Game #9:
Elminage Original

Elminage is a series of hardcore first-person
Wizardry-style dungeon-crawling RPGs by Starfish SD, who developed some of the later Japan-only
Wizardry games before starting this series on PS2 in 2008.
Elminage Original is the PSP remake of the first game in the series, and the only game in the series currently available in English (though that's changing very soon, but I'll get to that later). The barrier preventing evil from entering the game's world has broken, and demons are invading; your party of six homegrown adventurers (who I named after people in #tmk) must complete quests and find the five rings needed to perform the ritual to recreate the barrier at Dragon's Fang, and beat back the unholy menace.
Elminage is
mean. It's not uncommon to have your entire party killed, slammed with status effects, level-drained, or otherwise inconvenienced greatly by preemptive attacks from random encounters, even if you're revisiting low-level areas for quests. Because the game uses spell levels instead of a more modern MP system, you have to be careful to manage your casters' magic uses so that you don't get trapped deep in a dungeon with no attack spells, no healing, and no chance of escape. Furthermore, your characters have limited inventory space, and equipment takes up item slots, so it's not good to rely on healing items and the like, because you won't be able to carry loot if you're bogged down by potions. If you try to play
Elminage like other JRPGs, you will die horribly and repeatedly, and it will be your fault every time.
Elminage Gothic, a later game in the series, is getting a
Steam release in English next Thursday. I can't wait! (Hopefully it has a better localization
than Elminage Original.)