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Messages - BP

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Mario Chat / Re: Is Shigeru Miyamoto Good for Nintendo?
« on: April 08, 2016, 02:45:05 AM »
The fact of the matter is that the only thing that matters when you get a game device is whether or not it can play good games that you want to play.

I didn't look up any numbers but I'm quite sure the 3DS has a bigger library than any other games-dedicated machine currently on the market. Because it has its own, the DS, and everything on 3DS Virtual Console. It may be beaten by the Wii U if the Wii simply had that much shovelware, but it doesn't matter for my point, which is the 3DS can play a [dukar] ton of good games.

Video Game Chat / Re: Great Video Game Music Rips :)
« on: April 06, 2016, 05:07:21 PM »

that battle cry, though.

General Chat / Re: Worldbuilding vs. Storytelling
« on: April 06, 2016, 04:44:32 PM »
Less, because them being an original thing against the established things makes them stand out and immediately tells you they're of unknown origin. Did they come from the moon? If not, how did they get there and build a fortress? Many mysteries.

Worldbuilding doesn't have to take an entire series to do. It didn't take more than Red & Blue to have everybody sucked into Pokémon's world, that's the whole reason it was successful enough to get a series. Kids have talked about what type their gym would be since then.

General Chat / Worldbuilding vs. Storytelling
« on: April 05, 2016, 10:01:04 PM »
I have been thinking about how these two things meet or make up for each other or eclipse each other. I want to have an open-ended discussion about this and what you think

This is sort of relevant because the thing that gets me thinking about this is Paper Mario. Because what Paper Mario used to be and what everyone's complaining it no longer is, is delivering great storytelling in the context of a world that had already been built...

Because good worldbuilding can make up for a lousy story. Pokémon's best story is Black & White and even that is just kind of okayish, but tell me you've never thought about what kind of trainer you'd be if they existed, or what kinds would be readily available in the area surrounding where you live. Star Wars didn't have the best acting or the most bulletproof story even in the original trilogy alone, but you want to know how blasters and lightsabers work, you wanted to know what the Jedi were like (before the prequels revealed they were mostly a bunch of boring old guys who sat around in a room talking about nothing). Harry Potter; just, Harry Potter.

I feel like worldbuilding is at its most compelling when it is strong and the story kinda sucks, because everyone likes to patch up plot holes, make up headcanons, or outright make up their version of the story. You don't want the worldbuilding to go to waste.

But something weird happens when the story is really good, at least for me. I kinda just stop caring about the worldbuilding a little. Chrono Trigger should by all means have worldbuilding worth talking about. Prehistory was a fight for survival between humans and lizard people. What was the industrial revolution like? In 1000 AD people have refrigerators and running water but no cars or trains, and none of these things existed in 600 AD. Monsters, a post-apocalypse populated by robots Zeal--holy crap, Zeal. And yet... I never think about that stuff. I dug up what I just said on the spot to talk about how good the world is, but when I think about the game that's not what I think of. I remember the characters and the moments and the bosses. I haven't played Cross because I don't feel like I want more of the world, and the story tied itself up well enough. The worldbuilding didn't go to waste.

Going back to Paper Mario, I wonder what people would think of Thousand-Year Door without any prior Mario games existing at all. Some kind of flying thing delivers a letter to the player character... a stretched-out green version of the player character reads it to him and before you know it you're at a port populated by some kind of walking blue balls with bandannas, and talking to a pink blob thing with a mining helmet and fighting a god-knows-what. Imagine what the Glitz Pit would be like. A huge amount of what's great about Paper Mario is seeing a believable living world made out of the elements in the main series, seeing Goombas who aren't just Goombas. But you know they are Goombas.

