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Messages - Glitchy

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466
Video Game Chat / Re: Brawl's Ups and Downs
« on: March 13, 2008, 04:23:26 PM »
Sadly, the announcer is so bad in Brawl that I can't imagine it being a good title announcement anyway.

He makes it a little more...creative at least. He says Bowser and Ganondorf in a low voice. Though, he goes Zelduh, instead of Zelda. Also the 2-Dness of the intro ruins it totally.

467
Video Game Chat / Re: Post Your Brawl Pics Here!
« on: March 11, 2008, 06:44:31 PM »


LOL

468
-You think all arcade games are like the Coin Launcher in Brawl.
-You collect Nintendo stickers.
-You collect Nintendo trophies.
-You line up your trophies and take pictures of them.
-You get you and your friends to go on an adventure like SSE.
-You start to fall like Sheik.
-You can Falcon Punch & Kick.
-When someone says guitar, you think of the Mute City theme.
-When someone says racing, you think of F-Zero.
-You attach a water pump to your pants and shoot people when they bother you.
-You try to unlock yourself because you think you're the best player.

469
Video Game Chat / Re: Brawl's Ups and Downs
« on: March 10, 2008, 04:30:23 PM »
I heard they made Captain Falcon worse. I can't find anything bad but his Falcon Kick is an inch shorter and he still is extremely suicidal. Another bad thing is that Zelda is practically the best character so far, thus be being beat by an 8 year old. Which, in favor, is forcing me to be Meta Knight. Bye Link.

470
Video Game Chat / Re: Favorite Brawl Control Scheme
« on: March 10, 2008, 04:27:04 PM »
GC controller for me. The Wiimote is fine, not that I tried it much. The Wiimote + Nunchuck is alright, but sometimes I go in the wrong direction. The Classic Controller would be great if it wasn't for the bad control stick. I wish I could map moving to the direction pad...

471
Video Game Chat / Re: It's almost here!!!
« on: March 08, 2008, 05:02:33 PM »
Unfortunately, since the Gamestop I have is in a mall, I have to go at 10. But hey, I hope it's like when I got Pearl (When there were like 10 people in the entire mall.)

472
Video Game Chat / Re: What was your first non-Mario game?
« on: March 05, 2008, 05:56:11 PM »
Lego Stunt Rally for GBC, and if you think I'm a video game noob, I've played nearly every classic game on my neighbors SNES and N64. Not to mention some classic GB games at my other neighbor's house.

Okay, well, it was Christmas, and I was 5. I got a GBC with Lego Stunt Rally. Not to soon later, my aunt came over and gave me Tony Hawk's Pro Skater (The original). Later, I also got Bugz Racing. Unfortunately, all of these games' batteries have died. This is kinda ironic...all of my original GB games still work.

473
Mario Chat / Re: Super Smash Bros. Character Suggestions
« on: March 05, 2008, 02:42:55 PM »
I guess he's the mascot. He's also my role model. Yes, I go around saying "Show me your moves!" and "Falcon...PAUNCHHHHHHH!" all day long, with the occasional Falcon Kick.

474
Mario Chat / Re: MEDAMAYAKI song from Wario Land 4 - Japanese, anyone?
« on: March 04, 2008, 10:11:18 AM »
I've been curious about this for some time myself. btw, has anyone else noticed that "The Moon's Lamppost" is actually this song being played backwards?

Nope, that's interesting though.

475
Video Game Chat / Re: Weekly Releases (2-25)
« on: March 03, 2008, 02:15:26 PM »
Yeah, I bought Kirby 64 for the VC. It's great but it's *gasp* a little too hard. No, I mean it in the sense that they practically start you out with -1 lives. Hey...that reminds me of that game I made...0_o

476
Mario Chat / Re: BEST IN SERIES? Week 6: Bowser's Level
« on: March 02, 2008, 02:58:12 PM »
Super Mario Bros. 3: It's alright.
Super Mario World: It's pretty good.
Super Mario 64: Great, but it's not really that challenging.
Super Mario Sunshine: I don't think you can count whatever crud Bowser bought off eBay to be a level.
New Super Mario Bros: It's so easy, I could beat it with my eyes closed.
Super Mario Galaxy: It's fine.

