7
« on: August 20, 2000, 09:54:33 AM »
First of all, I said 1997, because that was when Mario 64 came out, and 1990 was when Miyamoto was hired by Nintendo of America. He got plenty of pay and recognition in Japan, but when he was hired by NOA, as I said in the first place, he wasn't as respected by the officials there.
It even said in your post that he at first created characters and artwork, which was when he first started working at NOJ. Then, after the officials saw some of the games he created, like Donkey Kong and Mario Bros., he became a director of animation. He did this until 1990, when he was hired by Nintendo of America.
When he started making games at NOA, nobody gave him credit for it. He wasn't paid as much as in NOJ, and people there just didn't like him. All I'm saying was that although his name was on the game and he was paid for it, he still didn't get the recognition as a gaming-genius until Mario 64 came out. That was my point in the first place.
I don't have links to the sources I got this from, but I have picked up bits and peices to make his biography when I did a report on him. I searched his name and found articles, and that was all.
I don't know why you have turned this into your idea of a "debate", when all you have done was say what I've said was lies and that I'm trying to dupe people. That doesn't sound like a debate to me, because I don't like to lie to people, and I don't like to be portrayed as someone who does.
I'm sorry if what you think I've said is untrue, but I just think that Mario 64 was Miyamoto's "american debut".
It was also a good game, although it doesn't compare to the classics.
-Luigi
I''m-a Luigi, number-a one!