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« on: October 02, 2011, 03:58:21 PM »
The thing about Meta Knight isn't necessarily his power or defense; it's his priority. Most of his attacks have priority equivalent to air attacks, meaning they can't be canceled and either override other attacks or get overriden. This makes some of his attacks, including his neutral B and side B, unnecessarily hard to get through. Also, I think his Down Smash is ridiculously strong for how fast and spammable it is. I've had problems with some Meta Knights, but that doesn't mean I wasn't able to beat them. The biggest problem I had however, was that I was clearly more skilled than the other player and was having trouble simply because of the character he/she was playing as. I fully support this ban for competitive Brawl play (not that I play it competitively much anymore).