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Messages - billy chilly

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106
Video Game Chat / Re: All right now who do ya want in Smash Bros. 4
« on: September 21, 2011, 02:01:45 PM »
Maybe not exactly on topic, but this was the first Smash Bros. 4 thread I could find.

How's this for a potential title: "Super Smash Bros. Universe"

Apparently it's been leaked.  Whether or not it actually gets used... well it'll be a while before we know that. 

Link: http://wii.ign.com/articles/119/1195665p1.html?RSSwhen2011-09-20_184700&RSSid=1195665&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ignfeeds%2Fwii+%28IGN+Wii%29

Assuming Smash 4 continues the trend of increasing the roster size, and pulling in guest fighters (MEGA MAN PLEASE) I think this would be a very fitting name.  It's also a nice tie-in to Wii U (Smash Bros. U).

107
Mario Chat / Re: Creeping Graphical Sameyness
« on: September 21, 2011, 09:33:04 AM »
I'm not so much worried about "sameyness" as I am games that are just bland looking.  Super Princess Peach, Bowser's Inside Story and Yoshi's Island DS just have blah art design, and I don't think it has that much to do with sticking to "official" character designs.  The Galaxy games stick to "official" character looks, but they're visually astonishing.  I love the look of both NSMBs too, and 3D Land is shaping up beautifully.  I think Nintendo just needs to put more effort/artistry into their sprite-based 2D games.  I think you could probably lump Donkey Kong King of Swing in with SPP, YIDS and BIS for having pretty blah art design.

108
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: September 21, 2011, 09:22:25 AM »
Right, but the difference there is that Donkey Kong Country Returns and Wii Sports/Fit Pilotwings 3DS have all been out for a while prior to MK7's development, whereas Super Mario 3D Land is only going to be out a month before MK7's launch, so unless the two teams met and exchanged ideas earlier in development, I wouldn't think MK7 could incorporate much from 3D Land.  I want it to big time, but I don't know if it's feasible.

109
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: September 20, 2011, 11:38:27 AM »
I absolutely love Rainbow Road, but I don't think I'd want a whole cup of classic RRs.  It just seems like it'd be overkill/get boring after a while.  Assuming they do 4 cups of new tracks and 4 cups of classic tracks, I WOULD like to see them end the fourth retro cup with a classic Rainbow Road, so we'd get one new (for the Special Cup) and one old (for the Lightning Cup).  I nominate either the SNES or N64 Rainbow Roads, since they're classics, and are both WAY different from modern Rainbow Roads, which (rather awesomely) remind me of F-Zero tracks. 

110
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: September 19, 2011, 08:03:31 AM »
It could strictly be nostalgia talking, but I LOVED the weirdness of MK64, great tracks, incredible music.  People don't like Super Circuit?  Sky Garden, Cheese Land and Rainbow Road were AMAZING, and I'm always sad when those aren't included as retro tracks.  Super Circuit actually does have at least one connection to... Paper Mario of all games!  Bowser's flying keep is in the background of Rainbow Road, floating awesomely.  I might have to pop this into my GBPlayer after work tonight...

111
Mario Chat / Re: Super Mario 3DS?
« on: September 16, 2011, 08:42:55 AM »
Whoa yeah, I didn't notice that til just now.  This REALLY is a spiritual successor to SMB3.  That makes sense though, save the smaller, more streamlined game for a portable, and maybe Wii U will have the big, expansive SM64/Sunshine style adventure game.

112
Mario Chat / Re: The Greatest Mario Tribute I've Ever Seen
« on: September 16, 2011, 08:37:59 AM »
Do you mean Ashley?  If so, I agree, that was weird.  Having a Wario Ware section (even if it as all Ashley) made me wonder if they'd dip into Donkey Kong Country or Smash Bros.

113
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: September 16, 2011, 08:36:08 AM »
The first thing that springs to mind for the super leaf is that it'll work like the feather in Super Mario Kart.  Which would be awesome.

