The Wind Waker remake announcement got me thinking... back then I would've basically been on the bandwagon for hating seemingly constant remakes of Gamecube games or whatever coming from Nintendo, but I've never really been bothered by it (I have a life to worry about, like most of you). However, I've noticed there's a distinct difference between a good remake and a bad remake: whether it unfortunately supersedes a legitimate sequel or spiritual successor.
With the Wind Waker remake, I was pleased to hear about it. I've been wanting to buy it again, but now I have a reason to wait for it. The updated visuals look stunning, and 99% of it is because of its lighting (kind of like how Minecraft looks amazing with Sonic Ether's "Unbelievable Shaders" dynamic lighting mod). The point is it's not going to take the place of a legitimate Legend of Zelda sequel. There is a proper Wii U version being developed, of course, and having a Wind Waker remake tag along is perfectly fine with me.
An example of how this doesn't work is when Nintendo slaps something useless onto an existing Gamecube game (New Play Control: Mario Power Tennis, anyone?) and decides to let that be the star of the Wii generation. We never got a proper Mario Tennis Wii or anything, and porting MPT to the Wii with motion controls was probably one of the poorest decisions Nintendo could make. Here's to an actual Mario Tennis/Golf Wii U game!