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Mario Chat / Did anybody see the latest Futurama?
« on: January 07, 2002, 01:14:46 AM »
It looks as though Deezer's got more to add to his reference page.  How amusing!
Ambassador Kong from the planet Nintendu 64, Mario as the Italian ambassador, Donkey Kong laughing, climbing the building, and stomping the floors into diagonals... They even used the original sound effects!


"We're losing many ships!  What should we do?"
"Drop down!  Reverse direction!  Inrease speed!"

Go Moon!

Mario Chat / "Hee hee! I got it!"
« on: November 18, 2001, 04:09:38 AM »
Yeahha!  I now own a Nintendo Gamecube!  Good ol' 24-hour super K-mart!
I'm sure that there's nothing I call tell anyone about it that they wouldn't already know, but I thought I'd mention it.

Anybody else who's gotten it on its release day?  Or would everybody be too busy playing to respond...?

Go Moon!

Forum Games / Wario's Challenge
« on: November 13, 2001, 03:25:01 AM »
"Hurry up, Mario!  You're gonna make us late!"
Luigi stood impatiently by the door, tapping his foot in frustration.  He nervously straightened his tie and adjusted his cuflinks.
"C'mon!  Both Peach and Toad have been ready for the past twenty minutes!"
"I'm coming!" Mario yelled back from the other side, "Just another minute!"
"Yeah," Luigi muttered, "another one of your 'ten minute-minutes.'"  He looked at his wrist, despite his not having worn a watch.
The sound of someone coming up the stairs got Luigi's attention.
"He's STILL not ready?" Toad said, approaching.  He, too, was dressed in rather fancy attire.  "Even the Princess didn't take this long!  Why'd he have to go and wait until the last minute?"
"That's Mario for you," Luigi said, less than amused.  "He'll be late for everthing but dinner."
"But this IS a dinner!"  Toad protested.
"Yeah, at Wario's."
Toad shivered at that.  "Don't remind me.  I don't see why that creep wanted us to come to his stupid castle in the first place."
"Eh," Luigi began, chuckling a bit, "perhaps he just needs more people to annoy."
"Oh, cut it out, you two," Peach said, climbing the stairs.  "You have to give him a bit more credit than that.  This is a cordial dinner invitation.  Perhaps he's turned over a new leaf and wants to show his appreciation for his fellow man."
Neither Toad nor Luigi could hold back their laughter.
"Bahahahaha!  Oh Princess," Luigi said, wiping a tear from his eye, "your guess was even funnier than mine!"
"Hmmph!"  Peach remarked, crossing her arms, "you've no faith in anybody any more!"
"Oh no, Princess," Luigi replied, recovering from the laughter, "I have all faith in others.  It just seems a bit out of character.  What next- will we have Bowser throwing us parties?"
Toad guffawed at the thought, but managed to supress any laughter.
"Well-" Peach began, just as she was cut off by the sound of a nearby door opening.
There stood Mario, dressed in a slick black tuxedo.  His hair was neatly groomed, his suit smoothly ironed without a single pasta stain or greasy smudge.  He looked about as classy as a plumber could look.
"Talk about out of character," Toad said, smiling.
"Wow, bro!"  Luigi exclaimed, "you're looking fantastic!"
"I'd better," Mario replied, "you ever tried putting on a tuxedo?"
"Well," Peach interrupted, "now that we're all ready, we should really get going.  Wario's castle is a ways away."
And with that, the four set out, down the road.

... * ...

After a rather uneventful trip and two rounds of "99 jars of spaghetti sauce on the wall," the group finally arrived at Wario's castle.  The hefty door knocker made a reverberating sound that echoed throughout the halls.  Wario swung open the large door and stood before them.
"What?"  he said bluntly, busy eating a bucket of chicken.
He stood for a second examining the group, all dressesd up nicely for the occasion.  He, of course, wore his usual filthy-smelling clothes.  He looked at Mario and froze.
"BAAAA HAAHAAHAAHAA!!"  He broke into an outragous laughter, spewing bits of chicken all over Mario's texedo.  "Oah, Mario!  You look like a penguin!  AAH HAAAHAAAHAAA!"
"Wario!"  Peach broke in sternly, "we're dressed up for the dinner that you invited us to tonight!  If it wasn't going to be so formal you could've told us!"
"Nah," Wario said, "more fun this way.  Come inside, I've got lotsa chicken."  He then walked away, leaving the four standing there.
"Ugh!"  Mario stood revolted, wiping the bits of chicken off of his jacket with a handkerchief.  "We got all dressed up and came all this way just to eat bucket chicken in Wario's crummy castle?"
"Come now, Mario," Peach comforted, starting to not even believe herself, "his intentions are still good."
"I'm not sure how much more of his 'good intentions' I can take," Luigi said, starting through the large doorway.  Everyone else followed.

