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Author Topic: Could Mario talk more without it being annoying?  (Read 11511 times)

« on: April 12, 2010, 10:03:12 PM »
http://www.youtube.com/watch?v=9ihWsOcbS_E This is a decent start here.

I'm not asking for loads of dialogue, but a little something more than a grunt of pain and a yes and a no.

If the characters started talking more it could open up new possibilities for the Mario games...make 'em a little deeper without turning them into crappy ripoffs of some other story.

« Reply #1 on: April 12, 2010, 10:39:43 PM »
Well, it seems that you have gotten straight into the point, if mario and others characters would talk a lot more often and thinks like that, it would open a new side of the mushroom world that we have never seen before, or something like that.
Power of People is stronger than People in Power.

« Reply #2 on: April 12, 2010, 10:40:31 PM »
...Is that actually Charles Martinet speaking?
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

« Reply #3 on: April 12, 2010, 10:52:23 PM »
...Is that actually Charles Martinet speaking?
You better believe it...

« Reply #4 on: April 13, 2010, 01:09:17 AM »
I believe it, having seen several such videos (notably, the Star Wars spoof) before.  But holy crap, though, Mario/Martinet being censored, even as a joke?  That's a new one on me.
« Last Edit: April 13, 2010, 12:34:51 PM by jdaster64 »
If she is indeed genetically mutated such that she has an eye in the back of her head, then I guess that she is genetically mutated and has an eye in the back of her head.

Tv_Themes

  • Voted off the island
« Reply #5 on: April 13, 2010, 04:21:53 PM »
Unless you are cloned, you do not need to look like a midget version of your dad. Okay Bowser Jr.?

Black Mage

  • HP 1018 MP 685
« Reply #6 on: April 13, 2010, 06:47:18 PM »
Less Italian accent, more Brooklyn accent.

« Reply #7 on: April 13, 2010, 07:24:53 PM »
Like, are we talkin'

-Brooklyn

or

-Brooklyn

or

-Brooklyn?
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

N64 Chick

  • one ticked chick
« Reply #8 on: April 13, 2010, 07:48:02 PM »
Ah... I never get tired of that video. It's like a side of Mario that we just don't get to see in the games...
Fangirling over Luigi since 1999.

The Chef

  • Super
« Reply #9 on: April 13, 2010, 08:24:19 PM »
Less Italian accent, more Brooklyn accent.

Eh, 80s purist.

I've always felt that Charles Martinet should be given free reign to ad lib Mario's dialog in the next Mario game, and that they should use ALL of it. Like, give Mario more random phrases to say when wandering around the levels. Have him respond in a funny way when characters speak to him. The man's got talent and they don't use it.

« Reply #10 on: April 13, 2010, 09:15:40 PM »
-Brooklyn?

Irritated, balding, bossy, slightly-fearful middle aged Mario is the greatest.

I would not mind one bit if Bob Huskins became the voice of Mario once Martinet can no longer provide his voice.
As a game that requires six friends, an HDTV, and skill, I can see why the majority of TMK is going to hate on it hard.

The Chef

  • Super
« Reply #11 on: April 14, 2010, 09:15:54 AM »
Bob Hoskins hates Mario. I doubt he'd ever agree to it.

Captain Lou Albano is dead, so that rules him out too.

Looks like we're stuck with high-pitched Mario until the day Mr. Martinet passes. :P

Turtlekid1

  • Tortuga
« Reply #12 on: April 14, 2010, 09:20:27 AM »
And even then, since the high-pitched voice has become so associated with the character, they'll probably hire someone who sounds just like Martinet.
"It'll say life is sacred and so is death
but death is life and so we move on"

N64 Chick

  • one ticked chick
« Reply #13 on: April 14, 2010, 09:32:20 AM »
Are you all forgetting about Mario is Missing or are you just choosing to ignore it?

Seriously though. I find it funny that most of Mario's lines have two versions; a Brooklyn accent one and an Italian accent one.
Fangirling over Luigi since 1999.

