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« on: July 09, 2016, 09:43:03 PM »
I liked Dream Team, though that was largely because I played it right after Sticker Star, and I was like "Ooh look! Dialogue! Characters! Lore! Returning characters and species from previous games in the series!" and probably kind of overlooked all the issues with it. Paper Jam looks really boring from the Let's Play I've been watching of it.
I think somewhere else in the Tabata interview she said that since M&L is the RPG series now, PM is gonna focus more on "humor and puzzle-solving"... which, like, isn't that what M&L does? I mean, Superstar Saga was pretty much a straight-up comedy -- all the towns/races are named after onomatopoeias for laughing -- and the entire overworld gameplay of M&L (aside from the minigames and the battles (which are basically minigames now)) is getting new Bros moves that let you solve puzzles to move to new areas -- there's no fetch quests or "hunt 5 Goombas" quests or key-item-dialogue-tree-trading-quest things. They've actually made the two series more similar (especially since the most recent M&L has no original characters).
You can make a Paper Mario game that's not an RPG. You don't need stats and experience points and turn-based battles, you just need Goombas that go to college. If they think they can only have one series that's technically in the JRPG genre, okay, whatever, but if by that they also mean they can only have one series with overworlds and named characters, then why even bother still making games called Paper Mario? I just don't understand what role Paper Mario is supposed to fill now.