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« on: November 28, 2016, 10:31:01 AM »
EV training has always seemed kind of like this awkward mechanic that everyone (including the devs) knows is really tedious and unfun; but at the same time, there's this odd aversion to completely doing away with it or making it more trivial, like somehow everything would be too smooth without it. Super Training in X/Y was way better than the long grinds I remember from Gen IV, but having my progress come to a complete halt for however long it took to do a couple minigames over and over was still not something I thought of as terribly compelling.
(I haven't played the new ones but from most sources I read it sounds like they've been continuing the proud series tradition of "two steps forward, one step back")