184
« on: August 12, 2015, 03:46:45 PM »
2 is completely silly. Everybody hates it because of its leveling system. Any character can pick up any skill. Their stats are predisposed to certain setups, for sure, but if you really want to, you can make Maria dual-wield heavy axes. You can teach the muscular, speech-impaired, raised by beavers Guy any magic spell, or make him proficient with knives. Firion, the leader, looks the part of a generic swordsman, but if you like, why not make him a master of staves, or lances, or archery, or black magic? The more you use a type of weapon or spell, the more it levels up, and everything levels from 1 (near useless) to 16 (kills everything). This also goes for stats for defending the character. Take a lot of damage, your HP rises. Get hit by a lot of magic that causes status problems, your resistance to them rises. So the most efficient way to level grind (if you ever have to) is to have your party members attack each other, so the attacker's offensive stats increase while the victim's defensive ones do.
Besides that you can do any kind of build you want on any character, it's absurd because the very first thing you do in the game is travel to Fynn, a town taken over by the empire, where you better not talk to any of the soldiers patrolling around, or else they'll destroy you. When you get back to the home base, a white wizard named Minwu joins your party, and he has the spell Teleport. In battle, Teleport is essentially an instant-kill, which you're not supposed to be able to obtain or train this early in the game. Minwu has it because he's a crutch character who will leave the party. With a little bit of grinding Teleport will be able to take care of the guards patrolling Fynn. They have a moderate chance to drop Toad tomes, so you can teach the three core party members to turn enemies into frogs, ANOTHER variant of an instant-kill spell, and the funniest. The animation for using it to target all enemies has to be seen. It'll take some leveling for it to be reliable and effective, but if you use it as much as possible on your way to and through the first dungeon it will start working and can be used the entire game, except against certain bosses.
You may have noticed that that sounds awesome, against my opening with "everybody hates it." The fact is, everybody is dumb
But I've only played 1 & 2 on GBA, enough of 3 to notice "hey this is hella boring," and about half of 6. I stopped playing 6 when I started playing Chrono Trigger and never went back. And I've played Chrono Trigger through, again, several times since then. I hate to be that guy who is asked "which of these is good" and says "none of them because they're garbage and this different thing is gold" but if you haven't played it already and are going to commit any time to any Square Enix RPGs, Chrono Trigger deserves to be looked at.