Show Posts

* Messages | Topics | Attachments

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Reading

Pages: 1 2 3 [4] 5 6 7 8 9 ... 24
46
Mario Chat / Re: Miyamoto Hates Stories
« on: August 26, 2009, 08:09:22 PM »
I'm probably the biggest advocate for more story in Mario, character development within the game, and, dare I say, a slightly "darker" Mario...
I thought I was. Well! Good to see someone else who shares these opinions. I pretty much agree with that entire post (what you said about the Lumas and the Storybook).

I'm ecstatic about Galaxy 2, with my only real concerns being the story (obviously) and Yoshi (I never really liked him). The style and environment Super Mario Galaxy 1 created is really fun and expandable; there are endless possibilities. They could probably make five Mario Galaxies before I'd even begin to get tired of it.

47
General Chat / Re: Wacko dreams
« on: August 13, 2009, 11:50:19 AM »
There are a lot of details I can't remember, but I'll try to piece it together.



I was apparently being sent to a summer camp. I was bringing some books and such to read there, including one rather large one about outer space, and putting them in a beige-green backpack. My mom saw the outer space one, however, and complained that it was too big to bring, so I ended up taking it out.

At the camp, it was evening. Me and everyone else were sitting in this huge outdoor-auditorium-thing, and there were purple and blue lights all over the place. There was a huge screen on the stage, but I don't remember if anything was on it. It was apparently a rock concert or something. I was sitting next to my friend, P (he's appeared before), and we were having a pretty good time. M was also sitting in front of me. P got up to go to the bathroom or something, and I turned and said something to him, only to find he'd just walked out of earshot. M thought I was talking to her, and turned around to say something of a humorous nature to me, but I forgot what it was.

After a while, this guy I somehow knew was evil came on stage. The lights turned off, and everyone started leaving. I told one of the guys running the camp that I would be willing to challenge that evil guy. He was like "Really? Are you sure you're powerful enough?" I somehow sensed that the fighting would be done in RPG fashion.

That part of the dream was never concluded. Later, I and everyone else returned to that auditorium, which for some reason now had castle-like stone walls, to celebrate the 2010 New Year (yeah, I thought this was a summer camp?). A whole bunch of my friends were here, as well as people I didn't know. We stayed up through the night, and as the sun rose on the new year, I went up to a frosted window in the stone wall and stared outside. I cried of sadness because I still hadn't accomplished what I wanted to do, but also of joy because I'd received what I needed to do it, and the sun was rising on a new year of endless opportunity for me and my friends, a year that I knew would be the year.



Um...whoa. I don't think I've ever had such sentimental content in a dream before. :o

48
General Chat / Re: What Is Up With These Ads?
« on: July 30, 2009, 11:39:26 AM »
I haven't seen any of those "Evony" ads for the last few days. Which is a relief.

I remember when those ads first appeared and got progressively more suggestive. I imagine this was the thought process of the people putting out those ads...

"OK, we've just made a totally generic online game! Let's put out an ad with a knight on it to make it look cool!"

"...No one's signed up? All right, let's a put a girl on there instead and see what we get."

"...Still nothing? Let's make that girl a lot more suggestive. That'll get people!"

"...No one again? All right. Let's fill the entire ad with that suggestive lady and just put the name in one little corner."

"...Still no one? OK, forget it."

49
General Chat / Re: Wacko dreams
« on: July 20, 2009, 06:30:10 PM »
This was one of the most epic dreams I've had in a while. Too bad I had to wake up to hear that I should get cracking on my summer homework.



It all started when me and my friends visited a mall at nighttime. There was some kind of event going on where people were setting up booths and selling stuff. We checked out different booths. I went to one where this lady was selling pottery. There was this distinctly colored blue-and-purple clay jar whose colors made it seem to almost glow, and I really liked it. I saw the lady selling this stuff explain one of her other creations to another bystander. It was a miniature house of some kind, and she said it had magical effects. I thought, Witchcraft? I asked her if there was anything magical about this jar, and she said no, but I didn't want to take my chances, so I put it back.

