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Topics - FlamingBlueMario

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Fan Creations / Toad House Event Kinda Sorta
« on: October 16, 2010, 11:03:36 PM »
Greetings, TMK crew! Pick a box! Its contents will determine what I'll draw next. :)

If you obtain a...

- I'll draw 10 requested drawings for the first 10 people that request a drawing.
Frog Suit - I'll draw an underwater-themed picture featuring any Nintendo character you guys want in the picture.
Hammer Suit - I'll accept the first five people that request a short animation.

It is crucial that you vote on which power-up you chose after obtaining it. Whichever power-up gets the most votes will determine what I'll draw for the TMK crew. For example; if the mushroom receives the most votes, then I will draw 10 requested drawings for the first 10 members that post a request at The FBM Museum.

Voting ends next Sunday night (10/24/10) at 11:59 pm, so make sure to vote for the power-up you obtained.
After the poll closes, post your requests in the FBM Museum. Thanks :)

Sigh...If I knew how to use Flash, making this would've been a lot easier...nevertheless, pick a box!

[Box #1]                                                           [Box #2]                                                                        [Box #3]

Note: If you obtain a power-up and can't wait to give me your request, feel free to do so at The FBM Museum. :)
Regardless of how many votes a certain power-up doesn't get, I will still take the requests...I'll just have them finished at a later time.

The requested drawings will be placed in my museum.

EDIT: Voting ends 10/24/10 at 11:59 pm.
(The poll is now closed. Thanks for voting!)

Return to The FBM Museum

Video Game Chat / Melee Pokemon Scramble! for WiiWare
« on: June 07, 2009, 01:12:02 AM »
Well, isn't this interesting?

Melee Pokemon Scramble! for WiiWare

It's full of action and it will be released in Japan on June 16 for 1500 Nintendo points. It was developed by Ambrella, the same company that developed My Pokemon Ranch.

Mario Chat / Super Mario 64: Retro mod
« on: May 21, 2009, 09:35:42 PM »
I don't usually browse Youtube's video library that much, but I happened upon an awesome Super Mario 64 mod that I wanted to share with everyone here at TMK. These videos were posted (at Youtube) two years ago, so many of you have probably already seen it ... Anyway, here they are. I would advise clicking "mute" on the first link, but not the second link. Enjoy.

old video (watch this first)
updated video

General Chat / Water YOU drinking?
« on: March 11, 2009, 07:57:32 PM »
So, what type of water are you drinking? Bottled, spring, distiled, maybe even tap water? I drink tap water, straight from the kitchen sink. I also want to know if there's a taste difference in the types of water mentioned above. 

EDIT: I fixed the voting options.

Video Game Chat / Let's review...
« on: February 28, 2009, 05:16:11 PM »
This is my video game review of Animal Crossing: City Folk for the Nintendo Wii. My review for this game is bittersweet, so don't hate me for trashing it through most of the review. Also, this review contains ***SPOILARS***. You, my friend, have been warned. Let's start.

Starting fresh:

Ok, so when you start off on a new game, you're going to chat-it-up with Rover for about 15 minutes or so...woo. Depending on how you answer Rover will effect how you'll look for the rest of your digital life (I talked to him like trash and came out looking pretty good). Anyway, after you arrive in town, pick the house you want and talk to the so-called big cheese himself, Tom Nook. Oh yeah, and whether you like it or not, you're gonna work for him by planting flowers, trees, meeting the neighbors, the mayor, mailing letters (just one, relax), delivering stuff, posting an advertisement to the message board and then, guess what? You're done! ...Deja vu, I tell you. You do all of that hard work (which eats up about 45 minutes of your precious time) just to get a measly little bit of cash. So, now that you're free from Nook's clutches, now what? Well, you still have to pay off your house *coughFRUIT-TREEScough!* So you'll have to come up with the cash some other way. Good Luck.

DS suitcase:

The only difference between this and starting fresh is that you'll have your old AC:WW item catalog, character's face and name. That's all. The bells, your mansion and drawn patterns will NOT be transfered to AC:CF. Bummer.

The layout and graphics:

Of the entire game? ...Meh. Same old same old, really. If you skipped playing AC:WW then good for you, cause the Wii version LOOKS JUST LIKE IT! Just a bigger town/village and an added on little bubble called the "city".  Buuut, there are some new things to this game besides the "city" that you'll probably enjoy. The layout is simple. The entire town/village is no longer on one ground level like in AC:WW. One thing that bothered me about this game was the fact that when you run across the grass, it fades away leaving your town looking pretty ugly. But, there's a small remedy to this: plant lots of flowers. Also, a small invisible patch a grass grows back after 6am. A very ridiculous thing to add to a video game. But it did get a small graphical upgrade that makes it look and run smoother than AC:WW.


