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Topics - David

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286
Game Blog / Super Smash Bros. Brawl - Some Notes from my Playing Today
« on: October 19, 2007, 01:40:54 AM »
So, I played it quite a bit today... some thoughts and observations:

* Peach's "Daisy" outfit is currently missing. She has the Daisy color scheme (brown hair), but no texture changes (daisy earrings, different crown, etc..) like in Melee. This seems like an odd omission.

* Regarding Samus and Fox's "alternate outfits" -- I'm going to have to check into this tomorrow, but I didn't leave the expo with that impression at all. While I'm hesistant to say much about Samus (I'll try her color scheme out tomorrow, although toggling through the colors showed NO alternate textures or designs, JUST color schemes), I do know I saw Fox in the "Star Wolf" coloring... and frankly, the only difference I saw was the color scheme. If Samus has a Fusion Suit, it should be obvious, and I'll look for it tomorrow -- otherwise, well, I think the reports of "different costumes" at this point are merely different color schemes. Dark Link appears to just be a different color scheme too.

* Multiple taunts are fun, but I can't tell if there is ANY way to CHOOSE a taunt in Wii Remote play. This might be a problem, as some taunts have lag (Mario's growth).

* Still not sure about Mario's FLUDD. It seems to be called by D+B when standing, but I'm not entirely sure what makes it later vanish OR if you can do anything else with it after it is called. You can't seem to drop it as an item.

* Peach feels more "floaty". Her hip smash attacks have little white flash heart animations.

* I really, REALLY hate Wii Remote controls.

* Classic Controller is growing on me, but I still want the Wavebird.

* Adventure Mode looks neat -- they were showing various Adventure Mode clips. Wario appears to be a total jerk in this game.

Overall, the game FEELS like an enhanced SSBM as opposed to "a brand new game" -- adventure mode and the like will take care of that, though.

IF it's true that there are no alternate costumes at the moment... I find that rather significant. Removing Peach's "Daisy" outfit really makes no sense at all... if that's gone, it would seem MORE possible that there is a universal "second costume" or "costume selection" option for ALL the characters coming later. But, well, speculation.

Oh, another thing -- Final Smash attacks generally seem WEAKER than we are all expecting them to be. Avoiding or surviving the attacks isn't impossible by a long shot. The game seems very well balanced even with the Final Smash attacks... Stationary Final Smashes (like Mario's) can be avoided if you are quick, Speedy Final Smashes (Super Sonic) are hard for the player to control, etc..



Summary of New Adventure Mode Stuff (from David's Memory)

* Donkey Kong stage (Donky and Diddy) : Bullet Bills blast into an island. DK and Diddy begin fighting stuff. Level begins. Giant goomba boss. Etc. etc. Ending cutscene -- DK and Diddy find bananas, then BOWSER appears and growls at them.

* Arena - you guys know this one. Mario/Kirby, fight, Pirahna w/ Princesses, you save one, Mario goes flying away (presumably to end up with Sonic)
New Stuff: Arena, Kirby and Peach standing near each other, Zelda crawling out of her broken cage. Suddenly, motorcycle crashes into the arena. Wario hops off, pulls out a futuristic gun, shoots Zelda, she turns into a "Smash Statue" (with base), Wario cackles, picks up the statue, laughs and rides off.

I forget if anything else was really new... it showed some of the actual platforming parts... Pit fighting a giant crowd of the Eggplant-man-looking Darkness guys...

287
Game Blog / TMK Staffers at E for All
« on: October 18, 2007, 08:30:54 AM »
I'll be at the E for All show this week, as will at least one other TMK staff person.  Pictures should be coming from the event, and any small tidbits of news that can be found.

If you're at the E for All show and spot me somewhere, say hello!  Mention TMK and I might even have a small gift for you...

289
Game Blog / Wii Ware Dr. Mario -and- Peach's Motocycle in Mario Kart
« on: October 10, 2007, 06:50:26 AM »
Screenshots of a Wii Ware Dr. Mario game are popping up, as well as a few shots from the Wii Mario Kart title, showing Peach driving about in a motorcycle-like thing of some sort.

It's times like this that I wish I knew how to add pictures to TMK.  HEEEEY, Deeezer!

290
Game Blog / Sonic in Super Smash Bros. Brawl
« on: October 10, 2007, 04:16:06 AM »
Check out the official Smash Bros. site to see Sonic knocking Mario over as he dashes about like a deranged blue spiny mammal.

Prepare to die the death of a thousand stomps, blue pretender.

291
Mario Chat / *&@#&@!!* "LOST LEVELS"
« on: October 01, 2007, 05:47:05 PM »
It's amazing what you forget after not playing a game in ages.

Things like GAMES SETTING YOUR EXTRA LIFE COUNT TO ZERO IF YOU GET TOO MANY.

There's a reason they never released this on the NES...

292
Game Blog / Psst... wanna buy some $120 Mario Sneakers?
« on: October 01, 2007, 12:34:58 PM »
If you've ever wanted Mario themed athletic shoes and also wanted to throw money away madly, have we found the perfect thing for you.

Denim & Sole is selling a special, limited edition "Legacy X Nintendo 2007 Colorway: blue-red-black-gray" athletic shoe.  Only 400 pairs will be sold, at $120 each; to slightly offset the cost, you will also receive a "Run Athletics Legacy X Nintendo T-Shirt" with each pair of shoes.

A few more pictures are available at the charmingly entitled "High Snobiety" site.

So, Deezer... how much do we have left in the TMK treasury?

293
Yes, the real Super Mario Bros. 2 is being released to the North American Virtual Console this week, for 600 points.  Now you too can play the infamously difficult chapter of the Super Mario Bros. series, for a mere 100 point markup.

