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Messages - Chocobo

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151
General Chat / Re: What does your "User Name" mean?
« on: February 01, 2003, 11:25:43 PM »
My name refers to a species of multil colored ostriches that populate the Final Fantasy World. I was originally going to be Mog the Moogle, but I decided against it. I cry to myself every night over that mistake. Kidding, of course.

Kweeh! Forget Whark! Kweeh! Is better!

152
Mario Chat / Re: Bowser: Epitome of Evil or Bumbling Baffoon?
« on: January 28, 2003, 03:15:23 PM »
(Warning: SPoilesr for Mario Sunshine, Paper Mario, Mario 64, Super Mario Brothers 3, And uh...SMB 1?)

Although Bowser may seem to be just a "Joke" villian, I think that Bowser is a decent villian-his only real major flaw is a little bit of near sightedness. Take Super Mario 3, for example. Not only did Bowser manage to strategicaly deploy his children to take over kingdomes, but Bowser was basically building an entire army in the Dark World. Just think, if Mario hadn't gotten himself there and destroyed the army, there would've been a full scale invasion/assualt on the world. When you finally corner Bowser in his castle, he's probably a little flustered. He wasn't prepared for you to burst in, and a little flustered, decides to simple hurl his massive bulk and crush the Italian Plumber. How was he supposed to know there was hole underneath those bricks? It's not like he can see through walls. Neither can, Mario, really. If you, the player, wouldn't of been there to assist Mario, Bowser's stomping antics would of eventually stomped him.

The Axe in SMB1? It was obviously a lode bearing axe, possibly meaning that the castles at the end of the level were make shift, and only meant to be temporary strongholds.

Next, let us examine Super Mario World. It wasn't the most thought out plan...Something about stealing Yoshi Eggs and taking over Dinosaur Land? I think that Bowser wasn't fully finished with this plan, because obviously he had no way of knowing that Mario was going to pick this area as a vacation. Once again, if Mario hadn't shown up, Bowser might of succeded. The Yoshis were the only real inhabitants of Dinosaur Land (Or at least the ones we encountered), and they were overwhelmed almost completly.

The next major plan we'll examine is the one in Super Mario 64. This was a rather ingenious plan-certailny showing the more creative side of our favorite villian. Bowser managed to penetrate the Mushroom Kingdom Castle and take it over internaly. Then, use magic to lock stuff into paintings! This time Bowser took into consideration that Mario might show up (As evidenced by his message to you when you first enter the castle for the first time). What was Bowser's Critical mistake here? Not adapting. He figured that his plan of being gigantic and stomping around and breath fire didn't work the first two times, so by logic, unless Mario got stupid, it wouldn't work the third.

Paper Mario is probably simutaneously the shining example of Bowser as a villian, and as a comic character. Bowser broke into Star Road, scattered the stars, and stole the Star Rod, and became invincible. He was invincible, folks. Impressive. But his weakness turned out to be his feelings for his crush, Peach. If Bowser would of treated Peach more like a prisoner and less like a bride to be, Twink either would of been caught or simply unable to assit the princess. Then, There would of been no wishing granting to create the Peach Beam, thereby making Bowser vincbile again.

And finally...I haven't finished Mario Sunshine, I was in Corona Mountain last time I played (THE BOAT! ARRRRRGH!), but so far in the game Bowser has done nothing. Everything seems to be the work of Bowser JR. I don't think it can be classified as a Bowser plan.

Now, we can see Bowser's respective character flaws: Short sighedness(Not expecting Mario to show up), unability to work under pressure (Some of his stupid attack patterns), and Malignant love sickness (Peach). However, regardless of his character flaws, he's managed to accomplish some pretty impressive feats and obviously has an exntensive resource. But! There's another problem constantly runing his plans that is something out of his control. I think Bowser's True problem is that not that he's a poor villian, but that Mario is just too great of an action hero. Maybe the truth is, Bowser just can't win. But perhaps, someday in the future, Bowser shall over come his character flaws and triumph over his arch nemesis and establish a new world order with him as the Totalitarian dictator. Hail King Bowser.


Kweeh! Forget Whark! Kweeh! Is better!

