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Messages - Clark Beyer

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1
Video Game Chat / Marathon 2--Worst. XBLA Game. Ever.
« on: August 11, 2007, 05:06:35 PM »
In case you haven't noticed, a game came out on the Xbox Live Arcade recently called "Marathon: Durandal."  It was made by Bungie, the same company that created Halo, but the Marathon trilogy began in 1994 on the Mac.  Marathon Durandal is a first-person shooter, but be warned--just because you like Halo, doesn't mean you'll like Marathon.  Allow me to explain.

1--UNNECESSARY CHURNING OF THE STOMACH.  Marathon 2's graphics and framerate have caused MANY players to get a bad case of motion sickness and/or headaches.  I, myself, now have a headache that still hasn't gone away after 2 hours, and had to take medicine to make sure that I don't barf all over the place.  Thanks Marathon. 

2--UNCANNY SIMILARITIES TO DOOM.  You all know Doom--arguably the first shooting game to ever become famous.  Lemme tell you something.  Doom came before Marathon.  But they both look and play exactly the same.  Doom has 2D sprites set in a 3D environment, just like Marathon.  Also, when one Doom monster accidentally shot another, they'd beat each other up.  For some reason Bungie thought it would be a good idea to copy that unique aspect and incorporate it into their game.  Marathon fans always say "well it's the storyline of Marathon that sets the 2 franchises apart!"  Um.  Since when was story more important than gameplay?

3--HORRENDOUS WAY OF TELLING THE STORY.  This is really where it gets ugly.  In order for the game to progress you must find dozens of computer terminals everywhere and read oceans of brightly-colored text in order to find out your next objective, or even to find out the story as it goes along.  This is a poor way of storytelling.  I find it rather annoying to have to stop what I'm doing to read a computer, and then another, and another, etc. 

Final Analysis--The game fails, big time.  Don't download it if you don't feel like getting motion sickness.

2
Game Help / Re: Mario Kart DS
« on: August 03, 2007, 11:12:28 PM »
Here's how it works:
At first, every racer has his/her own kart, that no other character can drive.
Once the game is completely beaten, every racer can use any kart that they want.

3
Mario Chat / Re: favorite super mario world
« on: October 22, 2006, 06:40:01 PM »
SMW2, but not by much...like someone else said, it was a lot more whimsical, and had great music and artistic background parallax scrolling.  The boss fights were cool too.

4
Mario Chat / Re: Super Mario 64 visions
« on: October 22, 2006, 06:38:33 PM »
I had a dream that I talked to a girl from school...so what's your point? 

It is kinda odd how a BUNCH of people have Mario dreams...

5
General Chat / Re: Personality Survey
« on: October 21, 2006, 11:23:22 AM »
My results were extremely accurate:

"Explorer" Test results:
Who I Am.......
"Questor"--High capacity for caring.  Emotional face to the world.  High sense of honor derived from internal values.  4.4% of total population.

Who I prefer to be...
"Entertainer"--Radiates attractive warmth and optimism.  Smooth, witty, charming, clever.  Fun to be with.  Very generous.  8.5% of the total population.

What I am attracted to...
"Seller"--Most sociable of all types.  Nurturer of harmony.  Outstanding host or hostess.  12.3% of total population. 


Personality Test:
Conflict Seeking--70%  (I like listening in on arguments, and I like to have a part in them)
Stability--43% (I have a little bit of self-confidence, but nothing too extraordinary)
Extraversion--46%
Orderliness--53% (I'm organized when I'm in the mood)
Accommodation--50%
Interdependence--63%
Intellectual--76% (I like to think)
Mystical--43%
Artistic--50%
Religious--10%  (I have no religious views of any kind)
Hedonism--10%  (See above)
Materialism--56%   
Narcissism--43%
Adventurousness--70%
Work Ethic--50%
Self Absorbed--56%
Need to Dominate--16%
Histrionic--56%
Romantic--76%
Avoidant--43%
Anti-Authority--36%
Wealth--56%
Dependency--43%
Change Averse--43%
Cautiousness--70%
Individuality--50%
Sexuality--50%
Peter Pan Complex--43%
Physical Security--90%
Physical Fitness--30% (I hate running, but I have great upper-body fitness)
Paranoia--63%
Vanity--36%
Hypersensitivity--50%
Female Cliche--23%

Stability Results--Moderately Low--Worrying, Insecure, Emotional, and anxious.
Orderliness Results--Medium--Moderately Organized, Hard-working, reliable, flexible, efficient, fun.
Extraversion results--medium--moderately talkative, outgoing, sociable, interactive.
Trait Snapshot: Changeable, in the middle, suspicious, somewhat traditional, dislikes chaos, down to earth, group-oriented, practical.  Middle of overall factors.

Judging by that personality test, it's safe to say that I am an adventurous romantic that loves conflict, not to mention I am smart, cautious, and I am physically secure.  But at the same time, I'm quiet...pretty accurate. 


