Yeah, it did. Oddjob was shorter than everyone else, so you had to crouch (which slowed you down and made you more cumbersome)... and even then, if Oddjob ducked, you'd literally have to face your character at the floor to try and slap the s*** out of him that way.
However, it was extremely funny.
I liked how the death animations wouldn't sync up correctly. On your screen, the blood would run down and everything, but on the other player's screen, more often than not you'd already be on the ground kinda hovering back and forth until the blood animation ended.