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Messages - Jorpho

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16
Mario Chat / Re: SMB3 randomizing
« on: June 26, 2000, 05:48:52 PM »
Um, what difference would it make, exactly?

17
Game Help / Re: SMW Beta tester stage
« on: June 26, 2000, 05:32:23 PM »
Straight to the final stage? As in Bowser's castle? How do you manage that?

(I really like these screwy little beta things, don't you? Just look at all the speculation that's gone on about the beta versions of the Sonic games...)

18
Game Help / Re: SML2
« on: June 24, 2000, 09:33:03 AM »
Actually, I once discovered that if you resest the game at just the right time after you finish a level, you can increment the "pipe score", but the level won't be counted as finished.  You can thus get numbers higher than 31, even though there are still only 32 stages.

19
Game Help / The Great Giana Sisters?
« on: August 07, 2000, 03:25:55 PM »
Is anyone else familiar with this game? Apparently, it was quite a classic on the C64, but it was so similar to Mario Bros. that Nintendo went after the company that produced it and put production to an end.
(In fact, I once saw a hack of this game that had the Giana sisters replaced with Mario and Luigi.)
I suppose it isn't too bad, as far as cheap remakes of high-quality games go.

20
Site Discussion / More Music
« on: July 25, 2000, 09:53:36 AM »
It seems that Estradasphere was the group that did that Latino-ish version of the Mario Bros. theme, but from the looks of things, it hasn't appeared on any of their albums yet.  You can listen to some samples of their music at www.estradasphere.com.  (I don't know where that "Cloudland" piece of theirs came from, but it also has all kinds of Mario sounds playing in the background.)

Incidently, Mario Bros. brings up quite a few relevant items in a Song search on cddb.com, including some kind of special edition of the Mario Bros. movie soundtrack.  (Maybe there's even something with that electric-guitar rendition they had during the Wizard movie commercials.)

21
Mario Chat / Mario Land music in SMRPG?
« on: July 04, 2000, 06:52:33 PM »
Anyone ever notice that the music at Frogfucius's (sp?) Pond in SMRPG bears a distinct resemblance to the music used in levels 1-1, 1-2, and 3-1 of the first Super Mario Land Game Boy game?

(You'd think Nintendo's game designers want to forget all about Sarassaland and Princess Daisy, but perhaps they haven't forgotten completely...)

22
Game Help / Wrecking Crew 98?
« on: June 20, 2000, 07:08:32 PM »
I finally did manage to find a copy of Wrecking Crew 98 the other day.  (Don't ask me where.)  Not a bad game, though perhaps a little less polished than some of Nintendo's other puzzlers.

Has anyone else played this game? If so, do you know how to make those little paintbrush thingies that they show in the credits to appear (not to mention the "crowd barriers" and construction poles)? I know I've seen the paintbrush once or twice, but I don't know how it got there.

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