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Messages - Fifth

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151
General Chat / Re: Ultimate Birthday Compilation
« on: March 07, 2009, 01:29:25 AM »
Yeah.  Guys get a "Surly 16th" birthday.

152
Game Blog / Re: Japanese Mario picture books
« on: March 06, 2009, 11:22:04 PM »
Heh, that's some really awesome stuff!

And my friend wants to know how he can acquire that Yoshi's Island picture book.

153
Video Game Chat / Re: Are you a griefer?
« on: March 02, 2009, 07:56:51 PM »
Ah, griefing.  Taking poor sportsmanship and turning it into an art.

154
Video Game Chat / Re: Post Your Brawl Pics Here!
« on: January 17, 2009, 02:23:41 PM »
I came across this problem, too.

I don't know if the pictures are all saved at the same size regardless of the resolution, or if the conversion program only converts them into the single size, but you have to adjust the aspect ratio manually afterward if you're taking pictures in widescreen mode.

155
General Chat / Re: Tape Type
« on: December 07, 2008, 06:08:41 PM »
For some reason, I always thought the shell of the red Koopa Troopas in SMB resembled the tartan pattern on red Scotch Tape:

This, along with the fact that the red Koopas wouldn't walk off cliffs, caused me to call 'em "Scotch Tape Koopas" for some time.  And to call red Scotch Tape "Koopa Tape".

As for favorite tape, I think I've used Scotch Tape most often, and find Duct Tape to have the widest range of "practical" uses.

156
Video Game Chat / Re: Banjo Kazooie - Nuts and Bolts
« on: November 17, 2008, 05:35:52 PM »
When you're just flying (or wandering at all) about a level, there's not really much challenge, though ease-of-navigation depends on the level (some are really spacious, allowing you to fly far above, while others are cramped and filled with obstacles).  Enemies are dismissible and weak when wandering, too, not helped by the fact that you can't legitimately die when outside of a challenge (Kazooie just slaps you back to life).

Within challenges are when things matter more, when you're given a certain path to fly or drive, or an item to recover, or something to protect, or destroy, when they throw at you whatever they can to stop you, break you, or throw you off.  Of course, you could probably have guessed as much.

And as repetitive as they may seem when hearing about the game, the challenges vary enough to stay fairly interesting.  And, um, challenging.  Though that may be a matter of opinion.

157
Video Game Chat / Re: Banjo Kazooie - Nuts and Bolts
« on: November 17, 2008, 12:07:43 PM »
...So, has nobody here actually played the game?

I must admit, I'm enjoying it.  The traditional platforming is pretty much nonexistent at this point except for some exploring in the hub area, but I'm getting into the whole vehicle thing well enough.

The levels themselves are a fairly strange state, as getting Jiggies/Jinjos is entirely challenge-based.  This means that, while the levels are quite large and intricate, you can see exactly where you need to go on the map (and, quite early in the game, can simply fly straight to the point), and that the game enters a self-contained challenge in order to get your prize.  I'm not really sure how I feel about what's become of exploring in levels (you'll still need to explore anyway to find notes, but otherwise it's mainly for fun), but creating/tweaking tailor-made vehicles for a particularly tough challenge is proving pretty fun.  And, naturally, with the amount of freedom allowed in vehicle creation, there's quite the range of interesting solutions to any one problem.

I'm not really sure if I have an opinion on the art style; it's appropriate to the game, and I don't really object...  And I'm glad to see that the humor is more or less intact.


Anyway, it's quite fun, but I'll reserve judgment until later.

158
Video Game Chat / Re: Why Melee Is Better Than Brawl
« on: October 31, 2008, 12:48:43 PM »
Ugh... the worst thing you can do for a GameCube game is put it in one of those GameStop GameCube game sleeves.  They're just like the cardboard sleeves for the normal-sized discs, except with the extra space sealed off with glue.  This makes it nearly impossible to get a game in/out without a lot of friction against the backside (as it is no longer able to open fully to the edges), and, when the sleeve gets old, the glue comes apart and the game falls down into it, pressed tight against the sticky substance by all the other games crammed in the shelf.

...Unless they've come up with a better design since I've last seen 'em.  But goodness... poor GameCube games.

159
General Chat / Re: Classic quotes from forum members
« on: October 30, 2008, 09:27:06 PM »
What kinda answer is that?

It leads to the tiger pit, obviously.

160
Site Discussion / Re: Origins of...Your Username?
« on: October 14, 2008, 09:03:10 PM »
Wow, I don't think I ever heard Luigison mention his name origins before.

Now where's Fifth?

Sorry, I'll vouch to remain silent on this one.  My name's origin is kind of a personal/stupid matter.

You actually came quite close to the "meaning" at one point, though...
But...
...nah...

161
Not at the Dinner Table / Re: Homosexuality and Same-Sex Marriage
« on: September 30, 2008, 11:34:04 AM »
Mm, nothing says moral decay quite like tolerance.

162
General Chat / Re: September 11th
« on: September 11, 2008, 05:37:04 PM »
I've said "Nine-Eleven" aloud in my best Dubya voice (which isn't saying much) several times so far today.

163
Time to dust off this ol' favorite.

Ahem...


~ Ode to Petey ~

Petey Piranha, his noggin's so huge;
When golfing he spins like a great centrifuge.
He flies over town, the brown goo that he vomits
Makes such a huge mess that it ruins the calm, it's
A wonder the townsfolk to go and take arm
To throw ol' Petey out, much to his alarm.
Oh, Petey Piranha, when driving the road
His weight far exceeds that of Yoshi or Toad.
The items he throws mimic those of his foes
As he speeds down the track: oh, how swiftly he goes!
Petey, oh Petey, the flora du jour;
A king among plants, though a tyrant for sure.
But what lies ahead in ol' Petey's career?
Time, now, will tell us; with time all comes clear.

164
Video Game Chat / Re: Post Your Brawl Pics Here!
« on: August 27, 2008, 12:24:22 PM »
I've only got one, from when I was fighting against "Giant Fox", and HE got the smash ball...


165
Game Help / Re: Can Old PC games work on newer systems
« on: August 17, 2008, 11:21:36 PM »
I've recently discovered DOSBox, myself.  It's brought my childhood back to life.

So take THAT, Windows!

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