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Author Topic: Game Programming  (Read 1958 times)

« on: November 09, 2002, 02:59:57 PM »
<marquee>Ok, I want to learn how to program an RPG game but I don't know which programming language to learn first. If you know a good language for me to learn and a site to download a compiler for that language then please tell me!!! Can anyone help me.?</marquee>

<marquee>Do marquees work in you r signature?</marquee>
Do marquees work in you r signature?

« Reply #1 on: November 09, 2002, 07:01:02 PM »
If you want to use a professional language like C++ or Visual BASIC, then you're gonna need to shell out a good $200 for a compiler. But if you just want to make a basic text RPG, I suggest QBASIC, which is free, but it's very outdated and also a bit hard to use graphics in. But if you want somewhere in between, try DarkBASIC. It's only $70, and it'll give easy commands for sprite performance and text manipulation.
"I'm a stupid fatty and I like to play with my Easy Bake oven." - frostbite

Luigison

  • Old Person™
« Reply #2 on: November 09, 2002, 10:11:18 PM »
Dobbie,

I posted this earlier, but in case you missed it here it is again:

There are lots of free and free trial game making programs on the net.

I prefer to program in DarkBASIC which is a version of BASIC that has commands for sprites, 3D object, etc. for game making. You can get a 30 day trial at http://darkbasic.com/download.php but I recommend DarkBasicPro because it has a better interface.

"The Game Factory" is also popular and doesn't require programming to make simple games although the interface is a little hard to learn. I think it is now free without a time limit. MultiMediaFusion (MMF) is also available from http://clickteam.com for a 30 day trial. It is a sort of upgrade of the discontinued GameFactory.

"Game Maker" is a similiar program that is available free on the web at http://www.cs.uu.nl/~markov/gmaker/

You might also want to check out the free "Scrolling Game Development Kit" (GameDev for short) at http://gamedev.sourceforge.net/

If you don't want to program or design your own games, you might want to hack a rom. My favorite program for beginners is "Lunar Magic" It allows you to move, copy, and change the size of objects in "Super Mario World" and then play it in a emulator. You can get it at http://uct2.net/~fusoya/lm/ but you will need to download the rom from somewhere else if you don't have it already.

If you are really serious about making a game I suggest you learn C++.

PASCAL can be used for games, but I think it is a little difficult because it doesn't have commands specifically for game coding Nonetheless, a great game has been made in Turbo PASCAL by Mike Wiering (mike.wiering@wxs.nl). The whole game is below 64K You can get the game and the source code at http://home.wxs.nl/~mike.wiering/mario/

Enjoy !)

I prefer using DarkBASIC for game coding. If there are any DB users out there that want to share DB stuff or work together on SNES type games let me know.


"First we had commands, now we have arguments." - dbheaven.com
“Evolution has shaped us with perceptions that allow us to survive. But part of that involves hiding from us the stuff we don’t need to know."

Chupperson Weird

  • Not interested.
« Reply #3 on: November 09, 2002, 11:19:55 PM »
I have The GameS (S!) Factory... it's pretty simple... easy... kinda imprecise, but a pretty good tool.
That was a joke.

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