We were about to leave the mall, but I could see some kind of commotion going on in the parking lot, with police cars with flashing lights and everything. Another real-life friend I shall call A (not to be confused with the A who appeared in my dreams on December 31st and January 2nd) turned toward me and said, "Follow me." I obeyed. It seemed like my brother was here too, but I can't exactly remember. Me and possibly my brother followed her up some stairs and into a room in the mall, which was now beginning to look less like a mall and more like some kind of odd, dream-like building. She opened a door cleverly concealed to look like it was part of the wall, and we entered a room that contained a stage, lit by only a few lights situated on that stage. We climbed onto the stage, and she removed another board on the wall on its left side to lead us into yet another secret room.

It was dark as well, and looked like a very small bedroom, with brown wooden walls, a dark magenta carpet, and a bed with a gold-colored sheet that took up nearly 3/4ths of the room. A kneeled down next to the front-left corner of the bed and pulled up the corner of the sheet, revealing a golden container with a combination lock. "Solve this," she told me. I was shocked. I said something like, "I don't think I want to do this." We then heard commotion from one of the rooms outside - apparently the police had chased us here. I asked, "Did you think I'd want to break into this safe once you revealed it to me?" I can't remember what she said, but some weird dreamy images came up, like a small glass window in cement, that was supposed to be us escaping from the mall or whatever it was now.

Once we got outside, it turned into day, and the chase spontaneously turned into me sitting in some kind of car watching the police officers trying to shoot down an escaping penguin running along some railroad tracks up a peninsula I visited on vacation a few weeks back. For whatever reason. They shot it several times, but it kept on going. I thought, Didn't that hurt?, giving absolutely no thought to the fact that it should've been DEAD a long time ago. Eventually, it got away, and I stopped. I walked back in the direction I came a few paces, and there were some characters I think were from Shrek standing on a back patio-esque deck. Below and in front of this deck was a creature that looked something like a cross between a miniature Jabba the Hutt and a pile of applesauce. It said something, but I either I can't remember what it was, or I just didn't understand it.

The chase somehow expanded, and my friends returned. We were running around a maze being chased by who-knows-what characters. The maze seemed to have themes; I saw a red water tower at one point, a forest, and a castle. It was all in a particular art style, like it was one of those search-and-find children's books. Oh, and it had turned into night again, with the sky just being pure black like you'd expect from that illustration style.

Sometime during this whole maze chase, I dropped into a SMB2-esque jar with a blue background. The walls and floor were made of the orange bricks from the SMA4 Ghost House tileset. It was no longer me, but seemed to be me playing a video game more along the lines of Super Mario Bros. 3. There was a horizontal pipe sticking out of the left side with some blocks in front of it. I (or rather, Mario) removed these blocks, intending to go in the pipe, but a ton of Needlenoses (from Yoshi's Island) shot out of it, and I was hit by one, lost a life, and got a Game Over.

Mario appeared on some kind of map screen. This was apparently all part of a video game, and its map screen was something of a cross between Super Mario Bros. 3 and Super Mario World - flat, SMB3-like landmasses and graphics, but paths like SMW. Mario was standing on the southern part of a large green island at the left side of the large map - not the left side of the screen, as this map was very large and bigger than the screen in all directions. I tried finding that level again so I could see what was in that pipe. I entered a level near my initial position, and it was a similar "jar", except the background was like the SMA4 Ghost House as well. I knew that wasn't what I was looking for, so I exited the level and tried looking in some other locations. A pipe on the map screen took me to another island with a small group of twisting, vertically oriented paths. I tried going in a few more pipes and checking out more levels, but I couldn't find the one I was looking for.



Then I woke up. I remembered this dream pretty well. Plot structure-wise, it's nothing unusual for me, although the plot itself and what I saw in the dream was pretty memorable. A would never take advantage of me to steal money...well, she wouldn't steal money, period. We're not close friends or anything, but I know her better than that. :P

50
General Chat / Re: Wacko dreams
« on: July 12, 2009, 04:38:05 PM »
Well, last night, I had the first "long" dream I can recall in quite a while. There's a ton of details I probably forgot, but I'll try to piece it together.



I was outside my house. It's summer, and the sun was beginning to set, so naturally, there were bugs flying around outside. When I went back in, I apparently held the door open for a few seconds too long, and a bee flew in. This was no ordinary bee, though. It could TALK! My brother went in the bathroom to wash some dirt off his hands, and I sort of cooly walked past, listening to him talking to it. The bathroom's walls were also distinctly more green than usual. I went somewhere else in the house and opened a door, but for some reason, it opened on the hinges side. I was like "what."

