It's not hard to understand. I can understand it fine. And it would be better if all the Mario games from now on would use voices all the time, and never text boxes. Text boxes make it seem so fake. It makes them seem more real when they talk. When they use text boxes, it's not even like their actully talking. Why must Nintendo keep torturing me with text boxes? I always thought it was because the systems didn't have the ability to, and the cartridges didn't have enough space. But the GameCube has way more than enough power to do it. And the disks hold around 1500 Megabytes(1.5gigs),the biggest N64 cartridge could only hold 64 Megabytes. Yes, the GameCube's graphics may be extreamly good and realistic, but I'm sure they don't come even close to taking up the whole disc. Nintendo has ways of cramming stuff into a small space. Take Super Mario 64, for example. It only uses less than 16 megabytes. Actually I think it was 8. If they can put all that into 8 MB, surely they can put lots of voice recordings into their GameCube games. So they have no excuse. And it would probably make them more popular too. Why? Well, look at the PlayStation *shudders*, it is one of the most popular video game systems ever made. It's hard to understand it being so popular when it was so bogus. The graphics are very very very poor and blocky. I don't think they even use anti-aliasing. Most of the games for PlayStation are boring. Plus it's only like a third as powerful as the N64. But, they use cds which can hold alot. So, they had room for lots of voices. And most of the PSX games use voices all the time.No text boxes at all. So I have concluded that that is what probably made it so popular. If Nintendo knows what's good for em. They'll use voices only, and no text boxes at all. I sure hope so anyway. Okay, I am now through with my speech.