I don't really think the New Play Control games are lazy. It's not like they're doing them instead of new games; they're doing both. Yeah, we haven't gotten a Pikmin or a Kid Icarus yet, but we've got three Marios, two Zeldas, two Metroids, a Wario Land, and a Smash Bros. Besides, if they added anything significant to the games when they NPC'd them, half the fanbase would be yelling at them for wasting time doing more to them than they have to, and the other half would be mad that they changed anything and consider anything new in the game completely inferior. Besides, they're not necessarily counting on the people who already have the originals to buy them; there's a lot more people with Wiis than there ever were with Gamecubes, and hence there's a big audience of people who have never played the games but might like them.
I still think Leslie Swan was the best Peach voice.
Here's some other interesting stuff: In Japanese, Mallow's Star Rain attack shares the same name as Paper Mario series' Shooting Star item: "Kirakira Otoshi." Same for Mallow's Shocker and PM's Thunder Rage: "Kaminari Dokkan." And Peach's Sleepy Time = PM's Sleepy Sheep: "Nemureyoikoyo." And Wilt Shroom = PM's Dried Shroom: "Shinabita Kinoko." But considering what the attacks/items do and how most of those consist of actual words, not made-up ones, they make sense.
That makes me happy. I love tying SMRPG and PM closer together.
I thought I remembered seeing a chalk outline somewhere else in Rogueport. Maybe not. I'd check if my copy wasn't in a different state.