Unfortunately, like the GCN version, you can only upgrade your house 4 times (first expansion, second expansion, adding second floor and adding a basement [and this time you can change the basement's carpet and wallpaper]) unlike the DS version were you can upgrade 6 times (First expansion, second expansion, adding the second floor, adding the north, west and eastern rooms) which a huge let-down and also means that you can only customize 3 rooms instead of 5. And now you can upgrade your town by donating money to the Town Hall.  With enough money donated, you can add a wishing well, a windmill, a light house and an additional bridge.This is pretty cool and gives your town more personality. Tom Nook's store has the same upgrade pattern like the GCN version (unlike the DS version where your friend has to buy an item in order for you to get Nookingtons).

In-game camera:

The camera sucks, as usual, but this time you can actually look up at the sky. Don't expect to see a SM64-like camera mode anytime soon because it will probably never happen.

Taking pictures:

Hmm, not bad. But not that good, either.  There's no zoom-in or zoom-out feature. I was hoping for a picture-taking camera like the one from LoZ:WW, but nooo.

The neighbors:

They're not as redundant as they were in previous installments, but they're still pretty annoying. Some will even try to con you out of half (or all) of your money if you're not careful. They do spout some words of wisdom every now and then, which is nice. If you're really nice to your animal-neighbors, one might even invite you to their house. And one might even ask if he or she can come over to your place (to evaluate your house and give it a 1 to 5 star rating). There are a lot of unexpected surprises in this game. One of my animal-neighbors asked me if I wanted to play hide and seek. I choose "yes" and found all three of my neighbors in less than 10 minutes. it was pretty fun. After the game ended they gave me a gift, a gyroid. I have to say, it was something I didn't expect in AC:CF at all.

About Kapp'n:

I always find it interesting to read what Kapp'n has to say as I venture to and from the city. They really gave him some amusing, real-life stuff to mutter about. So read it every now and then. It's pretty funny.

The so-called city:

Well, folks, this is our new city. Pretty neat, huh? Uhh -- no. Looks more like a lobby. As a matter of fact, it looks like it's cut off FROM the real city. This is NOT a city. A city has cars, restaurants, more buildings, an underground sewer (where you'll find Mr.Resetti), a bank, a police station, a mall, a city park and much, much more. Not a ghost town with some pathetically-useless shops and a haircut parlor that is also rendered useless after you find a decent haircut or hairstyle. Another problem is that only YOU can visit the "city". What's the point in adding a city if you can't go there with friends and family? Geez. Anyway, I consider this "city' a work in progress just like the AC series. 

New and returning cast:

I'm not going to go over the entire list of the new and old characters, but I will name only a few.  K.K. Slider is back and he has some new music, along with some old, familiar tunes like Go K.K. Rider and the Rockin' K.K. song. Brewster is back and now acts as a talking storage bin, keeping the gyroids you dig up just in case you don't have room for them at home. Pave is a newcomer to the AC series. He is a dancer who loves candy. He appears on Festivale, which is pretty much a "get-rich-FAST-day" for some players. Another newcomer is Harriet, a hair-stylist.  Jingle, the gullible reindeer is back and this time, the "naughty/nice" feature is gone. So go ahead, shake some trees, get stung by bees and rummage through your neighbors stuff. Gulliver is back. I spotted the UFO but failed to shoot it down. And Wisp will be making his ghostly return as well. It's a pretty big cast of new and old characters. So there's a lot of stuff to look forward to.

Replay value:

This game constantly has you coming back for more since every day holds something new, different and exciting. The game really shines if you have friends or family members to play with. If you're playing it may still enjoy it...maybe. There's a lot to keep you busy in this game like finding and selling foreign fruit, completing the museum, obtaining your favorite music from K.K. Slider, fishing, bug hunting, adding new stuff to your town, upgrading your house and visiting Tom Nook's shop.

Wii-Speak feature:

The Wii-Speak feature will also keep you playing because it kind of acts as a virtual telephone. If you don't like talking, you can turn this feature off and use the "cellphone style" (not an actual cellphone) and type in words by using the Wii Remote. There are also some pre-installed words to choose from. And if you don't like using the Wii Remote, you can install a wireless USB keyboard.