It's unlikely since the two games were in development at the same time, but I hope MK7 is stuffed full of references/courses based on/pulled from Super Mario 3D Land.  One thing I really love about Super Mario Kart and Mario Kart 64 is how they really seem to be companion games to Super Mario World and Super Mario 64, respectively.  Visual design is similar, and a bunch of the courses are directly based on locations from the games.  Double Dash did a really good job of matching up with Sunshine, too, now that I think about it.

114
Mario Chat / Re: The Greatest Mario Tribute I've Ever Seen
« on: September 15, 2011, 06:49:54 PM »
Yeah, the fan-art hurt, but this was pretty [darn] awesome.  Weird that they left out the Mario vs Donkey Kong games, though I bet it made an appearance during the credits, like Mario Paint and the (heh) movie.

115
Mario Chat / Re: Super Mario 3DS?
« on: September 14, 2011, 09:40:38 AM »
The blue thing looks like the head of a Rex from Super Mario World.  The lady Boom Boom appears to be holding a boomerang... maybe she's a new form of the Boomerang Bros.?  This looks awesome. 

That said, I would like to see a less-linear 3D Mario adventure sometime soon.  Don't get me wrong, I love linear 3D Mario.  When Mario 64 first came out, I definitely remember wishing for a whole game of "Bowser levels," but I feel like Galaxy 1 and 2 scratched that itch (and to a lesser extent the secret levels in Sunshine).  Maybe a new IP should take over for Mario when it comes to non-linear adventures?  Or maybe there's one planned for Wii U?  It makes sense to have a more streamlined, linear adventure on a handheld.  I'm stoked to see a 3D Mario game TRULY embrace the philosophies of 2D Mario.

116
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: September 13, 2011, 07:20:25 PM »
http://www.ign.com/videos/2011/09/13/mario-kart-7-developer-interview?objectid=77805

About halfway through they show off the fire flower and new characters.  The developer mentions that Metal Mario and Lakitu are just two of the new characters they're revealing, and implies there'll be at least a few more.  The new levels look awesome, and they've made some great choices when it comes to bringing back classic courses.  If it wasn't for Mario 3D Land, I'd say for sure this is the killer app the 3DS needs, this looks fantastic.

117
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: September 13, 2011, 03:30:50 PM »
Gotcha, that all makes sense.  Just have to assume that it's some OTHER Lakitu running the stoplight and stuff.  I still find this kind of a strange choice, but it's cool to see new faces in the MK roster.  I'd have rather had a Hammer Bro personally, but I'm still psyched for Lakitu.  And maybe/hopefully MK7 will have a humongous cast like MKWii and Double Dash.

118
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: September 13, 2011, 02:22:47 PM »
You mean Dry Baby Metal Wadaisy, right?

119
Mario Chat / Re: Mario Kart 3DS Casting Call!
« on: September 13, 2011, 09:41:57 AM »
So at Nintendo's press event last night some new info on Mario Kart 7 was released.

-New Fire Flower power up
-First person driving mode that uses the gyro scope
-Lakitu and Metal Mario will join the cast of playable drivers!

It's funny, of all the wishlisting and speculating done here and on other sites, I don't think either of those characters ever occurred to me.  Playable Lakitu will be fun... but who'll fish drivers of the water--oh snap, you can drive under water in MK7!  Okay, but that still doesn't explain who'll save people who drive off cliffs, or hold up signs or start the race... interesting. 

http://ds.ign.com/articles/119/1193997p1.html?RSSwhen2011-09-12_232800&RSSid=1193997&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ignfeeds%2Fds+%28IGN+DS%29

120
Video Game Chat / Re: Stages for Super Smash Bros. 4
« on: August 15, 2011, 01:19:27 PM »
??? It's the first big boss, and the climax of the tense, eerie opening moments of MP1.  Yeah maybe it's not as memorable as fighting Metroid Prime or exploring Sky Town but it's a pretty rad way to kick off a game, and mirrors the opening sequence of Super Metroid as if to say "Yeah this is a different game, but it's still very Metroid."

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