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Author Topic: New Mario titles unveiled at E3  (Read 56582 times)

« Reply #90 on: June 10, 2009, 10:07:10 AM »
Cheat codes aren't all bad, they can do more than cause automatic wins.  Like in Diddy Kong Racing, they can cause two player adventure or make all the characters tiny.  Some cheat codes could make the game harder.
Victory... is my destiny!

TEM

  • THE SOVIET'S MOST DANGEROUS PUZZLE.
« Reply #91 on: June 13, 2009, 11:28:20 AM »
I'm a huge fan of codes that change in game appearances or cause other types of pointless aesthetic changes.
0000

Turtlekid1

  • Tortuga
« Reply #92 on: June 13, 2009, 11:29:46 AM »
I don't know... I got really annoyed when I realized 95% of the cheats in Ratchet and Clank 2 had to do with giving one character or another a big head.
"It'll say life is sacred and so is death
but death is life and so we move on"

« Reply #93 on: June 13, 2009, 03:46:01 PM »
The Mario series has never been one for having aesthetic changes as rewards or cheats. The only thing in that vein which comes to mind is how the coconuts become watermelons once you amass 9999 Star Bits in Galaxy.
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

BP

  • Beside Pacific
« Reply #94 on: June 13, 2009, 04:00:43 PM »
Does beating Funky in Super Mario World count?
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

« Reply #95 on: June 13, 2009, 04:40:53 PM »
Most indubitatly; does it not?
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

Turtlekid1

  • Tortuga
« Reply #96 on: June 13, 2009, 05:01:54 PM »
I thought you just needed to get all the exit goals to unlock the alternate coloration; not just beat Funky...?
"It'll say life is sacred and so is death
but death is life and so we move on"

« Reply #97 on: June 13, 2009, 05:16:07 PM »
You simply had to beat the Special World in the original game, while the GBA release required finding every exit goal.
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

Turtlekid1

  • Tortuga
« Reply #98 on: June 13, 2009, 05:50:54 PM »
Now see, it's been years since I've played the original, while I still own the GBA version.  I often get the two mixed up as far as which features belong to which.
"It'll say life is sacred and so is death
but death is life and so we move on"

« Reply #99 on: June 13, 2009, 06:04:17 PM »
THAT'S NO EXCUSE, FOOL

Wouldn't it be delightful if SMG2 and/or NSMBWii included unreasonably difficult secret levels to the likes of SMW's Tubular and those unlockable levels in Yoshi's Island upon finishing the main game?
« Last Edit: June 13, 2009, 06:07:27 PM by Weegee »
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

« Reply #100 on: June 13, 2009, 09:34:41 PM »
That would be great, you could unlock something like the super secret trailer to Waluigi's own game that comes out in 2011 when you complete all the difficult secret levels!
Victory... is my destiny!

BP

  • Beside Pacific
« Reply #101 on: June 14, 2009, 04:13:00 AM »


Wouldn't it be delightful if SMG2 and/or NSMBWii included unreasonably difficult secret levels to the likes of SMW's Tubular and those unlockable levels in Yoshi's Island upon finishing the main game?

The Trial Galaxies were an attempt at that, but I found them all to be pretty easy (or I got lucky both times). If they do that again, I hope they're not all the gimmicky types of games. They weren't bad, really, it's just, why not some action, too?
All your dreeeeeeams begiiin to shatterrrrrr~
It's YOUR problem!

Turtlekid1

  • Tortuga
« Reply #102 on: June 14, 2009, 06:16:38 AM »
The Trial Galaxies were unfairly hard. 

For possibly some of the most difficult stars in the game, they bring back all three of my least favorite gameplay elements.
"It'll say life is sacred and so is death
but death is life and so we move on"

« Reply #103 on: June 14, 2009, 07:18:17 AM »
Another extra feature I would like is the ability to fight a secret final boss, like a fight with Giga Bowser or something like that.
Victory... is my destiny!

The Chef

  • Super
« Reply #104 on: June 14, 2009, 09:12:41 AM »
The co-op makes me want a boss battle against all seven Koopalings and Bowser simultaneously.

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