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Author Topic: Mario 128  (Read 11501 times)

« Reply #30 on: January 19, 2003, 08:38:03 PM »
i like pictures

Do you know when we die,we''ll be boos too?
Find your inner monkey.

« Reply #31 on: January 19, 2003, 08:38:04 PM »
i like pictures

Do you know when we die,we''ll be boos too?
Find your inner monkey.

« Reply #32 on: January 28, 2003, 07:50:21 PM »
Not to be some sort of buzz kill or something, but I personally would like to get back on topic. I have many worries and emotions about Mario 128 that I need to get off my chest. Apparently, it's going to be based off of the demo that displayed the Gamecube's power. The demo with a ton of different Mario's randomly and stupidly jumping around and rolling eachother. That was ridiculous, albeit relatively humorous. I don't see the window for any kind of gameplay off of the demo, unless Nintendo plans to completely veer from the normal Mario formula, which may not be the smartest thing, basing this off of such games as Mario is Missing! and Mario's Time Machine, etc. The idea of what this game could possibly end up as keeps me up at night. It scares the bejeesus out of me.

The ideal Mario game for me would be a three dimensional remake of Super Mario World. In my opinion, SMW is the best game ever made. It would be extremely refreshing to play through the same old levels with a new twist. Or maybe just something to the same effect. For example, a co-op mode with Mario and Luigi playable simultaneously, or at least alternating. It would be especially cool if Mario and Luigi each had their own abilities, ala Super Mario Bros. 2 or Super Mario Advance 2: Super Mario World. It would be cool if the levels were more varied then they were in Super Mario Sunshine. I miss the cave and castle levels...*lip trembling, eyes watering* I don't know how much more of this I can take! Is asking for a Mario game that adequately simulates the Mario games of old in full 3-D? Or maybe go back to the 2-D roots. I just need something with a cave level, a castle level, and the old moving-platforms-in-the-sky level. *sigh* If only...

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Chupperson Weird

  • Not interested.
« Reply #33 on: January 28, 2003, 10:51:30 PM »
Dude. Play Super Mario 64.

I write poetry when I`m not looking.
That was a joke.

« Reply #34 on: January 29, 2003, 04:32:29 PM »
Dude. No. That's not the same. Didn't give me that atmospheric feeling. Plus, I still want a true cave level and castle level with walls. WALLS I TELL YOU! CASTLE WALLS! INSIDE THE LEVEL! And by floating platforms in the sky levels, correct me if I'm wrong but there were no levels in Mario 64 that recreated Level 1-5 from Mario 3. (I think it's 1-5...it's been awhile.)

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« Reply #35 on: January 29, 2003, 04:48:42 PM »
I wouldn't want a total remake of SMW, but a 3-D like game kinda of like it (If anyone knows what I'm trying to say, tell me.)
 n/a

« Reply #36 on: January 29, 2003, 06:51:42 PM »
Actually, I think you want exactly what I want. A 3-D remake of Mario World wouldn't really work, because the levels were far too linear. But if it used the same themes and settings or at least similar ones...what a game!

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GWAH HA HA

Chupperson Weird

  • Not interested.
« Reply #37 on: January 29, 2003, 08:52:48 PM »
That would be cool.
Anyway, 1-5 is the underground one with the Buzzy Beetles and lots of Piranha Plants.
Did you mean 1-4? With all the crazy moving stuff? Rainbow Ride didn't emulate that sufficiently?
...Anyway, every Mario game is going to be different, I think. You're not going to find one game that feels very similar to another game...
That was a joke.

Mario Maniac

  • Loose buttons
« Reply #38 on: January 30, 2003, 07:40:43 AM »
The first time I played Super Mario 64, it reminded me of Super Mario World, except without Yoshi.

If you were to compare Super Mario 64 to Super Mario Sunshine (which as been done in many reviews of the game), which is the most innovative and fun?

