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Messages - billy chilly

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91
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: October 30, 2011, 06:20:22 PM »
Wiggler and Honey Queen announced as playable characters for MK7: http://ds.ign.com/articles/121/1211094p1.html?RSSwhen2011-10-30_081300&RSSid=1211094&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ignfeeds%2Fds+%28IGN+DS%29

Wiggler seems like a long time coming... Honey Queen I could see being only playable in this one.  Sort of MK7's Petey Piranha.  Rosalina better be in this.

92
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: October 25, 2011, 11:42:56 AM »
Good call on d-pad tricks, I can definitely see that being the case.

I'm loving the variety of karts, and it looks like the items have FINALLY been scaled back a little bit, which makes sense with the re-introduction of coins increasing your top speed. I am incredibly psyched for this game... if anything will get me to pick up a 3DS before Christmas, it's probably this. Definitely the first time I've been more excited about Mario Kart than a Mario platformer/adventure title. I'd love to see a Diddy Kong Racing-style adventure mode with a hub-world, but I'm sure that's not the case... that'd make the game TOO perfect.

93
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: October 24, 2011, 10:59:30 AM »
Great videos!  This game looks nice in stills, but so much better in motion.  I found MKWii and to a lesser extent Double Dash kind of washed out and gaudy colors-wise, and this looks a lot nicer... a little more like MKDS and MK64... which I like a lot.  New courses look super fun, and integrating new ideas into old courses looks cool too.  So glad to see tricks in play as well... hopefully they're activated by a button press--waggling the 3DS would probably screw up the 3D effect.

94
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: October 24, 2011, 08:47:15 AM »
IGN touches on three new items, two we know about (tanooki tail, fire flower) and one we didn't (lucky seven).  The tanooki tail can break through certain obstacles, which is pretty cool, and the lucky seven works kind of like the triple shell, only instead of three shells circling you it's seven assorted items circling.  Sounds pretty intense, hopefully that's a rare one, like the lightning or blue shell.

IGN also revealed the track listings for four of the cups:

Mushroom Cup

    Toad Circuit
    Daisy Hills
    Cheep Cheep Lagoon
    Shy Guy Bazaar


Flower Cup

    Wuhu Loop
    Mario Circuit
    Music Circuit
    Rock Rock Mountain


Shell Cup

    Luigi Raceway (N64)
    Bowser Castle I (GBA)
    Mushroom Gorge (Wii)
    Luigi's Mansion (DS)


Banana Cup

    Koopa Beach (N64)
    Mario Circuit 2 (SNES)
    Coconut Mall (Wii)
    Waluigi Pinball (DS)

Sounds like we have some pretty fresh course concepts in the new cups.  Definitely curious to see what the Music Circuit looks like.  I thought for sure Wuhu would be in the special cup too...  I'm lovin' some of the classic course choices too. 

Link: http://ds.ign.com/articles/121/1210424p1.html?RSSwhen2011-10-21_144800&RSSid=1210424&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ignfeeds%2Fds+%28IGN+DS%29

95
Mario Chat / Re: The Silly Mario Fan Theories Thread
« on: October 21, 2011, 08:40:14 AM »
Hell, each individual game seems to take place in it's own continuity.  The Mushroom Kingdom, like Hyrule, has never really had a consistent design. 

96
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: October 13, 2011, 11:01:44 AM »
Whaaaa?   MKW was a blast.  Maybe not my favorite in the series, but it definitely didn't suck either.  I'm going to miss bikes, stunts and wheelies.  Some AWESOME tracks in there, too.

97
Video Game Chat / Re: Games you think are perfect
« on: October 10, 2011, 09:14:09 AM »
There are a lot of games that I love very, VERY much, but I can't think of one that I'd call perfect.  Maybe the original arcade Donkey Kong?  The original Pac-Man and Ms. Pac-Man maybe?  The more complex a game is, the more likely there'll be little, minor things that kind of put me off.  But the trade-off is that the more complex a game is, the more likely it can provide a deep, immersive experience.  Those minor issues are nitpicks to be sure, but they still keep the game from "perfection."

98
Mario Chat / Re: Super Mario 3DS?
« on: October 08, 2011, 10:25:33 AM »
BOOMERANG BRO SUIT CONFIRMED: http://ds.ign.com/articles/119/1199009p1.html

Oh my God yes.  So cool.

99
Video Game Chat / Re: Why are game companies bringing back old stuff?
« on: October 07, 2011, 03:19:51 PM »
I don't think Nintendo is running out of ideas, I think bringing back old ones serves a couple different purposes.

1. Throwing us old farts a bone.  It's nice to see old classics again.
2. Getting the kids acquainted with the bad-[badonkadonk] old school stuff.  SO many kids (probably) missed the old school games we had the benefit of growing up with.  Why not give them a chance too?
3. Taking old ideas and twisting them with new concepts.  I love this, and I think it's probably the best reason to revisit old ideas.  There are SO many more possibilities with video games now than there were x number of years ago.  You can take an old idea and expand on it!  Heck, that's how we got Yoshi in Super Mario World!

100
Video Game Chat / Re: Marvel vs Capcom 3
« on: October 07, 2011, 10:50:07 AM »
I love some of the characters that have made it onto the Capcom side (Arthur, Viewtiful Joe, Phoenix Wright, etc.) but why do they STILL refuse to include Mega Man?  So weird.  It'd be like if the next Smash Bros. launched without Mario.

EDIT: Did they not include Spider-Man on the Marvel side?  What the ****?  That's like not having Batman and Superman in a Justice League game.  Though the inclusion of Rocket Raccoon, MODOK and Dr. Strange definitely helps...

101
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: October 07, 2011, 08:22:07 AM »

102
Mario Chat / Re: Super Mario 3DS?
« on: October 07, 2011, 08:20:09 AM »
IGN has a hands-on preview: http://ds.ign.com/articles/119/1198611p1.html?RSSwhen2011-10-06_165800&RSSid=1198611&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ignfeeds%2Fds+%28IGN+DS%29

Basically they say that while earlier demos felt a little sketchy, the game has really come into it's own and feels like some sexy combination of Super Mario Bros., SMB3 and Galaxy.  This might be my breaking point on not buying a 3DS...

103
Mario Chat / Re: Super Mario 3DS?
« on: October 06, 2011, 02:01:17 PM »
Super Mario Inception

The little block guys looks like they move around, and work like Thwomps.  BUT given their coloration and texture, they look like brick blocks, so maybe they're mobile Thwomps that Mario can break?  Their eyes point in the direction they're about to move?

104
Mario Chat / Re: Numbers and Dates in the Mushroom World
« on: October 04, 2011, 08:33:45 AM »
If not an alternate world. then perhaps the Mushroom World is Earth in the far-off future. Planet of the Apes-style.

Or a delightful post-apocalyptic world like Adventure Time!

105
Mario Chat / Re: Super Mario 64 turns 15 today!
« on: September 29, 2011, 08:51:29 AM »
Today's the 15th anniversary of the US release, and IGN has a nice write-up nostalgia-bombing 10 of the game's best moments:

http://ds.ign.com/articles/119/1197092p ... 8IGN+DS%29

Definitely agree with the obvious ones (title-screen face, outside the castle, Bowser battles) but I was stoked to see Dorrie on here. That level ruled like crazy. Great music, great atmosphere, wide variety of challenges. [darn] it I love this game.

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