I think Super Mario 64 wins.

477
Mario Chat / Re: Super Smash Bros. Character Suggestions
« on: March 02, 2008, 02:50:20 PM »

478
Game Blog / Re: Super Smash Bros. Brawl Tournament in GameStop stores
« on: March 01, 2008, 07:27:41 PM »
I just called again. They said I need to be 13. That stinks, I turn 13 in 3 months...so I'm really sad about that. I can imagine all the teens including the store owner automatically assuming I stink just because I'm under 13.

479
Mario Chat / Re: New Yoshi Game
« on: March 01, 2008, 06:58:36 PM »
I actually like most of it. The fact that these worlds were huge and sprawling made me wish there was more than just tropical stuff going on, but that really wasn't what I hated about it the most. What I didn't like was the lack of automatic camera movement (like in SM64) and the removal of the "three zoom/pan" style camera (also like in SM64). FLUDD was cool, but half the game's potential was wasted on using the [darn] thing to clean up gunk, which is probably why everyone loves those inhumanely hard secret sub-courses. Yoshi was underused and underpowered. Some things were just unforgiving, like the blue coins and dying for not completing a challenge such as the Blooper races. Another problem with the "clean up all the gunk" aspect was that the game's story suffered because of it. The introduction of Bowser Jr. and the "I'm your mama?" plot point didn't help. Oh, and Mount Corona should've been a full-fledged world with actual burning lava.

Had all those flaws been fixed, I'd probably like Sunshine better than Galaxy at this point.

You're half right. Yoshi was underused, but he wasn't underpowered. He could jump 2x higher than Mario, flutter, turn enemies into platforms, eat enemies from afar and 360 degrees. The only bad part was that he couldn't swim, which makes no sense other than to make one mission in Delfino Plaza way harder than it already is. I actual love Sunshine's camera system. It was very flexible and pretty much worked for almost any occasion. Galaxy's camera was okay too. I remember hearing awhile back that it had completely automatic camera control. I was worried, but almost everyone said it was flawless. However, I'm guessing put in the extra camera movement because some areas were bad. Overall, Sunshine's beats Galaxy's but neither of them really gave me any problems. Good, but honestly, the times when I needed it the most were when it was disabled...

Going back to it after I played Galaxy, I realized that the camera blows and most of the later missions are physically impossible. Still, I think it's a better game than a lot of people give it credit for.

Very true, it is a better game than most people say it is. Overall, I beat Galaxy twice and tried beating Sunshine again. Sunshine is easy to begin with, but it sometimes feels like a chore with the harder levels appearing later. And yes, on my first run-through for Sunshine, I did get all of the Blue Coins. And boy was I glad when they replaced them with Purple Coins in Galaxy. (I guess they fused Red coins because they are hidden in one level, and Blue Coins because there are a lot of them and got Purple Coins). Finally, Sunshine tries to build on 64, but Galaxy steals SMB series and kicks Sunshine in the shin.

480
Mario Chat / Re: Super Smash Bros. Character Suggestions
« on: February 29, 2008, 04:27:20 PM »
So do I, but unless we get downloadable characters it's not happening... Mewtwo WAS partially programmed, so I'd say that if characters can be downloaded later on, he has even chances. Roy, Dr. Mario, Dixie Kong, Toon Zelda/Sheik, and "Pra & Mai" had partial programming as well... "Pra & Mai" supposedly means "Plusle & Minun." ._.

Anyhow, as interested as I am to see what Toon Sheik would look like, I hope if Toon Zelda ever does come to Super Smash Bros. she transforms into Tetra instead. Then there could be an epic battle between the ninja-like (emphasis on "like," as Sheik does many things that ninjas do not do, such as associate with good people), Sheik and the pirate, Tetra.

Really? Where did you find that out? Link please?!!

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