"Disorder" Test:
Paranoid--50%
Schizoid--46%
Schizotypal--50%
Antisocial--26%
Borderline--30%
Histrionic--38%
Narcissistic--38%
Avoidant--26%
Dependent--54%
Obsessive-compulsive--42%

That was also an accurate test...I'm only one percent more paranoid than the average, 7% less schizoid, 3% less schizotypal, 21% less antisocial, 17% less borderline, 5% less histrionic, 3% less narcissistic, 13% less avoidant, 17% more dependent (which is a bit inaccurate considering the fact that i'm still a teenager without a driver's license), and 2% more obsessive-compulsive.

6
General Chat / Re: The ANGST thread: Complain here!
« on: October 17, 2006, 03:18:27 PM »
I'm sorry Pt_Peach...

I had a real tear-jerker today too...this girl I had a crush on was apparently talking about me behind my back...three days before a school dance, too...

7
General Chat / Re: Wacko dreams
« on: October 09, 2006, 05:27:52 PM »
Weird dreams, eh...I have remembered three that absolutely blew my mind...

Dream 1: The world backwards
My brother and I were walking in our front yard, which faces the Chesapeake Bay in Maryland...on the shore near the water, there were three vending machines: green, light blue, and dark blue...each had black stripes as well...well, every time you popped a quarter in a vending machine, a puppy came out...then a vulture would come down, fly in the air with it, I would shift to third-person view, and then the vulture would behead the puppy...I popped in 2 more quarters, and the same exact series of events would happen again, like re-winding a video-casette tape...
  Then my brother and I re-appeared in our yard...there was an oak tree that was divided at the trunk, and through the middle there was a hole leading to the other side; we could see through the hole, but when you looked through it, it showed a mirror-image of the world...so we walked through, and lo and behold, everything was opposite--every blade of grass was facing in the opposite direction....then we looked at the water, and saw dead bodies hanging on 3 rafts...
  Then I appeared at my bus stop in Aberdeen...the bus stop is normally a public library in real life, yet in the dream, it was a pizzaria in which my Spanish teacher served deep-dish pepperoni pizza...and there was a meeting room in the back in which all my friends from school betrayed me and left me behind, slow motion-style...then, after I grabbed a piece of pizza from my Spanish teacher, I dropped it on the floor...

Dream 2: Up and Down
I was at my school...and I had an...*ahem* an "accident"...so I asked my teacher if I could go to the bathroom...she said no, and I asked no further questions...well, it was time to switch classes, and when I exit the room, all the other rooms are in the wrong places; yet for some reason, this never bothered me; I assumed it was normal protocol...normally, my homeroom is on the 2nd floor, but in the dream it was on the 1st floor...so I walk out, and I want to go upstairs to my next class...there are normally 2 stairwells that lead upstairs: an "up" stairwell and a "down" stairwell; one of our teachers makes us go up certain stairs to get to the 2nd floor, but I usually sneak around and go up the wrong one anyway...well in the dream, I want to go up the "up" stairwell...the only problem is, it is LITERALLY an up stairwell in the dream...you see, in the dream, there weren't even any stairs...you have to climb up a pole, grab onto a bookcase, jump over onto a pointy desk, then climb through a hole in the ceiling...but in the dream I thought this was "normal"...
  So I walk down a separate hallway, eager to get to  my next class...on the way to the down stairwell, I see a strange little kid wearing a hat...a fellow classmate and I decide that were going to try and catch the kid before he "disappears" around the corner...I never told the other guy my plan, it was completely unanimous...we both assumed that we had to catch the little kid, because something "cool" would happen....so we chase him...and he SPEEDS right around the corner...when we round the corner, he is gone, and there is nothing but a wall at the end...I think it was reminiscent of the running man in Zelda: A Link to the Past...
  So I find the down stairwell...and guess what: this one isn't a stairwell either!  It's a maze of old clothes, mannequins, broom,s and Christmas wrapping paper, and at the center was a hole in the tiles that I had to fall into...so I find my way through the maze, I say hello to a mysterious janitor, and then I fall into the hole...there is a voice speaking to me, but I don't know what or why...all I remember is a strange, dark, spinning octagon, and it was really big, while I was falling through darkness...

