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Author Topic: Out of Level in Blooper Surfing Safari in Super Mario Sunshine  (Read 7363 times)

« on: June 19, 2010, 09:45:51 PM »
Yeah, so I made a video of it...http://www.youtube.com/watch?v=WQ5wFQp5wYE

The quality is pretty good for being recorded on my phone. Anyway so I bet no one cares but slowly deciphering how the level boundaries work in SMS. Any wall-jumpable invisible wall you can bypass, any wall that is solid you can't, and any wall that half-freezes mario brings you into the "blue-zone". (A variation of the "purple zone". Both are the colors you see when you're under the map. Purple as far as I know is only found in Delfino Plaza and kills you if you stay on it too long, and blue doesn't kill you.) Also, I got pretty far out of bounds in Gelato Beach. I actually almost got to Ricco Harbor FROM Gelato Beach. And I recorded that.

Kimimaru

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« Reply #1 on: June 19, 2010, 10:22:42 PM »
Cool! I didn't think that the Blooper Surfing level would have the same background as those "Secret of _____" levels.
The Mario series is the best! It has every genre in video games but RTS'! It also has a plumber who does different roles, a princess, and a lot of odd creatures who don't seem to poop!

« Reply #2 on: June 20, 2010, 10:25:50 AM »
Get a TV capture device. Your camera is awful.

« Reply #3 on: June 20, 2010, 03:16:43 PM »
Get a TV capture device. Your camera is awful.

I've seen worse, I recorded it on my phone, and it's not a big deal because this is my first video IF I ever make more? Jeez,
Cool! I didn't think that the Blooper Surfing level would have the same background as those "Secret of _____" levels.
Yeah me neither. Any other places I should try? I can't think of any more off my head...typically the regular worlds don't work as well. I've noticed some areas are programmed better then others. The better programmed ones have the "hard" wall (aka as far as I know impossible to bypass). I'm pretty sure it's not possible for Corona Mountain.

And there's this thing called the XYZ mod, which is an AR code which lets you legit go anywhere. But the code is so long, and I don't know any other ways to put it in thats not manual. I have an AR Max with version 1.14 if anyone can help me with that.
« Last Edit: June 20, 2010, 03:24:34 PM by Glitchy »

Kimimaru

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« Reply #4 on: June 21, 2010, 09:38:42 AM »
I'm pretty sure it's not possible for Corona Mountain.

I suggest giving it a shot anyway. Use your moonjump code to go very high and try to get through the barrier to Corona Mountain. If you succeed, I will be able to make a video of me completing the entire game with the minimal number of Shine Sprites possible.
The Mario series is the best! It has every genre in video games but RTS'! It also has a plumber who does different roles, a princess, and a lot of odd creatures who don't seem to poop!

« Reply #5 on: June 21, 2010, 01:45:41 PM »
I suggest giving it a shot anyway. Use your moonjump code to go very high and try to get through the barrier to Corona Mountain. If you succeed, I will be able to make a video of me completing the entire game with the minimal number of Shine Sprites possible.

I was talking about inside Corona Mountain but I realized how you meant it. So yeah, I tried it and I got through. EXPECT apparently the game doesn't trigger the entrance until the gate is off, so this pretty much ruins your plan. But isn't there a certain mission that triggers the flood or is it a certain number of shine sprites? I can't remember.

Edit: I managed to get out of level in Ricco Harbor. It's actually more interesting then I thought. Apparently you can get really close to Gleato Beach. Anyway, there are 2 other findings I've found so far. One is an odd stone structure that is placed high above the mountains. I'll check if this is viewable in the normal level. Behind it there are palm trees, I'm guessing it's supposed to be Pinata Village (Sorry for spelling). Either way, I find it interesting that there's an actually high level of detail in something that you can barely see. And BTW neither the stone or the trees are accessible, unfortunately. The other thing I found is an odd slope under the gate which leads to the blooper surfing level. Basically, if you get in there while it's closed, for some odd reason there's an invisible slope behind it. I can't explain this...maybe there was something planned behind there but they had to hide it with the entrance to the level?
« Last Edit: June 21, 2010, 03:34:25 PM by Glitchy »

« Reply #6 on: August 12, 2010, 06:55:53 PM »
You know, I'm starting to think that this game is a lot more buggy than Super Mario 64 DS.
This bridge - extends from Nebraska to CANADA!

« Reply #7 on: August 20, 2010, 05:25:18 PM »
You know, I'm starting to think that this game is a lot more buggy than Super Mario 64 DS.

Considering I've spent a lot of time glitching on both games, I'm going to say SMS is much more glitchier.

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