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Author Topic: Mario Bros. clone progress  (Read 5070 times)

« Reply #15 on: March 16, 2005, 01:58:21 AM »
hello luigi guess who asx

« Reply #16 on: March 16, 2005, 02:00:18 AM »
r u there luigi

« Reply #17 on: March 16, 2005, 02:57:17 AM »
(Gasp) Another one of my school friends! Welcome to the Fungi Forums!

Nachos make me macho,
Berries make me merry,
If you want me to stop,
Too bad. (Raspberry)
If my son could decimate Lego cities with his genitals, I'd be [darn] proud.

« Reply #18 on: March 16, 2005, 03:54:36 AM »
yes indeed, i am

« Reply #19 on: June 07, 2005, 12:43:38 PM »
Alrighty, I figured I might as well release the final version now, seeing as I haven't touched the last two remaining bugs in three months, especially since for one I can't find the cause, and the other I know the cause but can't find a feasible solution. That, and I don't feel like spending any more time on them. Well, here it is, version 1.37! It may still have a couple things wrong, but most of the quirkiness is gone, especially now that hitting enemies from below doesn't work by conventional collision detection anymore.



Download the final version.



''If you want to point out my mistakes, don‘t think I won‘t point out EVERY SINGLE ONE of yours.''

"I'm a stupid fatty and I like to play with my Easy Bake oven." - frostbite

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