153
General Chat / Re: Mario Bar
« on: January 25, 2003, 03:20:41 PM »
I notice your Mario Bar lacks an old man drowning in his own nostalgia. I belive I can fit the bill nicely.
I'll take a jar of Maple Syrup, please. I'm sort of low on coins at the moment, but you can just add it to my tab. Someday I'll pay it back, honest. Umm...Do you have cots in the back room? I'll probably end up crashing here, too.
*Sighes sadly as he watches his immortality fade into the moonlight. Leans back in his chair as memories of early TMK flood his mind, back when every topic was still a vibrant new world, waiting to be explored..*
Umm...Better make that two Maple Syrups...And I'll take a complimentary Hockey team, please.
Err...Ahem. Anyway, I played SRFX a very long time ago and wasn't overly impressed with it, although that's probably due to my general un-fondness of the racing genre. SRFX did sort of remind me of the old game Hard Drivin', though...Another racing game that attempted to use polygons in the 16 bit era. I remmeber the copy I have of it is for the Genesis, not certain if there was ever an SNES release of it or not. Anyway, you could crash...And then you'd get to see a little replay...
Speaking of old games, anyone remember Bubble Bobble? I played that recently...Sort of a tradition of mine to play Bubble Bobble to welcome in the new Year. Got to admire a game that has the guts to play the same song 99 levels straight.

Kweeh! Forget Whark! Kweeh! Is better!

154
Forum Games / Re: Mario Word Association
« on: January 25, 2003, 03:02:40 PM »
Jello.

Kweeh! Forget Whark! Kweeh! Is better!

155
Video Game Chat / Re: Star Fox
« on: October 14, 2002, 01:56:30 PM »
I love Star Fox. Yes, Yes I do. Way back in the day I couldn't get into the SNES Star Fox game much cause it was too frustrating, but I instantly fell in love with the characters, and thought to myself, "You know, They really should make a game where they get out of their ships and do stuff." (Star Fox 64 was very easy, but It's nearly endless replay value/addiction factor made up for that)


First of all, Star Fox Armada. I would like to respond to this by saying I really need to get onto the internet more. I have heard nothing of this. Poor, poor me. But I hope that if this is an Old School Star Fox type shooter, that they continue with the character development established in SFAdventures. I'd like to ROB as an arwing person on your team (Slippy could probably give the Great Fox an automated system, ala the Enterprize's computer...But simpler), Peppy and Slippy with you, and Falco only appears every three stages or so.

Next, is Star Fox Adventures. It's Fox...Out of The Arwing! Just what I've been dreaming for since I was in First grade (Or when ever that was...I lose my concept of time. I'm old and feeble now.) I'm only 23% through it right now, But I'm decently pleased with it so far. However...One-If they're going to make ROB a major character, they need to actually work with him and develop him. I'm quite intriguied at him being 'one of the guys'. And two-Fox needs his own style. I'm well aware that this wasn't originally going to be a SF game, but in future out of ****-pit expereiences Fox needs to find a gameplay style that's unique, yet still lives up to the Star Fox motif. (I.e Not Parappa esque music levels.)

I doubt we'll see Krstal Ever again-She's fallen into a great character limbo. But don't worry, she's surrounded by people such as Geno, Mallow, and Boshi to keep her company.

I have a question of my own-Do you think the plotline of what happened/is happening to James McCloud will ever be brought up and relevenant to the plot in a future SF game? Or should he even? If he came back would it be like Chrono Cross's "Destroying the legend of Schala?" Just a thought.

(Chocobo's Edit-I Know understand the divine importance of the enter button. Oof, that was one ugly block of text without it.)


Kweeh! Forget Whark! Kweeh! Is better!

Edited by - Chocobo on 10/14/2002 1:04:55 PM

156
Forum Games / Re: Mario Word Association
« on: August 14, 2002, 11:34:35 AM »
For HTML linking, try this-

<a href="http://www.youraddresshere.com"> Put the text you click on here! [/url]

It's been awhile since I've made a link, heh...

Kweeh! Forget Whark! Kweeh! Is better!

157
General Chat / Re: "kweh"
« on: August 02, 2002, 06:19:10 PM »
Actually, Chocobos didn't appear in the Final Fantasy series until either FF2j or FF3j (I have my bets on FF2j, but...I could be wrong) Chocobos were not in the first Final Fantasy. There were, however, mad ponys that were ridiculesly powerful and wiped me out the first few times I tried to leave teh city.
And I'll have you know that we also say "Kweh" in the "CuteChocobo" series-(Chocobo's mysterious Dungeon, Chocobo's Mysterious Dungeon 2, Chocobo Racing, and Dice de Chocobo).
I think of "Kweh" As sort of a cute sound/sound of a youthfull chocobo, but of course that has no real factual background. Whark or Kweh, what ever.
And to the person that said Chocobos are a copy of those birds in joust...
The Chocobos in Black have all ready been informed of your address...They uhh...Just want to talk to you...Yeah.


Kweeh! Forget Whark! Kweeh! Is better!

