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Author Topic: Super Mario Bros. 2 released on US Virtual Console  (Read 10539 times)

Super-Jesse

  • Unstoppable News Machine
« on: July 02, 2007, 12:30:55 PM »
Today, Super Mario Bros. 2 made its Wii Virtual Console debut! Download and experience or re-experience the Doki Doki adventure for 500 Wii Points.
« Last Edit: September 24, 2007, 05:18:34 PM by Deezer »
<Kojinka> When I saw this thread back on top, I was afraid this was gonna be another pointless bump by a new member, but when I saw Super-Jesse's username, my fears were laid to rest.

« Reply #1 on: July 02, 2007, 06:36:49 PM »
Don't do it. Spend your points on Bloody Wolf instead.

« Reply #2 on: July 02, 2007, 06:47:27 PM »
I downloaded it as soon as I heard. SMB2 was always one of my favorites.

silverstarman

  • Chock full of misinformation
« Reply #3 on: September 20, 2007, 01:32:46 PM »
The game wasn't that bad, it was just a stupid idea.

BP

  • Beside Pacific
« Reply #4 on: September 20, 2007, 09:15:45 PM »
Nah, where'd Mario be today if the SMB2 madness hadn't happened?
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

Suffix

  • Steamed
« Reply #5 on: September 23, 2007, 09:42:39 PM »
Luigi might still be a green-clad clone!

silverstarman

  • Chock full of misinformation
« Reply #6 on: September 24, 2007, 12:52:31 PM »
Nah, where'd Mario be today if the SMB2 madness hadn't happened?

I wish they would just bring the Japanese version of SMB2 here, and just alter the difficulty.

« Reply #7 on: September 24, 2007, 01:01:38 PM »
Why release the game here and change what it's known for? I say we're better off with just the SMUSA game. Besides, it wasn't a stupid idea, SMB2J wouldn't have been successful then due to its difficulty and similarity to the original. It was a smart move on Nintendo's part to make a new SMB2: it joins SMB1 and 3 as the top three best-selling games for the NES.

Chupperson Weird

  • Not interested.
« Reply #8 on: September 24, 2007, 09:10:23 PM »
Alter the difficulty? ?? ??? ???? ????? ?????? ??????? ???????? ????????? ??????????
That was a joke.

BP

  • Beside Pacific
« Reply #9 on: September 24, 2007, 09:24:10 PM »
Bring it here? SMAS, SMBDX, imports.
Edit: you know, SMB2 happened. Both versions have been released here. Mario is super-successful. I don't think there's any room for complaining here. SMB2J may very well have turned off a lot of gamers here and killed Nintendo.
« Last Edit: September 24, 2007, 09:26:26 PM by Bird Person »
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

« Reply #10 on: September 25, 2007, 02:02:18 AM »
aRgH, the bumping of this made me think that SMB2(j) had just been released, perhaps as Reggie's aforementioned September surprise!

Wait, what was the September surprise, anyway?

Chupperson Weird

  • Not interested.
« Reply #11 on: September 25, 2007, 09:51:25 AM »
Every time I see this topic I think the same thing. Then I look at it and I'm like MAAANNNNN.....
That was a joke.

silverstarman

  • Chock full of misinformation
« Reply #12 on: September 25, 2007, 12:46:23 PM »
Alter the difficulty? ?? ??? ???? ????? ?????? ??????? ???????? ????????? ??????????

I said in my post that they should "alter it" to make it easier.

silverstarman

  • Chock full of misinformation
« Reply #13 on: September 25, 2007, 12:49:26 PM »
Bring it here? SMAS, SMBDX, imports.

Yeah, but people would want the original game. Nothing from a compilation. And I'd rather have them port it here than buy the system that plays it, which would cost more money.

MaxVance

  • Vance Vance Revolution
« Reply #14 on: September 25, 2007, 03:58:07 PM »
The difficulty of SMB2J is its defining feature. Also, you double posted again.
Remember that your first Goomba boldly you walk? When Mario touched that mushroom being brought up more largely remember that you are surprised? Miscalculate your jump that pit remember that it falls?

Chupperson Weird

  • Not interested.
« Reply #15 on: September 25, 2007, 05:48:23 PM »
silverstarman missed what I was trying to say, which is that altering the difficulty is a stupid, stupid, terrible idea.
That was a joke.

silverstarman

  • Chock full of misinformation
« Reply #16 on: September 25, 2007, 05:53:47 PM »
And you can fix this by???? And how????

« Reply #17 on: September 25, 2007, 05:55:44 PM »
Just don't touch the difficulty. If Nintendo chooses decides to release it on the NA VC, let them. Until then, just get an emulator or something.

silverstarman

  • Chock full of misinformation
« Reply #18 on: September 25, 2007, 06:00:03 PM »
silverstarman missed what I was trying to say, which is that altering the difficulty is a stupid, stupid, terrible idea.

Well, the game has been rated to be released here, and the only reason it never came out overseas in the first place was because of the difficulty. I'm not trying to start a rant, either. It's nintendo's choice, and they can do what they want. This was just my opinion.

Chupperson Weird

  • Not interested.
« Reply #19 on: September 25, 2007, 06:18:21 PM »
That's the reason they gave, which may have been their thinking at the time, but it's still a horrible reason, and in this day and age, there is absolutely no reason to touch the difficulty.
That was a joke.

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