Final words:

The game has improved, believe it or not. Just not enough to shell out $50 (like I did) to buy it. It's also a real time-eater too, so make sure that you don't overdo it. They could have added A LOT more to this game, but I guess they were being careful and decided not to. Maybe they're holding back until the next installment? Who knows. I am not satisfied with this game and will be trading it in soon. *Sigh*, Nintendo, you could have done a much better job than this...

I give this game a 3 out of 10.

Video Game Chat / Do you Homebrew?
« on: February 14, 2009, 08:57:12 PM »
I'm thinking about joining the Homebrew Community, but I'm not sure how to get started. I've heard and read about the Twilight Hack but I don't have that game yet (then go buy it, right?) well, because I just don't feel like buying it right now, but I will in the near future. I also wonder about Homebrew on the DS. How exactly does it work and were can I obtain the tools? Also what's it like being in the Homebrew Community. What are the ups and downs to it and stuff like that.

EDIT: And is it wrong to Homebrew?

Video Game Chat / To Trade, or Not to Trade?
« on: February 10, 2009, 11:45:24 PM »
I keep games that I feel have good replay value, like Super Smash Bros. Brawl and I trade-in games (at GameStop) that I get bored of like Pokemon Dash, because why would you keep a game that you no longer like? So, do you trade-in your games for new ones or just keep them?

Fan Creations / Super Mario Bros.: The Lost Quest
« on: February 10, 2009, 01:43:12 AM »
Part 1

One day in the Mushroom Kingdom, Mario and Luigi got another personal invite to Princess Peach's castle. "Dear Mario, please come to my castle, the Toads and I baked a delicious mushroom cake for you. XOXOXO, Peach". And so, Mario scurried off to the castle, but Luigi, who always wants to go on adventures with Mario, wanted to come. "Hey, bro! Can I come too?" Mario thinks long and hard about it..."Hmm...OK!" And the Bros. were off to Princess Peach's castle. Along the way, Luigi is tackled to the ground by Daisy! Wooooo! They both crash to the ground. "Hi, Mario!" Daisy shouts. "I'm-a...I'm-a Luigi." "Oh.....I knew that! Ha ha! You're probably wondering why I'm out here, huh? Well, I'm not like other princesses who sit on their rumps all day waiting to be rescued! Woo! Anyway, I gotta run, there's a -- just then, a huge vine rushes out of the bushes and grabs Daisy! "Aah! Let me go!" It's Petey Piranha! And he's HUGE! "Mari -- oh, uh, Luigi! Help!" Daisy shouts as Luigi trembles in terror. Mario runs after Petey Piranha, but then he hurls an unavoidable sludge bomb at Mario. "Oof!" *Splat*. Mario's stuck to the wall. Petey chuckles and flies of with Daisy. "Mari -- dang it! Luigi! Save meeeeee!!!" Her cries fade. "Oh no, no, no, no! What do I do?!" Says Luigi. "Luigi!" Mario shouts. "Huh? Oh! Mario! Hang on, I'm-a-coming!" Luigi tries to pull Mario from the sticky sludge, but he won't budge. "Mama-mia, bro. You're really stuck!" Luigi says. "Luigi! Save-a-Daisy!" "But bro...what about you?" asks Luigi. "Go! I be fine!" Mario says. Luigi, worried and unsure runs off to rescue Princess Daisy. To Be Continued.

EDIT: This was all thrown together in one day (today). I know it might be a little sloppy but please, I want your honest feedback on the story so far.

Game Help / Wii Noisy!
« on: January 30, 2009, 09:31:35 PM »
My Nintendo Wii was a quiet Wii until it got all these updates...although, some were necessary. Anyway, when I play SPM or SMG,
it sounds really, really loud. But when I play MKW or SSBB, it "winds down" to a lower hum. But it's still noisy. I remember the first day I played the Wii. I was playing Wii Sports and you couldn't tell if the system was on or off. That's how quiet it was. But now, it's just plain noisy. Is there any way of quieting it down?

Fan Creations / The FBM Museum!
« on: January 17, 2009, 11:06:03 AM »
Hello! Welcome to my Museum! Just like a gallery, you can look at some of my latest artwork about Mario and other stuff like that. So stay awhile, kick back and relax, and enjoy some of my latest artwork! :D

I finished this one in less than a week. Mario was drawn by hand, and the scenery and other pieces of
land were made by using my old PC (Yes, the one that crashes).

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