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Author Topic: Worst ways to die in a video game.  (Read 50778 times)

Glorb

  • Banned
« Reply #135 on: March 08, 2007, 03:22:55 PM »
Yeah, but everyone knows freezing someone and then shattering them kills them for good.
every

Chupperson Weird

  • Not interested.
« Reply #136 on: March 08, 2007, 06:10:43 PM »
It didn't kill the other Terminator in Terminator 2 for good...
That was a joke.

WarpRattler

  • Paid by the word
« Reply #137 on: March 08, 2007, 06:30:20 PM »
Either there's multiple Ridleys, or there's a cloning program.

Horrible way to die: Trying to sequence-break MZM, messing the bomb jump up, and falling into acid instead of getting to the Varia.

Glorb

  • Banned
« Reply #138 on: March 09, 2007, 01:51:00 PM »
Aw, yeah. Serves you right, rotten cheater.
every

« Reply #139 on: March 09, 2007, 05:44:01 PM »
Forgetting (or not knowing) which button is the jump button, and charging full speed into that first Goomba.
« Last Edit: March 21, 2007, 05:38:15 PM by Toad »
Kinopio is the ultimate video game character! Who else can drive a kart, host parties, play tennis, give good advice and items, and is almost always happy??

WarpRattler

  • Paid by the word
« Reply #140 on: March 10, 2007, 10:02:02 PM »
Aw, yeah. Serves you right, rotten cheater.

Sequence-breaking isn't "cheating".

Somehow managing to lose to Mecha-Ridley is quite annoying. I lost to him for the first time yesterday.

Glorb

  • Banned
« Reply #141 on: March 12, 2007, 04:03:16 PM »
In my book, it's cheating, since you're not supposed to do that in the standard game progression. I got nothin' against it, though. Well, I kind of do, since it's impossible for me to pull off.
every

« Reply #142 on: March 12, 2007, 11:56:27 PM »
You could maybe call it cheating (or more like "glitching") in Metroid 1,2,3 but Zero Mission was kind of designed around skipping items if you wanted. There are paths actually designed into the world for item-less people.

SolidShroom

  • Poop Man
« Reply #143 on: March 13, 2007, 04:49:52 AM »
Well, yeah there's a 15% completion ending in Zero Mission that would be pretty much impossible without those paths.

« Reply #144 on: March 13, 2007, 08:30:23 AM »
I looked through the entire thread, and I'm surprised no one has mentioned this yet:

Getting killed by a horde of cuccos in LoZ:OoT. Seriously, the hero of time can stand up to zombies, giant spiders, ghosts, wolfs, etc. But in the end, he subdue to a bunch of chickens. What's even more ironic is that it was because of Link's act that caused the chickens to go Raving mad. I almost suffered at the hands of these beasts, but I managed to escape just in time.

In Soviet Russia, Pokemon chooses you!

Glorb

  • Banned
« Reply #145 on: March 13, 2007, 09:10:53 AM »
I love doing that. I smack one of them, and suddenly I'm being chased by a hoarde of Satanic Death Chickens of Doom, running for my life in the hopes that they spare me a horrible death. That also doubles as a terrible way to die in real life (maybe I should make that thread).
every

Suffix

  • Steamed
« Reply #146 on: March 13, 2007, 09:22:49 AM »
...That would probably turn out pretty morbid and disturbing.

WarpRattler

  • Paid by the word
« Reply #147 on: March 13, 2007, 09:33:31 AM »
I can't believe nobody's said "getting eaten by a grue" yet, so I just said it.

Glorb

  • Banned
« Reply #148 on: March 13, 2007, 12:34:11 PM »
Well, that's slightly better than falling down an invisible pit in an attic.
every

Kojinka

  • Bruised
« Reply #149 on: March 18, 2007, 06:22:48 PM »
three words: "The blanket died"
Regards, Uncle Dolan

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