Ah, yes, the Game Set Watch curse. Anyway... well, that was certainly a thought-provoking article. I mean, one of the reasons I liked World of Goo was because of the dark comedy and undertones of social commentary, but I never sat back and summarily considered it like that. Most of my favorite games are ones that don't necessarily have a great plot, so much as they have a lot of legitimate things to say that aren't readily apparent. As far as I'm concerned, when it's as earnest as this, analysis helps me enjoy some games more.