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Author Topic: SimCity Creator  (Read 2473 times)

« on: July 18, 2008, 12:23:52 PM »
The Simcity Series continues
Iv been a fan of Simcity ever since I was around 8
Iv played every Simcity game that came to a Nintendo console, exept the one for N64DD


Wii

Build – Construct amazing cities with a wide variety of choices. Create a New York-style metropolis, a romantic European city, an exotic Asian paradise, a futuristic Cyberscape or combine them to make something truly unique.
Destroy – Lay waste to your city with a variety of epic disasters, including earthquakes, meteors, and giant monsters. Prepare for and handle unexpected crises.
Create – Create your city with your Wii™ remote, using it to draw curvy roads, shape the layout out your neighborhoods, and place landmarks of your choice.
Hire – Hire assistants who help you run your city and can build new neighborhoods based on their unique personalities.
Fly – When you feel like getting a closer look, get into a helicopter or airplane and fly through your city and check out all the details of your creation

Assistants are going to look like there from Mysims,

DS

Evolve – From the dawn of civilization to the future, your city will evolve through time, its growth dependant upon your decisions and achievements.
Make History – Experience historic eras like the Renaissance and Industrial Revolution
Pictures – Take pictures of your city landscape and exchange with friends by using Nintendo DS™ wireless communication. You can see exchanged photos in the menu screen of your game.
Landmarks – Earn epic landmarks to enhance your city. You earn these monuments each time you progress to the next era of history.
Modes – Explore two modes: Challenge Mode, where you guide your city through historic ages, and Free Play, where you can create cities within any time of history. Scroll upScroll down



Il be getting the Wii version since I already have Simcity Ds
Lets hope they fix/kill off the assistants

http://simcitysocieties.ea.com/aboutcreator.php
http://ca.youtube.com/watch?v=ywGvoUj5hJY
http://ca.youtube.com/watch?v=AVWrK8-TTDg&feature=related

http://www.gamespot.com/video/946582/6193804/simcity-creator-e3-08-interview-1

« Last Edit: July 18, 2008, 06:21:19 PM by Negative_Zero »
Noy Duh

Linkin800

  • Choppy words and a sloppy flow
« Reply #1 on: July 19, 2008, 01:31:18 PM »
I Wonder if the Golden Mario statue will be their again. Or some other Mario reference.
Time is repeating itself. Why you say? Look at the Wii and NES and you'll know why.

« Reply #2 on: July 19, 2008, 02:13:01 PM »
Probably a statue of Mario or the Bowser Castle
Noy Duh

« Reply #3 on: July 19, 2008, 05:57:20 PM »
SimCity 3000 seemed like an awesome game in theory, but it was way too complex for its own good. I haven't played SimCity 4, but it seems like lowering the complexity would take away some of the awe, the sense that you are building and maintaining a living and breathing city.

But considering I usually used SimCity to destroy buildings (I once tried to create a SC3000 scenario where your objective was to send the population of some city to 0 within a time period, along with a snarky advisor giving you tips on how to do more damage), just give me the Godzilla monster and I'll probably be happy with a SimCity game.
You didn't say wot wot.

« Reply #4 on: July 20, 2008, 08:15:58 AM »
The bowling ball looks like the coolest disaster addition, you control it somehow. Im guessing you point to a spot and it rolls there destroying everything in its way, since theres no nunchuk
Noy Duh

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