Yoshi's Island is one of my absolute favourite game of all time and I usually dig NES' stuff (well, their interview moreso than their original content) but I can't say I share the enthusiasm shown by the first two poster for that article. The introduction is too long and rambling, essentialy reading like "Yoshi's Island is a
great and revolutionary game. It should be played by
everyone. It is a
great game. It is
revolutionary. It should be played by
everyone. Did I mention it is
great?". The part about game mechanics essentially says "uh, you can throw eggs and flutter your jump and that adds depth 'n.' stuff" (the part about how "Yoshi’s tongue is another example of a game mechanic that has more than one use" is a legetimately good bit of analysis, but it's not really explored in any depth). The level design section is short and uninformative, talking more about how it inspires ~a feeling of adventure~ than the actual construction and thought put into it, which is only briefly adressed by throwing buzzwords and two gifs showing funny gimmicks... etc. The entire thing reads like one of TV Trope's gush page (lol) with some pretense of analysis thrown in.
Personally, I think it should be required playing for everybody in the world.
Amen.