I wasn't actually finished, I was just overcomed by sleep! :P
Faction #3 Four Kings Alliance
Story: General Guy, Goomboss & Big Bom-Bomb are fed up with Bowser’s constant failures & the many, shy guys, goombas & bom-bombs that died because of them. Feeling that they can do better, the 3 of them revolt against their former master. They later join forces with Tatanga, who has been rebuilding his own forces since his defeat by Mario so long ago. Together, the four of decide to acomplish what Bowser never could, overthrow Peach & the Mushroom Kingdom. This enrage the Koopa King, thus creating a three-way war.
Pop limit: 75
Pros:
-Best air units (courtasy of Tantanga's space fleet_.
-Most commanders.
Cons: -Worst sea units & base defenses.
Commanders:-General Guy. Ground armor & shy guys get increased HP.
-Tatanga. Air units get increased speed & firepower.
-Big Bom-Bomb. Bom-bombs have a much larger area of effect when they self-destruct.
-Captain Shy Guy. Pirate from a Mario Party title hired by General Guy to help improve the 4KA’s meager naval forces. Captain Shy Guy provides large boosts to all stats but only to 3 naval units at a time.
-Wario. A greedy merc hired by Tatanga to take down rival commanders. Units of all sides sprout more coins when they die when he’s around. Wario himself fights more effectively against other commanders.
NPCs:
-Goomboss. Mainly in charge of the 4KA’s civilian population (I.E. the goombas).
Units
Infantry
Shy Guy-Basic soldier, armed with a slingshot. When you can train more advanced Guy types, the pre-existing Shys can be upgraded to them.
Spy Guy-Advanced Shy Guy lacking an attack but can disguise himself as a piece of local terrain. Useful for secretly observing what the other player is doing.
Medic Guy-Advanced Guy type that can heal other guys.
Bom-bomb-Kamikaze infantry.
Armor
Catapault-Can launch bom-bombs afar.
Toy Tank-Based on General Guy's tank. Shoot lighting from it's bulb. Can be upgraded to lay mines.
Air
Fly Guy-Advanced guy type carried by balloons. Can carry a bom-bomb.
Starfighter-Based on Tatanga's ship. Fast & strong air unit.
Teleporter-A unique transport unit. Instead of physically carrying other units, it creates portals at two different radiuses, allowing units to travel instantly from one portal to another. Upgrades increase it's range.
Starcruiser-To paraphrase an old saying "Starcruisers equal instant win". The big guns of Tatanga's new fleet, they're pricy to build & also time consuming, but will make mincemeat out of whatever gets in it's way.
Sea
Boss Bass-SMB3 enemy. Make carry a single infantry in it's mouth. Upgrades allow it to swallow it's cargo to restore health.
Pirate Ship-Simple naval unit.
Structures
Block Fort-Resembles a tower made of legos. The 4KA HQ.
Toy Box-The source of the assorted Shy Guy types as well as their upgrades.
Bomb Plant-Home of Bom-bombs & Catapault. Also needs to be built before pirate ships can be constructed (as they use bom-bombs as projectiles).
Pirate Hideout-Home of seas units.
Starshipyard-Producer of air units.
Chain Chomp-The 4KA's sole defense structure.
Terrain: Maps are set on 9 different types of terrain, all based upon the 8 worlds of SMB3 (boy, that game sure is a big influence here!)
Grass-Peaceful, hilly, many coins. Local monsters are weak.
Dessert-Sandstorms decrease the range of your view. Very little water.
Water-Pretty much the opposite of Dessert, there’s water everywhere.
Giant-Let’s just say that you shouldn’t pick a fight with the locals here!
Sky-Instead of land, battles are fought on solid clouds. Water is completely non-existent & this is the only terrain Sky Pop Mario can be used in.
Ice-Very slippery. Frozen lakes can be busted open to form bodies of water.
Pipe-A maze of pipes make navigating this terrain a challenge.
Dark-Coins are scarce & the monsters are dangerous. Bodies of “water” are either lava or really muddy water (it can be hard to tell the difference).
Castle-Special terrain used for Commander-only maps & missions.