It's a little known fact that I make games. I might have posted some unfortunate old stuff here before, but this game is something I'm actually kinda proud of. I released it last year on MFGG and it only got one review, so unfortunately I haven't been subjected to a whole lot of criticism and whatnot. I updated it after the initial review to fix some known problems, so... I'm posting it here in hope to get some more feedback. It was made with Game Maker 8.0.
Title screenMain stageGameplay:You control Mario in the Tanooki Suit, trying to stomp Goombas and Tanoombas. It's an arcade-style game based loosely off of Mario Bros. You move left and right with the arrow keys or A and D on the keyboard. However, everything else is controlled with the mouse. This game allows you to drop "Action Orbs" with the click of the left mouse button.
There are three different types of Action Orbs:
- Jump (Traditional Mario move)
- Spin (Tail whacking enemies)
- Statue (For being temporarily invincible)
To cycle through them, just right-click.
Other than that, you should read the info page that comes with the game. It should have all the details you need before jumping into it. There's a readme file with the SendSpace mirror that I know of. If there are any issues, please tell me.
MFGG
YoYo Games
SendSpaceKnown Issues:- Mario can't jump on multiple enemies in a single fall. (Unfortunately Game Maker comes with this collision issue that I've yet to counteract.)
- Statue kills enemies that collide with it. (It's from the beta stages, but I left it in because it was better than it being a simple statue that does nothing for a certain amount of time.)
- "Spin" sound can overlap endlessly into the next room. (Yeah... so don't spin as you enter the next room during the game)
- Other (There are some other issues, but since I don't have them written down, I can't remember them. Feel free to point them out if you find them.)
Again, feedback would be great.