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Messages - bobbysq1337

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166
Site Discussion / Re: Sigh... where is everyone?
« on: December 06, 2014, 10:37:09 PM »
I'd try entering a SSB tournament as "[TMK] bobbysq" but searching TMK leads you to a company that makes pipes. Close enough? I'm also not actually affiliated with the site in any way except for being on the forums, but

But seriously, maybe we should look into a Twitch team or something.

167
Forum Games / Re: What's on your Paste?
« on: November 28, 2014, 05:13:59 PM »
If releases were still disabled, I'd be in full support of Kenya, but there's just too much risk with all of the work we've put into our team.

168
Video Game Chat / Re: Pokemon Topic
« on: November 28, 2014, 09:51:22 AM »
If you have ORAS, make sure to save just before beating the game. There's a bug in some copies that crashes the game upon entering the Hall of Fame.

Source

169
General Chat / Re: The ANGST thread: Complain here!
« on: November 27, 2014, 10:44:51 AM »
I wouldn't worry about the system transfer as long as you have a Nintendo Network ID. You can call Nintendo and get a transfer that way. I don't think the save data will stay though.

170
General Chat / Re: What Is Up With These Ads?
« on: November 09, 2014, 04:08:04 AM »


Well, Bowser has a shell.

171
You don't know the whole story until you see some of his reddit posts.

(By the way, please don't go out of your way to attack him or anything, I'm not actually too sure it's the same person)

172
Video Game Chat / Re: The Uncle Who Works For Nintendo
« on: October 22, 2014, 01:01:38 PM »
I checked out the game a bit more and also looked at some of the notes and warnings. The game is pretty creepy, even if you look at them. I like how it doesn't rely on jumpscares but instead on the atmosphere. (Although, I don't like how certain endings force your browser into fullscreen, it feels kind of like a cheap way to immerse you) Now, I haven't gotten all of the endings yet, so it doesn't make too much sense to me yet. I'd say to check it out at least once, even if the mere mention of a trigger warning turns you away.

173
Forum Games / Re: Dpef Csfblfs
« on: October 21, 2014, 06:57:05 PM »
Though for the solution, I think the "code" tag renders things in a monospace font.  It's the button marked with the #
I don't think you can nest code in spoilers:
SPOILARS
Code: [Select]
print("This is some code")[/spoiler]

174
Video Game Chat / Re: The Uncle Who Works For Nintendo
« on: October 20, 2014, 10:10:22 PM »
I got an ending that doesn't make any sense at all and no, I am not thinking about it. Instead I'm wondering why Nintendo considered an Xbox and a reinvented Power Glove for the design of the Gamecube.

176
Forum Games / Re: Dpef Csfblfs
« on: October 18, 2014, 01:18:26 PM »
Solution: characters are placed within the walls of a little box where they are turned then split and become obfuscated
How I found it: http://pastebin.com/YCTRA9KX (would post here, but it relies on a monospaced font)

New code:
J jcxg suredeob jsvksxxir fgtzy znoy if bpm crvn drsc td eaxhqp.

Hint: There's a twist.

Edit: spelling error in solution, also made better explaination

177
Mario Chat / Re: Favorite Mario Party
« on: October 16, 2014, 08:13:06 PM »
I changed my vote to DS.

Mario Party DS feels like a mixture of the best mechanics from N64 Mario Party games and more modern Mario Party games. Each board has something different about it, but manages to keep the game familiar. The item shops, while heavily RNG dependent, pretty much always can give you a useful item. Even if the shop displeases you, you can place Hexes. Hexes are trap spaces that can do things like steal Coins or Stars when an opponent lands on them. You can also place ones that spawn a Star Block or Coin Block when you land on them. This is almost sort of a bet to see if you can land on the space first or one of your opponents. (Spoiler: the AI cheats) The minigames are great, with the touchscreen and microphone being used in great ways and not being shoved down your throat as a gimmick. (Half of them just use buttons) The Story Mode is probably one of the best in a Mario Party game. You have to go through every board, fighting the boss at the end. The bosses are varied, however some are stupidly easy. (One is just Simon) Completing the story actually unlocks a puzzle minigame that appears alongside several others from across the series.

I give this game a 3 out of 10

178
Video Game Chat / Re: Pokemon Topic
« on: October 14, 2014, 11:42:27 AM »
ORAS demos aren't going to be through Club Nintendo.

Here's how to do it.

179
Mario Chat / Re: Captain Toad: Treasure Tracker
« on: October 12, 2014, 07:20:21 PM »
<a href="https://www.youtube.com/watch?v=32nV2PKIv5Y" target="_blank">https://www.youtube.com/watch?v=32nV2PKIv5Y</a>

Here's the US trailer.

180
TMK page: http://themushroomkingdom.net/games/pmttyd
MarioWiki page: http://www.mariowiki.com/Paper_Mario:_The_Thousand-Year_Door

Let's look back on this great game! Even if you liked Super Mario RPG or Mario and Luigi: Superstar Saga more for some reason, there's no denying that this is the best in the Paper Mario series.

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