It's a unique feeling because it's practically all story made out of worldbuilding that had already been done... and I wonder if one game could create the same feeling. You can see the partner Yoshi and never see the standard ones in Paper Mario 2, and you don't think "what an odd-looking fellow" and assume it's a one-off character design like Wonky or Dazzle. You know it's a Yoshi. That's the feeling I'm talking about. That feeling is the core of what I want to figure out by talking about this. Why it's so cool to see the creatures of an already established world applied to a good story/good characters, and why it doesn't feel the same when the good story and characters are there from the beginning. Undertale has a ton of monster designs but since it's doing the worldbuilding and making characters for the story at the same time, monsters of a given appearance come off as one-of-a-kind. Undyne comes across as more like Undyne The Fish Person rather than Undyne, a fish person. The cast of Homestar Runner is a great example of that--they don't look like a bunch of different races, they look like a bunch of character designs probably unique to the individual. There's more people like Pom Pom out there, but the Brothers Strong look nothing alike and are directly related.

My thoughts about all this are clearly not all in order. That's why I want to talk about it.

Forum Games / Re: What's on your Paste?
« on: April 05, 2016, 05:45:35 AM »

Mario Chat / Re: Is Shigeru Miyamoto Good for Nintendo?
« on: April 05, 2016, 05:44:56 AM »
I tend not to use it because trying to stay at the right angle to see it is distracting, it sucks on the battery harder than a robotic....vampire, and framerate drops attract gremlins and gnomes

Mario Chat / Re: Paper Mario: Splatoon
« on: April 03, 2016, 09:05:39 PM »
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bad-type words

General Chat / Re: New/Returning Members Post Here!
« on: March 28, 2016, 12:28:28 AM »
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Forum Games / Re: What's on your Paste?
« on: March 26, 2016, 12:50:06 PM »

Forum Games / Re: The Add-One-Word Story Returns
« on: March 25, 2016, 04:09:03 AM »

Forum Games / Re: The Add-One-Word Story Returns
« on: March 25, 2016, 01:04:50 AM »

Video Game Chat / Re: More possible leaked NX images...
« on: March 24, 2016, 01:04:26 AM »
I don't really have anything to say that would surprise anyone. Fake as h*ck. Looks like a trash idea. You would absolutely have to design games around that thing, Nintendo would once again be relying on a few exclusives because they're on their page, alienating their userbase who aren't on that page, and guaranteeing no one else wants to develop for it. There's taking risks and then there's looking at what didn't work in the past and saying "hm yes let's do that"

The most likely thing, I think, is the handheld/console rumor. It's what I want to see. It'd give 'em the excuse to once again hang back on the graphics tech. It would make for one product that appeals to a large audience. It would be their chance to play it safe (what they must do) while also making a big deal of how it's something nobody else is really doing (what they always do). Seems like the idea that satisfies what everyone wants

General Chat / Re: New/Returning Members Post Here!
« on: March 19, 2016, 11:25:54 PM »
And if you live near the ocean....

General Chat / Re: The HOPEFUL thread: Be happy here!
« on: March 19, 2016, 03:29:53 AM »
I made strawberry preserves yesterday!

The store I work at bought an excess (read: a [dukar]-ton) of strawberries somehow and was selling them 97 cents a pound. I bought 8 pounds with the intention of making 16 8-ounce jars of it. It came out great, it's just like how it is when my mom makes it, and I even got an extra unexpected pint, plus nearly a pint of the foam skimmed off the top before canning it, which tastes just as good too.

I know what you're thinking, "that's too much ****ing jam you maniac" you don't know me I could eat all of this within a few months. Not that I'm going to. I'm giving jars to people I work with. Mostly I'm just really pleased with myself that it came out perfect. The jars even sealed properly. This is something I never lived without, and now I never have to, 'cause I can do it myself. I only ever had storebought jelly a few times before I moved out, and it's trash. It's sugar vs. high-fructose corn syrup. I'm not even really anti-hfcs but when you've got a substance that only has three ingredients and one of them is a sweetener, you can tell the difference

Forum Games / Re: The Add-One-Word Story Returns
« on: March 18, 2016, 03:47:41 AM »

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