Turtlekid1

  • Tortuga
« Reply #14 on: April 14, 2010, 09:56:16 AM »
Are you all forgetting about Mario is Missing or are you just choosing to ignore it?
Both, because I've never played it.
"It'll say life is sacred and so is death
but death is life and so we move on"

CrossEyed7

  • i can make this whatever i want; you're not my dad
« Reply #15 on: April 14, 2010, 10:55:34 AM »
Mario is Missing
Italian Mario sounds like a sane Wario.

Suddenly I want to go watch Italian Spiderman again.
"Oh man, I wish being a part of a Mario fan community was the most embarrassing thing about my life." - Super-Jesse

« Reply #16 on: April 15, 2010, 06:23:04 AM »
Whar's wrong with Mario's voice ? I think it's very good.

« Reply #17 on: April 15, 2010, 06:43:55 AM »
I hope you're not referring to that Mario is Missing clip. The inane writing is just the icing of the cake.

Anyway, to cleanse ourselves from that blasphemy, here's some good examples of Mario speaking in full sentences. I'm all for a more talkative Mario if he has such quotable one-liners as these.

http://www.youtube.com/watch?v=8pkkkCVThjM

http://www.youtube.com/watch?v=KJZP_t-yELc&feature=related

I'll have to admit that hearing Mario yell Sonic's name is a little bizarre though...
« Last Edit: April 15, 2010, 06:47:09 AM by El Gato »

« Reply #18 on: April 26, 2010, 07:32:33 PM »
I think Mario's voice is funny, not annoying.

Trainman

  • Bob-Omg
« Reply #19 on: May 10, 2010, 11:09:07 PM »
Mario could be so much more alive if he talked more.

Even a simple response to a character talking to him or a small comment on something going on in the world would be nice.

That's why I really, really like Mario Sunshine. He talked (Japanese version), and there was a story. Yeah, whoa hey, Peach got kidnapped, yeah, what else is new; however, in Sunshine it was played with a bit more and taken beyond the normal "Hey, Mahdio, when you get done with your clothes and the dishes, go save Peach cuz... she just needs some saving, aight?" storyline.

It was cinematic (much to many players' chagrin... something I still don't understand). Along with Mario talking, I don't understand why people hate the idea of a cinematic Mario game. I was gonna explain more about it, but I just realized I'm tired and don't want to explain it right now (and the for the fact I've done it a million times), so I'll do it later.
Formerly quite reasonable.

Turtlekid1

  • Tortuga
« Reply #20 on: May 11, 2010, 06:42:00 AM »
I don't have a problem with more speech, but Sunshine's dialogue was horribly written.
"It'll say life is sacred and so is death
but death is life and so we move on"

« Reply #21 on: May 11, 2010, 02:44:11 PM »
...Not to mention completely out-of-sync with the characters' mouth movements.
YYur  waYur n beYur you Yur plusYur instYur an Yur Yur whaYur

Trainman

  • Bob-Omg
« Reply #22 on: May 12, 2010, 07:57:50 PM »
...Not to mention completely out-of-sync with the characters' mouth movements.

How do you figure? It was essentially the anime mouth open/mouth shut cycle bullcrap... maybe a half-step above it, so of course it wasn't gonna look right. I do believe, however, that the restricted movements of their mouth was kinda lazy on Nintendo's part.

Also, ask virtually anyone why they didn't like Sunshine's cutscenes/story and they'll tell you it's because Bowser's voice sucked/Peach's dialogue was retarded, all of which I kind of agree on (Bowser's voice didn't really bother me). However, people love to just file the whoooole thing under "S for Suck" for those simple, little reasons and, as a result, support banishing any type of good cinematics/etc. from Mario games forever based on Nintendo's writing decisions.

Folks seem to have this mindset that if story-telling/dialogue/cutscenes longer than 3 seconds or whatever is added to a Mario game, it automatically drastically reduces the amount and quality of gameplay or something when I feel that it enhances it and paints the story around the area you're at.
« Last Edit: May 12, 2010, 07:59:45 PM by Trainman »
Formerly quite reasonable.

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