7047
« on: April 29, 2008, 05:13:47 PM »
So this fun topic won't die so soon:
SLY COOPER
Overview
Sly's abilities are mostly defensive; he has good speed and recovery, but you may have to batter your opponent for a while when playing as Sly, due to his below-average strength. Sly is deceptively heavy, and his stance is low to the ground, like Wolf's, so he isn't always an easy target. Since Sly relies on his cane in combat, his reach is above average.
Entrance
Materializes as though coming out of Shadow Power.
Colours
Normal (Blue).
Red--His clothing turns red.
Dark--His fur will darken noticeably.
Light--His clothes turn whiteish-gray.
Availability
Unlockable:
1. Inhale every character at least once with Kirby.
2. 800 vs. matches.
A Moves
A (Rapid): Swings his cane 3 times in succession. 2% per hit.
Side-A: Swings his cane more strongly, but only once. 6-9% damage.
Up-A: Performs an Uppercut with his cane. 5-8% damage.
Down-A: Performs a spin attack with his cane. 7-10% damage.
Smash Attacks
Up-smash: Performs a spinning uppercut with his cane. 9-12% damage.
Side-Smash: Bashes the enemy with a forward swing. 12-14% damage.
Down Smash: Sweeps his surroundings with his cane. 10-13% damage.
Midair attacks
Normal: Flips forward, swinging his cane. 5-7% damage.
Side: Jabs with his cane. 6-9% damage.
Down [Meteor Smash]: Dives downward, twirling his cane. 8-10% damage+meteor effect.
Up: Swings his cane upward. 7-9% damage.
B Moves
Normal: Cane Charge--Charges his cane up to three times (to be used in side and down-B moves); while charged, his cane will have an electric effect on whatever touches it. 2-3% damage per touch.
Side: Push Attack [electric]--Pushes forward with his cane. Base damage 8%, add 2% for every cane charge.
Up: Paraglider--Pulls out his paraglider and rides a thermal upwards for good altitude, then glides back down. The thermal will damage anyone directly underneath Sly. 4-6% damage.
Down: Spin attack [flame]--Performs a spin attack. Duration depends on how many charges the can has (Base=1 sec, x1=1.5 sec, x2=2 sec, x3=2.5 sec+power up). Either 6% or 9% damage, depending on charge.
Taunts
Up--Tosses his cane up in the air, then catches it.
Side--Points at the enemy with his cane, saying, "Don't mess with a master thief."
Down--Takes off his cap in mock respect.
[smash taunt]--Either Bentley or Murray will appear on his Binocucom screen and give him (useless) advice.
Win Poses
1. Holds a gold trophy, saying, "That job was a cakewalk."
2. Plants his cane in the ground, saying, "Time to go home."
Final Smash
Silent Obliteration--Press B near an opponent to instantly KO them (witht the Silent Obliteration animation from the Sly series) and steal whatever item they are holding (if no item is being held, a Maxim Tomato will appear next to Sly).