Well, if you choose the small child player, you have to keep the adventure meter high enough or they'll die of boredom. If you pick the teenager player, you have to keep his self-esteem meter high enough or he'll die of suicide. If you pick the grown-up player, you have to keep the wisdom-acquired-over-a-lifetime meter high enough or they'll die of lack of knowledge.
“You never really understand a person until you consider things from his point of view.†-Atticus Finch