Here's some concept art for Dr. Fancy, a game Captain Jim (the writer) and I (the artist) are hoping to make (we need a good programmer or two). With Xbox Live Arcade and WiiWare*, it's more a more realistic ambition than it would have been five years ago. It would be a sidescrolling game similar to Viewtiful Joe or Mega Man. You will win the bosses' main weapons, and the bosses themselves will be playable (unlockable).
Concepts for Baron von Gearsly, a cyborg who has replaced almost every part of his body with robotic parts in order to achieve a fancier build. In fact, the only organic part left is his fancy mustache. His signature weapon is his top hat lazer cannon, the Top Gun. I've got some ideas for that--the lights on the band around it would circle around and around, with the color corresponding to how much health you've got. The concept at the top suuuuuuuucccccccckkkkkks.
Concept art for General Ugglas, the only character I've made up so far. An extreme conservative when it comes to fanciness, he denounces every modern thing Dr. Fancy stands for. His weapon is the Country Club. It can talk, yes, but all it will do is laugh in a fancy matter or say something like "tally-ho" when drawn. Also seen is Dr. Fancy using the Top Gun.
Dr. Fancy himself. What are his goals? So mysterious... Jim hasn't written them yet.
*One thing I've come up with probably kills all its chances at being available for WiiWare. Wine as a recovery item. However, we all know that the ONLY fancy way to drink is to drink in moderation, so excessive use of it would give you the horribly shabby drunkenness status effect. Under this effect, terrible things will happen. Dr. Fancy will become sluggish and clumsy, the controls may be reversed or whacked out in other ways, he'll hallucinate, causing him to think more enemies are present (and damage taken from them is, in reality, damage taken from his stumbling about). And his health would probably also be halved in addition to all this. You'll think twice before you drink twice.