Yeah, people who pretty much lease their new games and have them until the next comes out....just kinda get to me. I've never sold a game in my life and I doubt that I'll sell Wii Play or SPM anyway. I just couldn't stand a fella I knew that would always get a Mario game and sell it fulfilling the minimum requirements to beat the game. Sold SM64 ([wtd]) after 70 stars, Sunshine after 70 shine sprites, and sold Galaxy ([wtd]) after getting 60 stars. What the hell, my friend.
What the hell indeed, it's like that guy has no real attachment to the game. Plays through it once, figures that's enough for one lifetime, and pitches it. Now, true, some games last so long that if you did play them non-stop, you wouldn't want to spend one more minute with Mario lest you went berserk. Well, that and the ending should put a nice cap on things that you might want to leave on that note.
It took me over 60 hours to finish Final Fantasy X. I was utterly sick of the game by that time, not from boredom because I liked that the goodness never ended, it's just... well... *it never ended*. And then it took me 70 hours to beat Okami, which admittedly I didn't grow as weary of. At least with Okami you get a New Game+ like feature, which makes a subsequent runthrough fly by in about 10 hours. FFX didn't have New Game+ for some reason, and I'd rather kill myself than replay FFX right after beating it.
That's why when I beat a game, I don't play it for one or two years, or more. That's just so I can forget almost all of it so that it becomes fresh again. Star Fox Adventures had that effect on me because when returning to it years later, I'm still in awe of how beautiful and smooth it is.