Yup. No crowdfunding and no team. Except voices. Out of everything I need to do and currently can't, a variety of little Zelda-like voice bits is the one thing I don't think I could even learn to do because my vocal cords just physically aren't the ones I'd need. But Jim's are. So, just me and him. Which is just as well because games published on Steam Greenlight can only be set up to pay to one bank account, so if I only need help from one person who trusts me to give him his cut, I don't have to open a bank account for a business.
Now is the right time for doing this. Steam and Nintendo are holding out their hands for self-publishing. The tools exist for
anyone willing to learn to use them. And... well, I'm not gonna say that big game companies are about to collapse under the sheer expensive weight of their own unfulfilled ambition, unfinished and unasked-for game mechanics, and needless spectacle, but if they do, cheap simple games with focus made by single people or small groups of people who do know what they're doing will be there to pick up the pieces...
@Toad Yeah it's Lemmy.