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Messages - Zarkanthesmasher

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31
Video Game Chat / Re: Why Melee Is Better Than Brawl
« on: October 16, 2008, 12:43:23 PM »
Someone clearly hasn't played enough with Peach, Donkey Kong, Jigglypuff, Ice Climbers and Zero Suit Samus.

Well, since that's my main you're talking about, I have to respond. Honestly, I like DK's final smash. True, it doesn't work too well on HUGE stages (not always though), but on small stages it is great. I've found that it's very easy to KO people if you get the bongos centered in just the right spot, and it also has a lot of power.

Also, why are Jigglypuff and Ice Climbers on that list? Jigglypuff is king on small, open stages with Puff Up, and Ice Climber's Iceberg is often a pain to be on the recieving end of. The only truly bad ones on that list are Peach's and Zero suit Samus's, IMO.

32
Video Game Chat / Re: Why Melee Is Better Than Brawl
« on: October 15, 2008, 01:32:05 PM »
Wolf is actually way different from Fox, guys. He's actually a lot better than Fox in Brawl, too. That said, I still probably would have preferred Krystal. I was expecting her rather than Wolf.

Yes, but compared to how different Krystal would have probably been like, Wolf is too similar to Fox and Falco. Yes, they all play way differently, but their speical moves are all just variations of each other. So are their final Smashes - which is really annoying. Why couldn't Falco have had a final smash that had something to do with Arwings, and why is Wolf using a vehicle that he wouldn't be caught dead with in the real Star Fox games?

The answer probably is: because they ran out of time. It stinks, but fortunately not that bad.

33
Video Game Chat / Re: Why Melee Is Better Than Brawl
« on: October 14, 2008, 06:53:19 PM »
Thirty-nine.

Techincally yes, but the rest are either alternate forms or part of duos and trios. However, there are ONLY 35 character slots - which just happen to fit in a perfect 4 by 9 square along with the Random slot. That's why I was saying that about Wolf - the whole select-your-character setup seems too neat to have been planned from the start, so at least one of the new characters may have been a last mintue addition to fill it up nicely. And I'm thinking Wolf is probably that character.

34
Video Game Chat / Re: Why Melee Is Better Than Brawl
« on: October 14, 2008, 01:56:46 PM »
Something I would count as a huge upgrade to Brawl while still being welcome would be adding only a few (really cool) characters while keeping every single character totally unique. That means no repeated moves or final smashes whatsoever, as well as some really, truly unique movesets and characters (look to the Mvesets topic for inspiration). That way, every single character is totally unique and fun to play.

That is understandable. I agree - the clone issue was still really annoying - but it wasn't as bad as it was in Melee. From what I can tell, I'm betting that the the developers may have been running out of time with Brawl, so they didn't have enough days to allow them to get rid of all the clones. I know it seems unreasonable, but a big chunk of the developing time was probably spent on the music, graphics, and unlockables like trophies and stickers, cause there was SO MUCH.

Also, doesn't Wolf seem like a last minute addition designed only to get the character amount up to 35? I'm betting that he may have been put in there pretty late in the development process - and possibly because they ran out of time to make a new totallyl original character (Krystal anyone?)

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To clarify, the 1-P modes in Brawl are 5-star, and couldn't be much better. I just wish the overall feel of the game was more like Melee. The fights don't have to be so smoothly animated that it takes all fast-paced fury out of them. I also wish they had left the original Melee characters alone (sans Pichu and possibly Mewtwo). They could have put a total of 40 in, since there were already a few unused models made for a few more characters in the game.

Personally, aside from taking out Mewtwo, I'm in complete agreement with how they handled the Melee characters. Pichu and Dr. Mario were a waste of memory and should have just been alternate costumes, and Roy only was in one Fire Emblem game, so IMO he deserved to get replaced by Ike. I really don't get Mewtwo though - he didn't need to be replaced by Lucario, as they are almost completely different.

35
Video Game Chat / Re: Why Melee Is Better Than Brawl
« on: October 13, 2008, 02:33:23 PM »
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Thank you! Took the words right out of my mouth. Brawl should have been 3.5x as much better than SSBM than SSBM was better than 64! (Okay, that's pretty impossible, but still; they could have done a lot more, or at least kept all the characters from Melee in it and not nerfed a lot of the good characters.)