I suddenly became a spy on a mission for the government in a foreign country I'm pretty sure was North Korea. I rode a bike down a street, looking for this one place I was supposed to go to. I don't remember what I did there, but I eventually found myself in our base. I was looking at a screen with another person that showed a satellite image of an area on Earth that sort of looked like the Arabian Peninsula. I knew it wasn't that, though - most of the landscape was green, except for a certain patch that looked more deserty, as well as two similar tiny patches to the northwest of it. The other agent beside me, who wore what looked like a white lab coat, pointed to that larger desert area and said something of particular significance that I forgot.

I can't remember if I was still supposed to be a spy for this part, but something eventually led me to a steel dome in the middle of the ocean. There was a girl in here who had apparently spent a considerable amount of her life alone in this dome. The interior was fairly dark, and had dark blue-green walls and floor that seemed to be made of stone. There was a small desk and lamp next to a bed in one corner.

What happened there is fuzzy, too, but I think I got that girl somewhere else, most likely via an unseen airplane, and I was waiting at the airplane's landing point, which looked a lot like a giant tennis court, complete with a huge white line that I and several other people were lined up on. The girl seemed to have disappeared, but I was still standing there, and eventually everyone on that line started moving in single file. I turned around and saw one of my friends, who shall be named M, talking with someone else while we were moving. I joined in the conversation for a while.

Another abrupt focus change took me to a place where I was visiting the website Super Mario Legacy as if it were a house, complete with some form of virtual reality software that let me "move" by moving the mouse and such. The house had walls, ceiling, and floors that were all sorts of pastel colors and seemed to be made out of something that resembled legos.



Well. I'm sure there was more, but dreams are like that. I had another dream a few days ago, in fact, about some sort of contest at another site that we were making a Super Mario World ROM hack about, and I didn't remember I had the dream at all when I woke up until something reminded me of it while I was eating breakfast.

51
Mario Chat / Re: Miyamoto Hates Stories
« on: July 06, 2009, 12:56:56 PM »
A Mario platformer without any Peach-napping is like an episode of Batman without Robin stating, "holy <insert noun here>, Batman!".
I personally disagree with this statement so much that if I disagreed any more, it would probably transcend the space-time continuum. But I do see your point.

Or, I'd probably be content with something that involves Peach-napping, but also a bunch of other stuff. Sort of like what I did in my Super Mario World ROM hack series - Bowser kidnaps Peach, but there's also a lot of mystery and explaining about how he found his new hideout, and the power sources he found at the islands, and how the natives called for help, and about the battle between the natives and their enemies, and the world-destroying explosive inside a tiny gem...

52
Forum Games / Re: What's on your Paste?
« on: July 05, 2009, 04:07:44 PM »
Unleashed Werehog (WiiS2)

53
Mario Chat / Re: Why is it I didn't like M&L?
« on: July 01, 2009, 10:19:14 AM »
Plus, the entire plot/story was rather chilling and depressing at times.
I liked the dark story. It was an interesting change of pace. I agree about being able to save after the final boss, too; there's all of those little extras and such that are fun to go for after beating the game.

I have no doubt that I'll like Bowser's Inside Story; I liked the previous two, and even though Partners in Time was my least favorite Mario RPG, it wasn't a bad game by any means, or even a mediocre one. Plus, I can't wait to see how the storyline turns out. Experiencing the story is one of my favorite parts of a video game, which is why I hate excuse plots and the like.

54
General Chat / Re: Transformers: Less Than Meets the Eye
« on: June 29, 2009, 01:46:44 PM »
It's getting bad reviews? Gee, really goes to show how much I (don't) pay attention to the media. I thought it would be getting good reviews after I saw it.

Yes, there are some pretty unnecessary raunchy jokes, and a little too much swearing for my tastes, but if you can tune all that out, it's a great movie, in my opinion. It gets more tolerable after the first half. I would recommend seeing it.

Plus, obviously, it has giant robots beating each other up. It would take some very bad writing to negate that sheer awesome factor in my book.