The inside of Wario's castle was as anyone could've expected.  Statues of himself lined the corridors, small piles of garbage collected in the corners.  The group was quick to make its way down the dining hall where Wario sat in wait.
"'Bout time!"  Wario complained, "Didja get lost on the way in?"
"No, we-" Mario began.
"Oh, oh, I know," Wario interrupted, "You were just admiring all of the handsome statues in the hall."  Wario made a large, smarmy grin beneath his pointy mustache.  "When you're as great as me, you can have whatever you want in your castle!"
Wario stuck his hand in his bucket for more chicken, but only managed to rattle around the stripped bones.
"Hey fungus," he said to toad, "gimme one of those buckets."  He gestured to the table where several more sat.
"Oh come, Wario," Peach said angrily, "what makes you think that you can just boss people around?"
Wario stood up tall.  "I am the great and powerful WARIO!!  I'm better than ANYBODY else!  No one can beat me!"
"Hah!"  Luigi snapped back, "we, the renowned Mario Brothers, are at least a HUNDRED times better than you are!"
"Oh yeah!?  Wanna bet?"
Peach was becoming worried.  "No, I don't think-"
"We can win against you, Wario!"  Mario said, having full confidence in his and his borther's abilities.  "What do you have in mind?"
Wario thought a moment.
"You,"  he pointed at the brothers, "need to get me (the great WARIO) that, um..." he started gesturing in the air with his hand.  "That spikey collar-thingy that Bowser wears."
"Bowser's collar?"  Mario asked, "but why-"
"'Cause I said so!  Shaddap!"  Wario started again.  "Anyway:  get Bowser's collar-thingy and bring it back here.  Then MAYBE I'll consider you worthwhile."
"Mario!"  Peach interrupted, "this is insane!  You shouldn't-"
"We'll do it!"  Mario yelled.
"Good!"  Wario agreed.  "Can you be finished in a week?"
Luigi looked uncertain.  "Uh, I don't think that's enough time..."
"Perfect!"  Wario said smugly.  "You've got three days."
"But-" Mario protested.
"GET OUTTA MY CASTLE!!"  Wario yelled at the top of his voice.  Mario, Luigi, Peach and Toad all ran as fast as they could manage.  The door slammed firmly shut as they escaped.
"At least we know that Wario hasn't changed,"  Luigi tried to comfort.
The four sat silent for a moment.
"Are you happy, Mario?"  Peach scolded, "How in the world do you plan to get out of this one?"


To be continued...

Go Moon!

Mario Chat / "10-Coin" block
« on: July 21, 2001, 10:56:02 PM »
I know this is a trivial subject, but it still bothers me nonetheless.
I was poking through that Super Mario Bros. Complete Guide that Deezer announced, and I noted these blocks labeled "10-Coin" blocks.
*Hmm.. I can't think of a good way to phrase this without sounding like one of those nit-picking nerds who points out every slight inconsistency..*
..I'm not sure if you had the concept right, but the name's misleading.  They're timed blocks; a timer begins from the first time such a block is hit, and, once the block's time limit ends, the next hit will render it empty.  That's how one can get up to 14 coins from them, but they'll gaurantee no more than 2 (first and last hit) if not timed well..

...That is all.


Site Discussion / TMK screen saver?
« on: July 07, 2001, 12:49:14 PM »
I was reading this week's mailbag and saw the idea brought up for a TMK screensaver.  That would be so pointlessly grand!  Why hasn't somebody made one yet?


Mario Chat / Super Mario song lyrics
« on: June 22, 2001, 10:34:41 PM »
I'm not talking about Mario lyrics that've already been added to songs, such as the ending song to the Super Mario Bros. Super Show, nor songs with lyrics that pertain to the Mario universe, e.g. Ignorance is Bliss, and the like.
I'm talking about actual in-game songs, that would otherwise just be a simple melody, to which players have added lyrics.  Perhaps just a random line or even just a word that always pops into your head during a certain part in the song, or perhaps something a bit more elaborate.  I'm sure there's at least one person here who knows what I'm talking about, but I'll give a few examples.

