mystery, as usually third party characters are only featured if they’re actual fighters. There have been previous rumours that he might be included though, and apparently his trophy was created from a new 3D model that Ubisoft sent to Nintendo.
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