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August 14, 2007
Miyamoto says: Games must be fun 02:41:05 AM CT [Super-Jesse]


Weekly Famitsu caught up with Miyamoto and asked him a few questions concerning ideologies on game development. Nintendo's latest strategy has been leaving many without needing a strategy guide, to say the least. The companies focus on casual, easy to play games is indeed a dramatic turn for the company that has brought us quite a few complex adventures, ranging from Metroid to Zelda. However, our good old friend Miyamoto is quick to point out that the company simply wants to make games fun to play. "We need to release more games which feel like games. It is important that people who are playing them feel that the games are indeed fun to play," states the legendary game designer. He says that idea has been the focus during the development of Super Mario Galaxy.

"Now there is this concept I always focus on, which is you have to feel the fun of a game by only trying it, and that concerns Super Mario Galaxy, of course. Should it be fun by only playing it a short time, this indicates already it has a big value as a product… It is very important that the full fun of the game is being felt in the first stage 1-1.”

To read a translated summary of the entire article, click the link below!

Link: Next Generation

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