Like what? Melee was such a dramatic upgrade that nobody could seriously expect Brawl to be just as big an upgrade, unless they expected Brawl to be a completely different game  - which would have upset all of the fans that loved Melee so much. You see, the reason why Melee was so highly praised was that it was simply better than the original - the control was far smoother, the game played faster, there was many more attack and defense options, etc - basically, it was nothing like the original except in basic format. And for the most part, people loved the change.

Now, if the developers applied the same logic to Brawl, we would probably end up with a game that played nothing like the previous two Smash Brothers - and also probably wouldn't be an actual improvement. Some people might like it, but for the most part people would be angry that they didn't stick close to the highly sucessful Melee engine. You just can't improve much on something that's already near perfect, and that's why Brawl is so similar to Melee.

But, in the process, we also got a huge mass of unlockable content unlike anything else we've ever seen in a fighting game, many wanted characters, removal of characters that were usless, many amazing new stages, and far more options than ever before - just to name a few things. Sure, Quantity doesn't always equal Quality, but since the core game of Brawl is just a small upgrade to an already awesome game, I think a lot of us can say that it DOES apply here.

36
Mario Chat / Re: BEST AND WORST IN SERIES? Week 26: Characters
« on: October 12, 2008, 03:08:05 PM »
Best - Paper Mario TTYD
Worst - SMRPG

Best: Wario

Worst: Waluigi

Yeah, I went there.

Um, I think he told us to vote for which GAMES had the best and worst characters, not who ARE the worst characters.

37
Video Game Chat / Re: Things That Made You Poop A Little.
« on: October 12, 2008, 12:25:40 PM »
Beating Master Hand and Crazy Hand on Super Smash Brothers Melee for the first time.

Also, the entire Meta Ridley Boss fight down the huge shaft in Metroid Prime 3. I still can't get that background music out of my head, even after all this time.

38
Video Game Chat / Re: Why Melee Is Better Than Brawl
« on: October 12, 2008, 12:21:22 PM »
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I wouldn't call any classify any character as something along the lines of "bad." While Sonic's final smash may be very powerful, he's still a good character without it. He may be harder to play than some other characters, but with the right strategy, he can beat down tough foes easily. He only has a few powerful attacks, but if you use a good strategy, you can nail opponents with them.

I agree - I just can't get over the fact that Sonic just don't seem that good to me. The blue hedgehog is overall extremely one dimensional as a character in Brawl, with three of his four special moves being basically the same - and that to me makes him far less appealing than most of the other characters. I know there really wasn't much else you could do with his character based on his moves in his main games - but they've made up moves for plenty of other characters in Brawl. Why couldn't they have done the same for Sonic too?

Also, part of me would be willing to agree with Lizard Dude only because I can't stand that Captain Falcon has been nerfed. Yes, I know he didn't mention that, but this is my personal falling out with Brawl - since the Captain was my main in the last two games. It didn't take much time for me to switch to Donkey Kong, and after that I continued to have tons of fun, but it still annoys me. Captain Falcon was one of the best characters in the last two games, so why did they have to make him far less enjoyable or playable in Brawl?

39
Video Game Chat / Re: Why Melee Is Better Than Brawl
« on: October 11, 2008, 09:24:06 AM »
Like a lot of people, I disagree that Melee is better than Brawl. Personally, while some people may hate the final smashes, I don't mind them at all. Sure, I'm not a hardcore tournament player, but I'm not just a casual non-gamer either. I've played Brawl a lot, and overall I don't agree that Smash balls are game breaking items. They do add a LOT of power, but basically all of them can be avoided in some way. Plus, getting a Final smash in no way means that you always win. Normal fighting and KOing with other items plays just as big a part in my games as smash balls do. My main is Donkey Kong, and Smash balls only account for about a third of my KOs. The other two thirds are using normal attacks and other items like the Dragoon, Shells, Assist trophies and Pokeballs, and all the other items.

Now, there is one thing that is a bit annoying for me. While basically all the final smashes are avoidable, Super Sonic stands out as very broken. This isn't that big of a concern to me though, as Sonic otherwise is a pretty crappy character. The smashballs may make him KO a bit better, but a bad character with a super powerful final attack is still overall a bad character. Another thing to mention is that Smash Balls don't always affect the matches a ton. Sometimes they don't appear barely at all in matches, and you have a Dragoon on the stage, they won't appear until it's used. This makes the matches more varried, and thus a lot of my games have involved far more regular KOing and other item KOing than Final Smashes.

