I love how people are pointing out other peoples' hate for games and say they love them. I guess I'll join that little group of people.
Majora's Mask
I LOVED that game even more than Ocarina of Time. The three day time limit was nothing. They even taught you how to slow down time in the beginning of the game, if you talked to that scarecrow in the observatory. You just needed to learn how to manage time and you should've been fine. I usually only completed one huge thing such as a temple in one three day cycle. Most huge sidequests also earned their own cycles.
And admit it, it's quite awesome rolling around as a goron or swimming around as a zora.
Pikmin
Now, see, this is what I don't get. Why do people always say they hated Pikmin JUST BECAUSE of that time limit? It was 30 days, more than enough time to get 30 parts. Even if you wanted to appreciate the scenery in the game, that was more than enough time. 1 part a day isn't asking much. I usually got more than one part a day because it was fun to.
King Boo said he was SCARED that Olimar was going to asphyxiate. And I had to laugh at him for that, because even if you didn't get all 30 parts, there were 5 parts that were not needed for Olimar to escape. That further makes the game easier for the player.
Besides, this is Nintendo. Nothing "dies" or "gets killed" in Nintendo. Enemies get defeated, Mario's game will be over if all of his health is depleted, Link's game will be over if all of his hearts are depleted. No dying allowed.