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Mario Chat / Re: Shigeru Miyamoto's "The Super Mario Bros. Movie"
« on: January 31, 2023, 07:49:16 PM »
But will it be as good as the Bob Hoskins Mario movie from 1993?
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And if you can do whatever you want...
And if you live near the ocean....
I was gunning for 10,000 posts but it's looking increasingly less feasible.
"Up to Super Mario Bros. 3, we drew all of the levels on graph paper, and then starting with Super Mario World, it was a combination of graph paper plus some editing tools on the PC that we had,” says Miyamoto. “The process of creating a Super Mario Bros. level is, you design the course, and then you make a change, and then you have to test out that change to see how that change affects the overall playability of the course.”
No one's talked about FF1 yet so I will talk about FF1 now. What I like about it are all things games don't do anymore, and I don't mean that in a retro-****y way. There's something about a game that's full of conscious decisions that... get the job done, but are not the first thing you'd expect. It plays out like a schizophrenic game of dungeons & dragons run by a DM who didn't do nearly enough worldbuilding before the game started and whose notes keep getting eaten by his dog....
Square Enix's RPG catalogue outside of Final Fantasy contains some absolutely amazing, imaginative, and just plain cool games, far moreso than the Final Fantasy series itself could ever provide. Outside of the context of this thread, I'd recommend titles like Tactics Ogre: Let Us Cling Together, several Dragon Quest games, EVO: The Search for Eden, Chrono Trigger, Parasite Eve, The 3rd Birthday, NieR, and The Last Remnant without a second thought.