Oh, and I also completely disagree about the graphics. IMO, Brawl is WAY better looking at Melee. Melee's character models are very undetailed, and the affects and stages aren't nearly as pretty as Brawl's. Honestly, Melee has always looked a bit washed out and pale looking, especially now that I have Brawl - which is ultra smooth and detailed.

40
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Well, I've heard mixed reports on that. It seems like one of those Japan-only things, but the line between too weird/superfluous to come to the states has been fading in the last few years. As a business, Nintendo's pulled more boners than chronic masturbator, but this one really takes the cake. I mean, at least the Virtual Boy was original.

I wouldn't say that re-releasing old games with new features is necessarily "weird." It's certainly not infrequent. When I think of weird Japanese exclusives, it brings to mind strange hardware devices like the Satalite BS-X, or zany games like Captain Rainbow. I'm not getting the same feeling from this "new" series - it sounds like a pretty normal move, actually.

41
YES! AWESOME! Now my wish of a motion controled Metroid Prime 1 and 2 may possibly come true next year! :D

But- but- used copies of the GameCube originals are much cheaper! Plus, the Wii can already play GameCube games! What's the point?

The point is that games like Pikmin will be far easier to play for some people using the motion controls. I myself never have gotten how people can play certain generes like the RTS or First Person Shooter on systems like the Gamecube and X-Box - they just aren't natural to play on a joystick controler. Using the Wii motion controls will make it feel almost like playing on a PC, and that will draw in far more people.

42
General Chat / Re: What's wrong with this picture?
« on: September 10, 2008, 03:50:31 PM »
I read about a guy who painted his gamecube, but it wasn't able to play any games after that.

43
General Chat / Re: TV this fall
« on: September 10, 2008, 03:48:28 PM »
Since I don't get anything more than basic cable, the only TV I really regulary watch anymore is a few different cartoons on Saturday and Sunday mornings. I'm a big Ninja Turtles fan, so I'm looking foward to Back to the Sewer next week (which looks to be far better from the all time low of Fast Foward). And, while I know a lot of people bill it as a 20 minute TV commercial, I'm intrigued by the new animation style Chaotic's second season is using. I watched a lot of the first season, and I enjoyed just resting my mind and watching the pretty graphics - so the new season seems to promise even more mindless enjoyment. :P

Oh, and I would also be saying the Spectacular Spiderman (which is my current favorite cartoon), if not for the fact that I have to wait nearly half a year until the new season starts. :X

44
Video Game Chat / Re: What's the worst videogame you've ever played?
« on: September 10, 2008, 03:42:02 PM »
No, most is definitely not an exaggeration. Take a look at the number of games on any system in the past 20 years and think about how much junk is in there.

People on the Internet use the word "defensive" in a really strange way. Like, when someone is putting forth any kind of statement against someone else's opinion, they're apparently "defensive", even if they're the ones attacking.

FFVII isn't really the highest on my list of RPGs, either. I mean, it's good, but you have Xenogears, Valkyrie Profile, Suikoden II, Star Ocean: The Second Story...

I would say it is to some extent, because while the MAJORITY of games on basically any console are crud, it's never been as bad as "most of the games" until the Wii. Consoles like the SNES and Gamecube had plenty of crap like cheap liscensed titles, but they also had a ton of good games. The Wii has had some great games, but they've been drowned out not just by that, but by the biggest flood of shovelware we've ever had on one console (and note, I'm considering shovelware to be different from bad liscensed games).

Also, I only used the word defensive because I thought it was a bit ironic that nintendo fans were making posts praising the Playstation - which is made by Sony. Not saying that it's wrong, but it just is kind of funny to me. :P

45
Video Game Chat / Re: What's the worst videogame you've ever played?
« on: September 09, 2008, 12:54:36 PM »
Okay, where did this come from? I had no idea that so many people on a Nintendo forum liked the PSX so much - especially considering that the SNES and Sega Genesis are way better, IMO. :P

And on another note, why are all of you getting so defensive about a SONY console? I fail at life because I don't like the PSX? That's almost like an X-box megafan saying that someone fails at life because they don't like a nintendo console. :P

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Well you might as well give an explanation for owning any other console you might have, because most games on any console are terrible. However, the RPG selection on PSX is top notch

Most is an exaggeration.

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