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Messages - MechanicalMonarch

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1
Mario Chat / Re: Worst Moments In Mario History?
« on: June 26, 2006, 10:01:39 PM »
The Game Boy Micro is found easily.  Why, I just saw a few in Target the other day while I was buying ML: PiT. 

2
Mario Chat / Re: Worst Moments In Mario History?
« on: June 26, 2006, 05:46:11 PM »
Excluding Mario is Missing, which never even became a mainstream game in the first place, I really don't see any true failures in the mario franchise at all.
A few parts have been run into the ground like MP and the Sports series, but they're not bad games. 
The Movie was a bit strange and nothing like the games, but how do you think they could've made a movie about a series that was still in its adolesence and was not an Adventure game.  Games with huge stories like Zelda, MGS, RE, etc. make good movies because of the stories in-game, mario only had "save the princess because she's kidnapped." 
Anyway, in the cinematic world today, that movie could be passed of as... Artistic.  Like Kill Bill or Sin City.

3
Mario Chat / Re: Did you ever notice mario cloths change over time?
« on: June 24, 2006, 04:15:51 PM »
Not all of his clothes have to be drycleaned.  I'm pretty sure overalls and a T-shirt can go in the washer.

4
Mario Chat / Re: Mariology (serious posts wanted)
« on: June 24, 2006, 04:13:23 PM »
Well, the "Junior" title is given to the person second to recieve that name.  Morton Koopa could be the first generation, then Bowser Koopa, then Morton II.  Or, bowser could've just named him that to sound cool.  Bowser named one of his kids "iggy"  so I wouldn't put that past him.

5
Video Game Chat / Re: Nintendo games you DON"T like
« on: June 24, 2006, 12:16:07 PM »
I never liked the Mario sports series that much.  Others might like it, but why play Sports as a Video Game, it's a paradox of its own.
Parts of Star Fox.  I swear, Slippy calls for my help way too much!
Mario Party was good the first 2 or 3 games, but now were on like Mario Party 42 and I wondering what thir actually putting into these new installments.
I respect that these games might be good games in their own, I just don't like them.

6
Mario Chat / Re: What happened to Super Mario 128?
« on: June 23, 2006, 10:49:06 AM »
Umm, Coolkid, the gamecube isn't 128.  The N64 with its expansion card was 128.  The gamecube is actually 16,384 bit.  The no. doesn't double every system, that's just how it went for the first couple of systems. 

7
Mario Chat / Re: Dream-casting for the next Mario RPG
« on: June 23, 2006, 09:20:36 AM »
That CPU game sounds alot like that movie, I think its called 2001: a Space Oddesy.  You know, the super computer that takes over and kills people.  It can read lips, it says "Good Morning Dave" you know what I'm talking about.

8
Mario Chat / Re: Super Smash Bros. Character Suggestions
« on: June 22, 2006, 09:29:02 PM »
If Waluigi is even a character, than I'm pretty sure he'll be a secret character.  Has Nintendo even released info about secret characters for either of the first two installments of the Smash Bros. series?

9
Mario Chat / Re: Dream-casting for the next Mario RPG
« on: June 22, 2006, 09:27:13 PM »
All the Mario RPGs out introduce entire new areas and characters.  Excluding PM1, the main enemies were new.  Wario has also seemed to have lost interest in Mario ecluding a bit of a rivalry.  New story lines and new lands always sell more than repeated tired yellow people. 
I'd like to see a Mario MMORPG
You choose either the Koopa Kingdom or Mushroom Kingdom.
Your race depends on your class and side.
Warriors: Toad - Koopa Troopa
Rogues:   Mouser - Bandit
Mages: Shaman - Magikoopa
Kingdom Specific classes would include Cavilier for the Mushies, a Toad who fights on and with a Yoshi, and Aviators for the Koopas, a paratrropa basically.
The main characters such as Mario, Bowser, Luigi, Kammy Koopa, and even old allies like old PM party members would make appearances as quest hubs.

10
Mario Chat / Re: Super Smash Bros. Character Suggestions
« on: June 22, 2006, 09:01:15 PM »
Waluigi will be playable, that's just how Nintendo works.  You might not like it, but it's just common sense.

Also, how can a guy that SELLS games know more than a whole community that has a hawkeye for stuff like new confirmed characters?

11
Mario Chat / Re: Character Development
« on: June 22, 2006, 05:14:31 PM »
I think I posted this idea in the SSBB suggestions area.
Similar characters with slightly different movesets are to become costumes. 
-Mario has has 4 or five costumes, and then one could be the Doc. with his slight move change.
-Pikachu could have his hats and then be Pichu or Raichu.
-Peach's Daisy costume could be replaced by a real daisy character with slight changes.
-Link could have Young Link, Cel-Da link, and maybe classic link.

12
Mario Chat / Re: Mariology (serious posts wanted)
« on: June 22, 2006, 05:06:27 PM »
I hate to us the words non-canon, but the size changes and other problems are just because of limits and issues with the technology available at the time.  Now, with an unlimited capacity for design, the sizes and looks should be finalized.

13
Mario Chat / Re: Super Smash Bros. Character Suggestions
« on: June 22, 2006, 09:49:20 AM »
Maybe his B move could be similar to DK and Samus where he blows up an immense balloon and then pops it as an attack?

14
Video Game Chat / Re: Will Wii Make it?
« on: June 21, 2006, 10:56:01 PM »
I remember seeing a video that showed some of the games downloaded for that particular Wii which included SM64 and others.  I also saw a sega system with sonic as a choice.  How would this controller fit segas 6-button style?

15
Mario Chat / Re: Character Development
« on: June 21, 2006, 09:36:28 PM »
Maybe they could make a small character selection box that acts as just a bunch of generic fun characters that people just wanna see.  No more than one or two special moves each.  You just scroll between them like changing costumes.  Fawful, Olimar, Toad, Dry Bones, E. Gadd, etc.  More characters could be downloaded via internet or something like that. 

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