Sunshine and Mansion did not do well...
Actually, most game review sites praised both Sunshine AND Luigi's Mansion. I think this just a continuation of your personal opinion. Both games sold very well by today's standards and both became Player's Choice titles.
They got no were near the level of SMB, SMB3 or SMW or even Mario 64. PS2 and Xbox dominated because Gamecube made Mario so dumb (that dumb townspeople look so stupid in it).
I don't have much to say to this, that's all a matter of personal opinion.
I am one of the fans that grew up playing old NES.
Good for you. So did I, and a good amount of users on this board over the age of 15.
I think the more modern they get, the more childish they get.
Actually, I'd think it was the other way around. You grew up, while Mario stayed the same. Mario has been able to retain its kid-friendlyness for the past 20+ years.
However, my idea has been popular in other boards, but I think mostly because people who will talk about it in other boards grew up playing the Originals.
Again, a good amount of people here also played the originals and enjoyed them just as much as you did. You're not special here. Sure, people on other boards might like your ideas, but we're not other boards. The people who liked your ideas probably don't play video games as much as some of the people here.
SMB sold like 60 million copies, compare that with Sunshine which sold maybe a 1/2 million copies.
You know, I recall the quality of these old NES cartridges to not be so great. Though a simple Q-tip and bottle of rubbing alcohol usually did the trick when fixing cartridges, most people just thought their cartridges were broken and simply purchased new ones, resulting in such a high amount of purchased cartridges. That's just my theory, though. I'm assuming someone like Chup will shoot it down shortly. An alternative theory is that, you know, these games have been out for decades and the games stayed in production well into the SNES's life, compared to Sunshine or Luigi's Mansion which have been out for 4 or 5 years.
Plus NSMB did real well and it is not a rehash.
No argument here.
Also putting characters like Waluigi in the game is novel because no Mario game has them. No Mario game has Wart, King K Rool, Bowser, Wario, Waluigi, and King DeDeDe as bad guys.
That's quite an unnecessary amount of final bosses for one game, not to mention that K. Rool and DeDeDe aren't even a part of the Mario franchise (no matter how much as you want them to be. They're not.) I like it when the final boss is either Bowser, or Wario, or Wart. It shows that the bosses not in one of the games actually has a life and problems outside of stealing Peach, money, or Subcon. Or they could just be plotting their next attacks and it's taking awhile. That's saved for Mariology.
If you read the review for Sunshine, it is clear that little time was put into it
And if you actually asked most Mario fans and not a casual gamer, it's clear that most of them actually enjoyed the game. Sunshine was in development when Gamecube was still known as the Dolphin.
that was why Gamecube did so poor. Only good game was SSBM and Windwaker (although I enjoy the Mario Party and all the sports games but they came out later).
Maybe I'm just easy to satisfy, but all the games I purchased for my Gamecube were very enjoyable games that if I were to review I'd give very high ratings of.
Nintendo needs to get back to the original mario themes established by the original series and what happened to the original koopa kids and why cut them in favor of Bowser Jr.
Again with these stupid "Bowser Jr. sucks" arguments. It's clear Nintendo wants to use Bowser Jr. more than the original 7 Koopalings now. Either deal with it, or stop buying Mario games, plzkthxbai.
(Yes, I like Bowser Jr. as a character. He seems to be pretty intelligent, compared to his 7 siblings.)
There are my counters to your arguments. You still want this game of yours to be made by Nintendo, fine. Good luck (and if Nintendo for some crazy reason decides to actually use your ideas, good luck trying to actually take credit for them).