158
Mario Chat / Re: Unfair to Wart
« on: July 28, 2002, 07:01:39 PM »
Umm...I seem to remeber Wart being in at least one episode of the Super Mario Show...For Some reason, an image of Wart in an icey feild comes to my mind, but don't quote me on that.
As for the absence of Wart, can he truely be considered a Mario character? I mean, he first appeared in Doki Doki Panic, which isn't a Mario game. However, they Made some changes to Doki Doki Panic and marketed it as Super Mario Brothers 2 (It was later released in Japan in Super Mario All Stars, with the name "Super Mario USA"). What's interesting is that the Shy Guys first appeared in Doki Doki Panic as well, and yet they're a welcomed part of the Mario Contium now. Also, the Little Black-star ninja was breifly in Super Mario World for the SNES in Bowser's castle...Would it be legal of possible for Wart to come back?
Or were Wart, The mini black star Ninja, Shy guys, and come to think of Birdo-add ins by NOA? I figured that they were originally in Doki Doki Panic, but, I guess i'm really not the expert.

Kweeh! Forget Whark! Kweeh! Is better!

159
General Chat / Re: N64 History Question
« on: July 05, 2002, 05:16:36 PM »
I remeber The N64 being called Project Reality for some time, but Project Universe does not spring to mind.

Kweeh! Forget Whark! Kweeh! Is better!

160
General Chat / Re: "kweh"
« on: July 05, 2002, 05:04:50 PM »
Oh....I heard you call and thought it must be something important. Ah well. *trots back to the Chocobo Forest*

Kweeh! Forget Whark! Kweeh! Is better!

161
Forum Games / Re: Mario Word Association
« on: May 24, 2002, 10:25:14 PM »
Hey! Don't diss my immortality!
Star Man. (invincibility, you know?)

Kweeh! Forget Whark! Kweeh! Is better!

162
Video Game Chat / Re: Yoshi is cool... But what about Kirby?
« on: April 26, 2002, 10:21:37 PM »
I seem to remeber an old poster that used to come by here. Fellow by the name of Kirby...
Funny thing is, I think he'd agree with your statement.
*Becomes nostalgic and waddles off to bed*

Kweeh! Forget Whark! Kweeh! Is better!

163
Forum Games / Re: Mario Word Association
« on: April 26, 2002, 05:53:48 PM »
Fly.

Kweeh! Forget Whark! Kweeh! Is better!

164
Mario Chat / Re: Well, next wednesday at school is character day...
« on: February 11, 2002, 06:23:10 PM »
Well, I figured I'd reply since I got a few minutes. First off-Yes, there is a contest for most original/grand costumes and you can win money (They even had a corny assembly to prove this, lol) but I'm mostly doing it for fun. When I'm not around my freinds or people I know moderatly well, I tend to be quite. It's going to be fun strutting into classes and giving the ol' peace sign. This is getting off topic, but do you know how hard it is to find a red hat? Well, perhaps if you were looking for a blue hat you'd be swamped with red hats, but I searched the entire town and I only found four with the heated shade. One with a pirate symbol on it (Skull and cross bones, arrrgh), One Dodge Motors Sports (Had too much black but nice shape) and two in the girls section at K-Mart (One too bright, one just right). Now after I finish my math, I'm gonna paint the majestic white circle and that divince letter "M" on m'hat and my costume shall be complete. There will then be much rejocing. Sorry if this message was a tad long.

Kweeh! Forget Whark! Kweeh! Is better!

165
Forum Games / Re: the WEIRDEST RPG......next to earthbound.
« on: December 15, 2001, 09:59:02 PM »
Tinstar bellowed in rage "Chocobo, you avian dunce! You're supposed to READ posts, not skim them! James Pond, my fishy freind, bring me my other super scope."
James Pond complied.
"Good. Now Awsome Possum escort this foolsih poster to the hunting grounds-where he'll be forced to live through Yoshi's Safari forever and ever."
Chocobo frowned as he was lead away to his final destiny.
Tinstar flew his hands into the air and one of them flew off and broke a window. "That's what I hate about temporal anomalies-you exist in two places at the same time!"
Tinstar walked over to the Tacostand where Tinstar was grilling the french fries.
"Tinstar, I challenge you to a a staring contest!"
Tinster laughed and said "Foolsih Tinstar, you'll never beat me! I am a robot and do not need such foolsih actions as 'blinking' and 'following basic laws of physics'. We'll see who's best."
Tinstar put up a pretty good stare, but in the end Tinstar spontaneously froze into a popsicle. This was quite equivelent to blinking, TinStar thought to himself as he went and took his rightful place at the Taco stand.
<-----Continue here!----------->

Kweeh! Forget Whark! Kweeh! Is better!

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