The underworld song in Super Mario Bros. 2:  I always hear the words "carbon dioxide" repeated in the short tune.  If you can bring up the tune in your mind, you'll see how it fits.

Mario 64, bob-omb battlefield, plus other levels:  just after the first melody repeats for the second time, there's a series of roughly descending notes.  I always add "We.. don't fight.. we just play nice.." and the part after usually copies it with "we don't fight, we don't fight, we play nice, we play nice."  I believe it has to do with the nonviolent pink bob-ombs, but I can't quite remember.

Paper Mario, Toad Town main song:  just a simple word is added to the two string notes that pop up occasionally.  Either "mel-low" or "mel-lon," depending.

You can probably understand what I mean by now.
Anybody else have any interesting "lyrics?"


Site Discussion / Forum error... ?
« on: April 02, 2001, 09:28:59 PM »
This regards the way the forums function, or, more specifically, the signature feature.  Check my signature at the end of this message.  The word "it's" contains two apostrophes.  I first thought this was a typo on my part, but I've fixed it twice, and the double apostrophe shows up anew each time.

Any feasible reason why this could be happenning?

If you can heal the symptoms and not affect the cause
It''s quite a bit like trying to heal a gunshot wound with gauze
If you instead attempt to wrest the pistol from the hand
Then I would not be able to equate my life with sand

Game Help / Question about Yoshi's Story...
« on: March 27, 2001, 12:30:53 PM »
Alright, I've got another "is there any point to.." question; this one's about Yoshi's Story (in case the subject was no indication.)

Anyway, anybody who's taken time to play this game knows that eating a variety of fruits in a level will result in a big, only-too-happy heart in the background of the victory screen, whereas eating only the honeydew melons earns a melon (surprise!)  This is possible with the melon because there are 30 of them in a level, as the next numerous fruit is the lucky fruit, which I think numbers only 15.

HOWEVER, it's still possible to get all lucky fruit (let's say apples, for the sake of ease) in a level, despite their lacking in quantity.  Naturally, six similar fruits in a row, melons, apples, or anything, will earn a heart fruit, and while under the effects of the heart fruit, a butt-stomp (or "ground pound," or whatever you want to call it) in the presence of shy guys will turn them all into apples.  Ingesting 30 apples won't be counted as a variety nor give a heart in the background, but will display a big apple (not New York.)

Thus the question:  Is there any point to this?  It seems stange that the game designers would take the trouble to coordinate the background shape with non-melon fruits for no reason.  I've tried to get 30 apples in every level, put the second page seems to be rather lacking in shy guys...

Any ideas?

Absorbed in the clouds, a voice from afar said
"With the right device you can make a pattern grow,
or you can tune up your car."

General Chat / Döniac Schvice
« on: March 26, 2001, 09:07:37 PM »

Chapter One
For this dangerous, yet exciting experiment, you will need an egg and some wire.  Hold one end of the wire and stick it into the side of your neck.  Push the wire into your neck until it comes out somewhere else.  Then grab both ends of the wire and pull so hard that the wire slices through your neck and comes out.  Then place the egg inside the big slice in your neck and try to crack it by moving your head around.

Review Questions
1. What does this experiment show us about static electricity?
2. Suggest a way to do the same experiment without the egg.


I know this has no relevance to anything else but I still find it amusing every time...

Isn't that what the general forum is for?

Absorbed in the clouds, a voice from afar said
"With the right device you can make a pattern grow,
or you can tune up your car."

Site Discussion / Tiny error
« on: February 27, 2001, 09:50:02 PM »
This is probably negligable, but I thought I'd point it out anyway:

The mailbag is only listed on the sidebar under "also" on the main page.  That is, when the "the games," "downloads," "reference," etc. lists are open, the mailbag link doesn't show up.

That's it.  Just happenned to notice it.

Absorbed in the clouds, a voice from afar said
"With the right device you can make a pattern grow,
or you can tune up your car."

Site Discussion / The scheme behind mailbags... ?
« on: February 23, 2001, 12:04:50 AM »
I was looking down the list of updates the other day and I noticed a strange pattern:  update, mailbag.  Update, mailbag.  Update, mailbag!

That's right, every other update was a mailbag.

This got me thinking:  Deezer gaurantees that the site be updated once every five days, and he has (as far as I know) always kept true to this.  But nowadays, half of all the updates are mailbags.  Of course, that can be considered a fair update, but if it's regular every week, there really wouldn't be a point to announcing it; it could just be assumed.