55
General Chat / Re: Wacko dreams
« on: June 29, 2009, 11:53:37 AM »
So, I was apparently a hero in an action movie, and yet still myself. I walked into a small airplane to learn how to fly it, with this other person in there being my guide (I think it was a girl, but I can't remember). We were flying over an ocean. In the middle of the lesson, a swarm of flying robots came out of nowhere and started attacking the airplane. The plane had no weapons, so we couldn't fight them off. I decided to nose-dive into the ocean, hoping the robots would follow and short-circuit, and then we could escape. I did, but the robots continued functioning. I held out for a while until the water pressure became too high for us to possibly escape. Seeing that we were doomed, I reset time to the point right before the lesson.

First I could reset time in a video game, and now in real life? Wow.

56
Forum Games / Re: What's on your Paste?
« on: June 23, 2009, 05:50:47 PM »
^ Hey, I remember that from a long time ago, back when I used to read the mailbags for fun. :P

For some reason, I found the way you changed that last sentence to be absolutely hilarious. He got tired, but don't worry, you'll finish the story, if...

57
Mario Chat / Re: Why was Mario Paint never given a sequel?
« on: June 21, 2009, 02:51:55 PM »
I was a fan of "Fine Artist" from the Microsoft Kids line of programs.
Oh, yeah. I can't remember what most of it was like, but I do remember that I was obsessed with that program as a child. I used to make outer space-scapes and everything. :D

Also, I too thought of that e-mail upon reading Bird Person's post.

58
General Chat / Re: Wacko dreams
« on: June 18, 2009, 12:34:32 PM »
I don't remember all of this one either, but now that I'm recording them again, I think I'll be able to remember them better.



Some corporation or something had absorbed a large volume of the Earth's water for some sort of experiment. I and some other guy were in a room that looked like a bedroom, sitting on chairs and looking at some kind of screen that detailed all of this. We saw that one of the lakes around Finland had been completely drained, and I presumed that that was about the extent of the drainage around the world, but then the globe on the screen rotated to show a gigantic land bridge between North America and Europe that was apparently caused by the lowering of worldwide sea level.

This part of the dream may or may not be related to the one above. I'm not sure if that guy was the same guy as here, but in any case, I was with someone else in a wooded area. We were supposed to be in a cabin of some sort, spying on some "enemies", who may or may not have been that corporation responsible for the water crisis. My field of vision was sort of like one of those online village games (I don't actually play any, mind you) - it shifted to reveal the enemy's base, where I saw houses with purply-blue roofs.

Then the dream abruptly shifted focus (as seems to be a common theme with mine), and I was playing a video game. I think it was supposed to be Sonic 2006, and I was playing as Silver in a level that looked kind of like Super Mario Galaxy's Melty Molten Galaxy. There was some kind of display on the left side of the screen that had the time I needed to complete it in to get an "S" rank for the level. I stared at it for a second, looked at my time and realized there were about 2 seconds left before that time was up, and then stared at the fiery rock in front of me that was apparently the end of the level. I hovered toward it, but time ran out, so I reappeared back at my original location (apparently I could "rewind") and did it faster this time, getting to the end just in time for the S rank.



For those of you who read the ones I posted after last Christmas, I'm currently in the process of 100%-ing Sonic 2006, so I guess it would make sense it's showing up in my dreams again. :P

59
General Chat / Re: Wacko dreams
« on: June 17, 2009, 08:24:01 PM »
what

At least my colors match. :D

60
General Chat / Re: Wacko dreams
« on: June 17, 2009, 12:58:23 PM »
Again, I can't remember most of the dream I had last night, but something just brought this part back to memory. It was like a video game, and I, as the main character, was fighting this GIANT LAVA MONSTER that looked sort of like an amoeba - it was basically a huge blob of lava and rocks, and had tentacle-like appendages. It was resting on a platform in the middle of a volcano/cave-like pool of lava (although I seem to recall blueish crystals lining the walls), taking up pretty much the entire thing, and the platform was tilted like the one in Super Mario 64 in Bowser in the Fire Sea. Presumably, the monster could tilt it, but I only saw it at one constant angle, about a 30-degree descent into the lava.

I don't know who I was playing as, but knowing me, it was probably either Mario or Sonic.

And CrossEyed7, that happens to me sometimes whenever I really get into a video game or such. :P

Pages: 1 2 3 [4] 5 6 7 8 9 ... 24