Super Mario 64 revolutionized video games by putting Mario in a completely free-roaming 3-dimensional environment, one that gamers had never seen before in any other title...

Super Mario Sunshine revolutionized this concept further, by putting Mario in a bigger, more lively environment. Now he has his famous water cannon backpack. That is true innovation, since no other game in the series has had Mario using a weapon to solve puzzles, defeat enemies, etc.

Edited by - Mario Maniac on 1/30/2003 5:41:38 AM
People who like video games should also like Nintendo. People who don't like Nintendo obviously don't like video games.

« Reply #39 on: January 30, 2003, 04:40:25 PM »
Your question is both a simple and hard one to answer. Mario 64 is DEFINITELY much more innovative, not just from a Mario fan's standpoint, but from a gamer's standpoint. It was the first fully three-dimensional platformer, not to mention a great game. As for fun, though, it depends on who you ask. I would probably say that Mario Sunshine is the more fun game. I got a kick out of the linear old school style levels thrown in there with it. Those were cool. Not to mention the neat vocal-sounding remix that was in those levels. ^.^

GWAH HA HA
GWAH HA HA

« Reply #40 on: January 30, 2003, 04:41:11 PM »
Your question is both a simple and hard one to answer. Mario 64 is DEFINITELY much more innovative, not just from a Mario fan's standpoint, but from a gamer's standpoint. It was the first fully three-dimensional platformer, not to mention a great game. As for fun, though, it depends on who you ask. I would probably say that Mario Sunshine is the more fun game. I got a kick out of the linear old school style levels thrown in there with it. Those were cool. Not to mention the neat vocal-sounding remix that was in those levels. ^.^

GWAH HA HA
GWAH HA HA

« Reply #41 on: January 30, 2003, 04:41:12 PM »
Your question is both a simple and hard one to answer. Mario 64 is DEFINITELY much more innovative, not just from a Mario fan's standpoint, but from a gamer's standpoint. It was the first fully three-dimensional platformer, not to mention a great game. As for fun, though, it depends on who you ask. I would probably say that Mario Sunshine is the more fun game. I got a kick out of the linear old school style levels thrown in there with it. Those were cool. Not to mention the neat vocal-sounding remix that was in those levels. ^.^

GWAH HA HA
GWAH HA HA

« Reply #42 on: January 30, 2003, 04:41:12 PM »
Your question is both a simple and hard one to answer. Mario 64 is DEFINITELY much more innovative, not just from a Mario fan's standpoint, but from a gamer's standpoint. It was the first fully three-dimensional platformer, not to mention a great game. As for fun, though, it depends on who you ask. I would probably say that Mario Sunshine is the more fun game. I got a kick out of the linear old school style levels thrown in there with it. Those were cool. Not to mention the neat vocal-sounding remix that was in those levels. ^.^

GWAH HA HA
GWAH HA HA

« Reply #43 on: January 30, 2003, 04:41:12 PM »
Your question is both a simple and hard one to answer. Mario 64 is DEFINITELY much more innovative, not just from a Mario fan's standpoint, but from a gamer's standpoint. It was the first fully three-dimensional platformer, not to mention a great game. As for fun, though, it depends on who you ask. I would probably say that Mario Sunshine is the more fun game. I got a kick out of the linear old school style levels thrown in there with it. Those were cool. Not to mention the neat vocal-sounding remix that was in those levels. ^.^

GWAH HA HA
GWAH HA HA

« Reply #44 on: January 30, 2003, 04:41:12 PM »
Your question is both a simple and hard one to answer. Mario 64 is DEFINITELY much more innovative, not just from a Mario fan's standpoint, but from a gamer's standpoint. It was the first fully three-dimensional platformer, not to mention a great game. As for fun, though, it depends on who you ask. I would probably say that Mario Sunshine is the more fun game. I got a kick out of the linear old school style levels thrown in there with it. Those were cool. Not to mention the neat vocal-sounding remix that was in those levels. ^.^

GWAH HA HA
GWAH HA HA

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