So, I thought, what if there's other news that might be more important to the Mario fan populace than mailbags?  We'll only get updates on this stuff once a week instead of every five days!  Perhaps Deezer should leave the mailbags off to make room for other important updates.  As of now, he only has to find a true update once a week.

...unless that's the point.

So I thought about it some more.  Does important, Mario-related news come so regularly?  Probably not.  And is it really so much simpler to respond to a bunch of e-mails than to make a decent update for the site?  Most likely.  Even so, Deezer doesn't even write the mailbag responces every week (though I've no proof he did the other updates either... still) so that's even less that needs to be done.

Anyway, such is my theory:  the weekly mailbags were adapted so that Deezer would have to update the site less often without having to go against the regular update plan.

...Any truth to this?

Absorbed in the clouds, a voice from afar said
"With the right device you can make a pattern grow,
or you can tune up your car."

Forum Games / Continuing story RPG...
« on: February 07, 2001, 06:31:02 PM »
Okay, character-assigned role-playing stories don't seem to last very long here, so I'm going to try another method.  Basically, I'll start a story, set the mood, etc., but nobody will control any one character.  Instead, I'll leave a sentence unfinished and the next person to post will sieze control of everybody and write another part of the plot.
Anyway, I guess we'll see hpw long this can last.  Feel free to jump in at any time if you've got an idea.  If two posts are made simultaneously, the next person can choose which one to follow.

Here goes:

   The rain came down in buckets on the Mushroom Kingdom.  Luigi sat in a chair by a window, watching the drops roll down the glass, and waiting.  It had been hours since Mario had left, and he hadn't even told Luigi where he was going.  Mario seemed to have a knack for getting into troublesome situations, so each minute that he was gone made Luigi more concerned.  Of course, Mario also had a knack for getting out of such sticky situations, so Luigi wasn't too concerned.
   Luigi turned his attention back to the book he was reading.  It was titled "The Great Adventures of Johnny Ravioli," and was reccommended to him by Mario.  The story was now in an intense moment in an Italian food convention, and every dish was described in great detail, down to the smells.  Luigi found it difficult to read, as drool marks had stained the page and made a few words smudge.  He set the book down and closed it.
   Turning to the window again, he became quite curious as to why Mario could have any reason to suddenly rush out in such weather.  Perhaps someone wwas in trouble?  In couldn't be Peach, she was only a couple of rooms away and Luigi would have heard somehting.  Nobody really wanted to go outdoors in such miserable weather.  But what of Mario?  Luigi began looking for anybody outside.
   Suddenly there came a knock on the door.  "Ah, that'll be-a Mario!"  Luigi said as he stood up and started towards the door.  "I wonder what took him so long?"
   Luigi opened the door, but Mario was not out there.  Instead, Luigi saw...

Get the idea?  Now the post is open to anybody.  Think creatively!

Game Help / In Mario Party 2...
« on: February 05, 2001, 09:17:48 PM »
In every map there is a goomba hut:  a house of sorts that's shaped like a goomba.  In some levels (namely the space land) it doesn't fit in well, but it's always there, and always fairly close to the path.

My question:  is there any purpose to this thing?  At first I thought there would eventually be a secret to activate these, so they'd work as a building, like a bank or a shop, but nothing's happened so far, and I can't think of anything else that could do anything.
Will they ever or were they ever at a point in planning supposed to serve a purpose, or are they just "there?"

Site Discussion / Found an inconsistancy!
« on: October 21, 2000, 12:06:47 AM »
A small inconsitancy in Mario Kart 64 that's not listed on the site.  I'm not sure where I'd report this sort of thing, so I'll post it here.

On Yoshi Valley of the Special Cup, the two mountains in the course are shown in the instruction book map with the same texture as that on the bottom of the canyon.  During the ending, however, the peaks are completely black, without any texture at all.

Further still, if one actually drives up to the top of the mountains during a race, there will be no top at all; one can see right through to the track below.

Just thought I'd mention it.  It is interesting that they have two defferent versions, but that neither of them are right.

Game Help / Question about Super Smash Brothers
« on: October 15, 2000, 05:44:26 PM »
In SSB, if you get a million or more points on a one-player run the announcer says "Incredible!" instead of "Congratulations!" on the character's victory screen.  Is there any point to this besides having the satisfaction of getting a lot of points?

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