While later ports of the game have been released in the Americas before (as "The Lost Levels" in Super Mario All-Stars and in a rather chopped up and altered version in Super Mario Bros. Deluxe's extra mode), the original Famicom/NES version has never hit our shores... until now.

While the European VC release has disappeared from the European Shop Channel, it sounds as though the North American release will remain available permanently.

(Oh, yeah, Sin and Punishment for the N64 is available too. 1200 points, no Mario, but supposedly fantastic.  In fact, I'll probably buy that first, given that I've played the SMAS port of SMB2j before.  Beating any version of SMB2j just seems to make me never want to play it again.)

294
Game Blog / DK Barrel Blast in a bit more than a week - How Did I Miss This?
« on: September 29, 2007, 04:46:46 PM »
So I got an e-mail from Nintendo today, summarizing tidbits and such about the Wii and DS during September. Nothing about the infamous "September surprise" we may or may not have gotten, but there was something interesting in the e-mail: "Donkey Kong Barrel Blast - coming October 8th".

Now, I'm sitting here confused, as I didn't know we had a release date for the game.  I jump online to check TMK... and yes, Deezer or MB or SOMEONE ELSE better in tune with release lists has that noted.

Why do I feel like I missed some announcement months ago?

295
Game Blog / Super Smash Bros. Brawl -- Online.
« on: September 18, 2007, 03:31:02 AM »
Do I really need to write anything else?

Source: Smash Bros. DOJO - run by Sakurai, the guy behind it all.

296
The N64 title Yoshi's Story has been released for the Virtual Console here in North America.

If you haven't played this yet, the game is a more arcade-like take on a Mario platformer.  As Yoshi, eat fruit, toss eggs, and stop Shy Guys as you try to stop the evil baby Bowser from doing whatever it was he did this time.  The game features prerendered graphics (much like the Donkey Kong Country series, but at a much higher quality) and "two dimensional" gameplay.

The game is a bit on the short side, but it does offer a good chunk of replay value due to the structure of the levels - each world has several levels, but you only play one level each time you progress through the game.  Your level options are dependent on how well you play...

Yoshi's Story is a fun little platformer, but don't go in expecting Super Mario Bros. 3 or Yoshi's Island.

Oh yes, I nearly forgot...

EEE-AAAAAAA-UH-NOOOO .....  EEE-AAAAAAA-UH-NOOOO .... EEE-AAAAAAA-UH-NOOOO ...EEE-AAAAAAA-UH-NOOOO!

297
Latest News / SSBB: Golden Hammer (Wrecking Crew time!)
« on: September 17, 2007, 02:25:24 AM »
The most recent Super Smash Bros. Brawl update is an item called the Golden Hammer -- a super version of the standard hammer which also lets you run in midair if you are rapidly tapping the button.

It's come to my attention that this is a direct reference to the infamous Golden Hammer in the classic Wrecking Crew for the NES... the Golden Hammer was very, very rare, but when you had it you did more damage, swung it more quickly, and could run over gaps in space by rapidly tapping the button.  In addition, the Brawl Golden Hammer appears on a pedestal/platform thing that looks somewhat like the pedestal the hammer and golden hammer appear on in Wrecking Crew.

Between Eggplant Man in two GC titles and this... well, no, we aren't seeing a Wrecking Crew resurge, but it is interesting!

Link: Smash Bros. DOJO

298
Latest News / Euro VC Update - Japan only Mario games?
« on: September 13, 2007, 09:03:35 PM »
Early reports are indicating that the European/Australian/New Zealand Wii Shop Channels will be selling Super Mario Picross and the original Japanese Super Mario Bros. 2 tomorrow, Friday the 14th.  This would be significant as neither of these titles were ever released in their original forms in the west.  Supposedly both cost roughly 100 points more than a standard SNES or NES game, and come with the warning that they may still contain "some Japanese text".

Nintendo of Australia's site seems to say that in celebration of the Japanese Hanabi Festival, they'll be releasing several US/Japan only titles to the Australian (and, presumably, European) Wii Shop over the next few weeks - including Sin and Punishment, an N64 shooter infamous for not being released in the West.

The only real catch to this is that the original Japanese Super Mario Bros. 2 is only supposed to be made available until the end of September - then it's removed from the shop.

I suppose this means we folks in the USA will be getting Mario's Super Picross and Super Mario Bros. 2 in the near future... possibly Monday, but it's always hard to tell with these things.

More information as it becomes available and verified.

Update:
NOE news article
NAL news

299
Latest News / TMK Staff To Be Interviewed by Ecuadorian Radio Station
« on: September 13, 2007, 09:28:22 AM »
Now THERE'S a title you don't expect to see.

A radio station in Ecuador (http://www.radiocity.com.ec/) is doing a show on the Mario game series today, as part of their entertainment show ("El Aguacate" - The Avacado).  They wanted someone from TMK to talk with them today, and it appears I'm the lucky party.

So, if you are in Ecuador, tune in from 5-8pm Ecuadorian time (3-6pm PST) to hear yours truly speaking... I'm not sure exactly when I'll be on, but it should be closer to the 5:30-6:00PST segment.

Now to go brush up on my Mario...

300
Game Blog / Brain Age 2 -- with Mario???
« on: August 27, 2007, 12:11:41 AM »
Brain Age 2 was very recently released.  As you might have heard, it comes with Virus Buster, which has been described as "a Dr. Mario clone."

I just finished playing it for a bit... it's Dr. Mario in art style and features the Chill music from the Dr. Mario games.

Mario cameo stuff is just popping up all over the place in these "Touch Generations" titles...

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