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Messages - Glitchy

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481
Mario Chat / Re: MEDAMAYAKI song from Wario Land 4 - Japanese, anyone?
« on: February 28, 2008, 02:40:54 PM »
Yay, I love WL4. Anyway, I've always wondered that too, so I hope someone can translate it.

482
Video Game Chat / Re: Post your SSBM pics here!
« on: February 24, 2008, 11:31:40 AM »
That didn't work. I got it emailed and downloaded to my computer fine, but then when I tried to open it, it said there was no file to be found.
Transfer them to an SD card.

483
Video Game Chat / Re: Hard Games
« on: February 24, 2008, 11:25:37 AM »
Phantom Hourglass was easy, but it had some hard parts. Like drawing the Triforce...Anyway, it should win the award for worst hand-writing recognition system of all time.

PH is SO. DANG. TEDIOUS. IGN sucks. I can't even FIND the chest with the crystal in tTotOK (the Temple of the Ocean King). So I gave up on that. Hard but Fun = PH. Bye.

Yeah, thats another hard part.

484
Video Game Chat / Re: Favorite Zelda Dungeon
« on: February 24, 2008, 11:20:11 AM »
Well, if I recall correctly, coordinates for both temples were marked on the map at the same time, leading me to believe you could sail to either one you wanted.

Also, I don't recall the Wind Temple having obstacles or puzzles requiring items found in the Earth Temple.

I could've sword you needed the Mirror Shield there, but I could be wrong.

Heck, if anything, it was the most non-linear Zelda yet (and I mean that in a good way)! As for PH...

When I said linear, I meant the dungeons.

485
Video Game Chat / Re: Favorite Zelda Dungeon
« on: February 23, 2008, 05:15:40 PM »
Ocarina of Time: Forest Temple. So dang hard and nice music.
Wind Waker:  I didn't like any in particular, but the Forsaken Fortress one is different. Also, for anyone that though Wind Waker was too linear, the Wind Dungeon proved them wrong.
Twilight Princess: Snowpeak Ruins was nice since it traded the atmosphere to a house one, and was also pretty hard.

486
Video Game Chat / Re: Whos Your Main?
« on: February 23, 2008, 05:02:19 PM »
I believe in tiers, but they made Brawl so much more balanced that it's hard to say. But for one thing, it's not about speed anymore.

I don't have a "main" because I play as a lot of characters, but if I had to say it would be Link.

487
Video Game Chat / Re: Any arcades near your home?
« on: February 23, 2008, 04:57:12 PM »
Nope, but there are a lot of arcade machines in my FYE, if you count that. It's creepy, because every time I go there I hear sounds from the original Donkey Kong...

488
Mario Chat / Re: What kind of tracks do you want to see in Mario Kart Wii?
« on: February 23, 2008, 04:51:08 PM »
imo, if they already have a Mario/Luigi/Peach/whoever course in the retro cups (imo if there has to be an exception it should be Bowser and maybe Mario, as Mario Circuit and Bowser's Castle are staples of the series; even Rainbow Road could have doubles) there shouldn't then be another course for them on the equivalent of the Nitro cups in this game. It takes up space for better, original tracks when the ones from the previous games work just as well.

Good point, but there were 2 Luigi Circuit's in MKDS, so it could still happen.

489
Mario Chat / Re: What kind of tracks do you want to see in Mario Kart Wii?
« on: February 23, 2008, 10:51:56 AM »
I hope Mario Circuit from SC makes it in. I doubt it since there are going to be like, 8 now. It was really...different and there's something about the shape of it...

Shy Guy Beach is alright, but I'd also rather have Cheep Cheep Island. Lakeside/Riverside Park should make it in because those were different courses too.

490
Game Blog / Re: Super Smash Bros. Brawl Tournament in GameStop stores
« on: February 23, 2008, 10:46:55 AM »
I wonder why GameStop did this?
Maybe was to prevent lawsuits?

Also, I tried to enter, but my town didn't have the rules yet. I dunno, maybe I'll finally win something. Though, the absence of Captain Falcon from the start maybe make me loose. (He's my alternate, Link is my main.)

491
Mario Chat / Re: What kind of tracks do you want to see in Mario Kart Wii?
« on: February 22, 2008, 03:19:16 PM »
Well, hopefully they don't put too many old SMK/SC courses unless they make them... Elevated...

What do you mean elevated? By the looks, it looks like they're making them from scratch. *Points to beautiful pic of Delfino Square

492
Mario Chat / What kind of tracks do you want to see in Mario Kart Wii?
« on: February 21, 2008, 08:51:57 PM »
Well, a Super Mario Galaxy track is a given since there's been a track incarnation for Mario's adventure since MK64. (Royal Raceway, Peach Beach, Delfino Square, ect.) I want to see Sunset Wilds from Mario Kart: Super Circuit, and I'm already kind of happy Shy Guy Beach made it over. (It's not exactly unique or an new idea, but it was one of the many diverse tracks that SC had). I also hope Royal Raceway returns since both Peach Beach and Delfino Square are returning.

493
Mario Chat / Re: BEST IN SERIES? Week 3: Music
« on: February 10, 2008, 06:14:49 PM »
Super Mario Galaxy. Most Mario games have nice tunes, but SMG stands out.

494
Mario Chat / Re: Super Smash Bros. Character Suggestions
« on: February 09, 2008, 09:13:29 AM »
Subspace Emissary Spoiler 2:
Which is minipulated by Ganondorf. Who is not really evil, as he helps Master Hand break free from this evil dude named Taboo. And yes, Taboo was controling him too. GO MASTER HAND + GANONFORF. WHOOOOOOH!

Actually, scratch that kinda. Ganondorf becomes good when Link un-trophies him.

Wow! Thats epic. I didn't think Link had it in him...

495
Mario Chat / Re: Best in series? WEEK 2: Final Boss Battles
« on: February 09, 2008, 09:08:36 AM »
^ When... did that happen? I don't recall...

Well, it was a long time so I don't remember exactly. But I do remember somewhere in the fight you see what I said.

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