Dream 3: Strange Cop Chase
I was in the parking lot of my old middle school...two guys in parked cars were being attacked by gangsters who were crawling on the top of the car...I curse at them, telling them to get off, but to no avail...they hijack the parked cars and drive one of them off of school grounds...the car was black...so my brother and I rush into the middle school to get snacks and drinks out of a vending machine (again: this seemed normal at the time), when all of a sudden, we find out that Arvin Sloane from "Alias" is the school principal, and Dixon from "Alias" tried to chase the stolen car, where it was driven to a weird building nextdoor to the school, where another school NORMALLY is...
  so my brother and I follow Dixon...we come to this circus tent-like building, and the left side of it was punctured because the stolen black car came flying through at a high speed...it slammed right through the building, so my brother and I walk through the hole to find out...it leads to my room, where I listen to a "Beavis and Butthead" audio CD...but I don't know why, exactly...
  Then I go back through the main entrance to the building, where it leads into a gravel parking lot in the middle of a somewhat-dense forest...there is a building at the end of this gravel parking lot...we enter it...it leads to a restaurant, complete with lots of people, a dining room, bar, and balcony...the manager of the restaurant is actually a girl's father (she's from my school), but since I don't know what he looks like, he had her face...which was odd...but it seemed normal...
  My brother and I rush to the balcony, where we see a train track down below, with a stream running alongside it, right through the somewhat-dense forest...there are several totalled black cars around the tracks...another black car is ON the tracks, and a fast train comes and flattens it...soon afterwards, we spot the stolen car on the docks below the restaurant's balcony, so we rush to tell the manager, and when we come back, the car drove itself farther under the restaurant so that we couldn't see it anymore...

I write down the cool dreams I have...I even mapped out dream #3...

8
Game Help / Re: New here and need some good advice
« on: October 09, 2006, 04:54:43 PM »
And don't forget about the "versions" of games...
Even though many Nintendo games are old, most of them have been brought back to life numerous times; an example is Super Mario Bros.:

* It has been used in 2 different NES cartridges
* It has made an appearance in Super Maroio All-Stars on the SNES
* Super Mario Bros. Deluxe on Gameboy Color

So Nintendo does still make lots of money on their older games...

9
General Chat / Favorite band/artist?
« on: September 24, 2006, 07:10:51 AM »
So what's your favorite band or artist?  And what's your favorite song by that band?

Mine is probably Smashing Pumpkins...as for my favorite songs, I have many: 1979, Cherub Rock, Obscured, Rhinoceros, Starla, I Am One, Perfect, Untitled, Today, Stand Inside Your Love, and Everlasting gaze...they are a really good band...

So what's yours?

10
Mario Chat / Re: Why did you start liking Mario/Luigi games
« on: August 25, 2006, 10:00:27 AM »
It was a dark and stormy night...

I played Super Mario Bros...the thunder was loud...I was three years old...

The end...

11
Mario Chat / Re: Mariology (serious posts wanted)
« on: August 23, 2006, 02:15:10 PM »
I suppose it's another of those Birdo incidents, where she was a he in Japan, yet it was a female everywhere else.

12
Mario Chat / Your favorite part(s) about Super Mario Sunshine?
« on: August 23, 2006, 02:13:17 PM »
Personally, I liked lots of things about Mario Sunshine...

My number one favorite part has got to be the secret sub-levels in each world.  They're like classic platforming sequences that remind me of the good ole Super Mario Bros. days.  I also like the cutscene in Pina Park, the one where Shadow Mario hovers above the pool of water, and the water begins rippling as Mecha-Bowser rises from underground...

I also REALLY like all the new moves Mario can master with FLUDD.  Simple things like spraying and then jumping can create large waves that destroy multiple enemies, or spraying while doing a spin-attack can shower groups of enemies.  These are amazing new skills.

These are only a fw of my favorite parts...what are yours?

13
Mario Chat / Re: A theory on SMG's story.
« on: August 19, 2006, 11:07:01 AM »
Whoever said "Save the complicated stories for RPGs," I respectfully disagree...

If you ask me, Super Mario Sunshine had a somewhat complicated plot; Baby Bowser steals E. Gadd's paintbrush technology, he finds a special bandana that creates an illusion of Mario, and Bowser tricks him into thinking that Peach is his real mother.  But to kidnap Peach, Baby Bowser uses the paintbrush to pollute Isle Delfino to distract Mario, etc...

THAT is the most complex kidnapping scheme Bowser has ever used before.  What stops any of us from believing that Mario Galaxy will be even more complex?  And it's not really a platformer, it's more of an adventure game (IMO, a platformer is 2D).

14
Mario Chat / Re: Looks like I won't be buying Yoshi's Island 2...
« on: July 25, 2006, 08:10:52 PM »
Don't forget about the Paper Mario series and Mario and Luigi series...
Don't worry, I haven't forgotten about them.  :)  Like I said in my first post, they are some of my favorite Nintendo/other company games.

There are others too, such as Metroid Prime and the early Mario party games.

15
Mario Chat / Re: Sequel Problem Solved! (Alot of rumors were wrong!)
« on: July 24, 2006, 08:58:08 PM »
...Why did Mario beome a plumber in the first place?

I think Mario's career changes in some games just to give the games a different atmosphere and a different style of play.  For example--to create a tetris game with Mario sprites, you can't implement the idea that Mario is a plumber; what could you "stack" when you're a plumber?  Turtles?

Can you stack pills and match capsule pieces with matching colors?  Yes, you can.  Now, who uses capsules?  Doctors.  To add this game a unique feel, what should we do?  Let's add viruses of different colors, and let's make the objective to kill the viruses with matching capsules.  Now you have a unique puzzle game.

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